Player Matchup

Cthulhu
Cthulhu
RuThL3SsInn3r123
Cthulhu
Level 105
God Stats
18W - 21L
1,482 SR
Queue Stats
446W - 419L
1,402 Elo+
Solo
Cabrakan
Cabrakan
Tawas2011
Cabrakan
Level 79
God Stats
14W - 8L
1,644 SR
Queue Stats
169W - 183L
1,430 Elo+
Party 2
Ra
Ra
chompymage6887
Ra
Level 95
God Stats
2W - 3L
1,338 SR
Queue Stats
322W - 343L
1,401 Elo+
Party 2
Tyr
Tyr
godly_t-rex
Tyr
Level 63
God Stats
8W - 9L
1,501 SR
Queue Stats
256W - 316L
1,353 Elo+
Solo
Artemis
Artemis
injong
Artemis
Level 46
God Stats
32W - 26L
1,524 SR
Queue Stats
130W - 149L
1,406 Elo+
Party 2
Team Averages
Level 78
1,498 SR
1,398 Elo+

VS

Team Averages
Level 63
1,520 SR
1,420 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
KillerBlack4360
Tiamat
Level 61
God Stats
2W - 2L
1,704 SR
Queue Stats
169W - 215L
1,341 Elo+
Solo
Susano
Susano
LIL_RAIDER_714
Susano
Level 96
God Stats
8W - 15L
1,398 SR
Queue Stats
151W - 179L
1,439 Elo+
Party 1
Anubis
Anubis
PyroKingMimikyu
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 1
Charybdis
Charybdis
luan_2021
Charybdis
Level 57
God Stats
1W - 3L
1,497 SR
Queue Stats
33W - 64L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,137
510
4,515
10,651
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Tawas2011
Cabrakan
13
6 / 2 / 2
7,695
550
6,180
9,290
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 7
7,894
564
7,941
7,849
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 2 / 4
7,507
536
6,764
9,004
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
injong
Artemis
12
2 / 2 / 3
6,983
499
5,539
5,765
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 5 / 4
6,219
444
7,605
10,465
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 2
6,207
443
4,181
9,501
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 4 / 2
7,246
518
7,727
9,886
6,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 0
5,883
420
2,022
7,647
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
luan_2021
Charybdis
10
1 / 2 / 1
6,447
461
3,743
6,533
1,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
8
8
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
4
0.6
L
0
6
2
0.17
L
5
4
2
1.5
L
1
8
0
0.13
W
4
1
7
7.5
W
Cabrakan
Tawas2011
Cabrakan
6
2
2
3.5
W
4
1
7
7.5
W
8
2
4
5
W
Artemis
injong
Artemis
2
2
3
1.75
L
Charybdis
luan_2021
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
25,278
42,559
Taken
44,032
27,109
Mitigated
22,639
13,673
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,605
2,659
864
2,390
10,465
7,980
0
4,325
5,890
21,608
9,485
L
4,181
443
0
2,728
9,501
3,659
0
5,216
3,962
34,943
0
L
7,727
1,960
380
1,170
9,886
6,452
0
3,691
6,021
0
36,974
L
2,022
896
0
558
7,647
2,812
495
2,797
4,396
20,210
0
W
4,515
487
238
1,251
10,651
8,855
0
3,549
7,059
24,441
0
W
Cabrakan
Tawas2011
Cabrakan
6,180
869
0
3,663
9,290
8,408
1,038
2,614
6,663
33,387
0
W
7,941
2,182
865
5,271
7,849
2,711
527
2,935
4,464
46,535
0
W
6,764
658
0
512
9,004
5,282
0
2,278
6,686
0
32,026
W
Artemis
injong
Artemis
5,539
2,989
0
1,873
5,765
1,853
21
865
4,900
0
41,903
L
Charybdis
luan_2021
Charybdis
3,743
2,326
0
1,381
6,533
1,736
0
1,400
5,127
0
30,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
32,002
324
Minions Killed
287
0
Camps Cleared
0
1,327,060
Distance Traveled
1,108,505
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,219
444
55
4
0
220,970
2
L
Tiamat
6,207
443
68
5
0
208,764
1
L
Susano
7,246
518
58
4
0
264,459
0
L
Anubis
5,883
420
41
3
0
169,498
0
W
Cthulhu
7,137
510
40
3
0
248,599
1
W
Cabrakan
7,695
550
66
5
0
220,231
2
W
Ra
7,894
564
96
7
0
274,573
2
W
Tyr
7,507
536
47
3
0
326,372
3
W
Artemis
6,983
499
75
5
0
257,285
1
L
Charybdis
6,447
461
65
5
0
244,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role