Player Matchup

Tyr
Tyr
BullElnuk
Tyr
Level 29
God Stats
2W - 2L
1,329 SR
Queue Stats
78W - 65L
1,429 Elo+
Solo
Fenrir
Fenrir
Eisring
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,219 Elo+
Solo
Agni
Agni
Keelanb
Agni
Level 18
God Stats
1W - 1L
1,600 SR
Queue Stats
19W - 18L
1,431 Elo+
Party 2
Anhur
Anhur
LakisUK
Anhur
Level 29
God Stats
2W - 0L
1,688 SR
Queue Stats
29W - 35L
1,409 Elo+
Party 2
Merlin
Merlin
Poxas599
Merlin
Level 6
God Stats
10W - 10L
1,430 SR
Queue Stats
21W - 34L
1,431 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,384 Elo+

VS

Team Averages
Level 12
1,527 SR
1,361 Elo+
Merlin
Merlin
Arkaen17
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 3
Chernobog
Chernobog
Demetrovichz
Chernobog
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Furandus
Cthulhu
Level 16
God Stats
3W - 6L
1,280 SR
Queue Stats
24W - 20L
1,317 Elo+
Party 3
Thor
Thor
RoccoCocco
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,330 Elo+
Party 3
Arachne
Arachne
zxcozyba
Arachne
Level 6
God Stats
1W - 1L
1,852 SR
Queue Stats
23W - 33L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,374
493
8,341
17,670
13,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Eisring
Fenrir
15
8 / 5 / 4
10,209
537
8,729
14,843
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Keelanb
Agni
16
7 / 5 / 16
10,697
563
10,743
12,229
3,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
LakisUK
Anhur
18
17 / 1 / 11
11,892
626
20,767
12,755
4,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Poxas599
Merlin
16
5 / 7 / 8
10,783
568
5,495
9,175
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arkaen17
Merlin
13
4 / 9 / 6
8,935
470
7,118
12,996
2,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Demetrovichz
Chernobog
11
1 / 11 / 3
7,642
402
3,927
12,514
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Furandus
Cthulhu
17
6 / 3 / 4
10,283
541
15,089
16,661
18,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
12 / 6 / 6
10,936
576
11,697
16,277
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
zxcozyba
Arachne
10
1 / 10 / 6
7,467
393
4,829
13,525
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
39
Kills
24
24
Deaths
39
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arkaen17
Merlin
4
9
6
0.78
W
2
6
5
0.75
L
Chernobog
Demetrovichz
Chernobog
1
11
3
0.23
W
Fenrir
Eisring
Fenrir
8
5
4
2
L
Cthulhu
Furandus
Cthulhu
6
3
4
2.67
W
Agni
Keelanb
Agni
7
5
16
3
W
Anhur
LakisUK
Anhur
17
1
11
22.5
W
Merlin
Poxas599
Merlin
5
7
8
1.29
L
12
6
6
2.5
L
Arachne
zxcozyba
Arachne
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
42,660
66,672
Taken
71,973
31,147
Mitigated
38,000
20,375
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arkaen17
Merlin
7,118
1,057
0
401
12,996
2,585
840
5,077
7,919
37,197
0
W
8,341
1,601
0
6,274
17,670
13,190
0
10,370
6,984
0
40,514
L
Chernobog
Demetrovichz
Chernobog
3,927
1,901
0
896
12,514
2,700
0
2,626
9,888
0
27,690
W
Fenrir
Eisring
Fenrir
8,729
2,238
0
4,023
14,843
6,832
2,429
3,212
11,403
0
57,465
L
Cthulhu
Furandus
Cthulhu
15,089
2,211
179
5,240
16,661
18,782
1,054
1,460
15,201
61,410
0
W
Agni
Keelanb
Agni
10,743
1,184
279
2,410
12,229
3,747
878
2,295
9,566
47,058
0
W
Anhur
LakisUK
Anhur
20,767
14,849
0
6,176
12,755
4,477
1,951
4,377
8,024
0
66,705
W
Merlin
Poxas599
Merlin
5,495
720
0
1,213
9,175
2,901
950
1,953
7,138
65,128
0
L
11,697
2,877
0
1,334
16,277
8,806
0
4,149
12,128
0
51,895
L
Arachne
zxcozyba
Arachne
4,829
2,850
0
1,477
13,525
5,127
0
2,926
10,599
0
12,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,955
Gold Earned
45,263
457
Minions Killed
309
0
Camps Cleared
0
1,650,401
Distance Traveled
1,549,698
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,935
470
59
3
0
293,401
0
W
Tyr
9,374
493
84
4
0
349,781
1
L
Chernobog
7,642
402
53
3
0
299,359
1
W
Fenrir
10,209
537
101
5
0
328,470
0
L
Cthulhu
10,283
541
101
5
0
324,544
3
W
Agni
10,697
563
76
4
0
337,632
3
W
Anhur
11,892
626
80
4
0
314,503
2
W
Merlin
10,783
568
116
6
0
320,015
5
L
Thor
10,936
576
74
4
0
337,883
1
L
Arachne
7,467
393
22
1
0
294,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role