Player Matchup

Cupid
Cupid
Jellybean3481
Cupid
Level 152
God Stats
0W - 2L
1,574 SR
Queue Stats
139W - 156L
1,335 Elo+
Solo
Nox
Nox
Nesshii
Nox
Level 99
God Stats
3W - 7L
1,473 SR
Queue Stats
234W - 250L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Rianzinhou
Nu Wa
Level 85
God Stats
0W - 4L
1,513 SR
Queue Stats
52W - 59L
1,382 Elo+
Party 1
Hercules
Hercules
U4GotImaLock
Hercules
Level 101
God Stats
2W - 4L
1,178 SR
Queue Stats
25W - 43L
1,282 Elo+
Solo
Tiamat
Tiamat
ll GabrielFS ll
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,363 Elo+

VS

Team Averages
Level 85
1,502 SR
1,349 Elo+
Nu Wa
Nu Wa
Phantom1-35
Nu Wa
Level 48
God Stats
2W - 0L
1,460 SR
Queue Stats
25W - 37L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Terminus06
Cthulhu
Level 60
God Stats
5W - 11L
1,452 SR
Queue Stats
150W - 184L
1,287 Elo+
Solo
Charybdis
Charybdis
TitillatedTurtle
Charybdis
Level 159
God Stats
48W - 34L
1,503 SR
Queue Stats
542W - 561L
1,399 Elo+
Solo
Kukulkan
Kukulkan
azazel8801
Kukulkan
Level 59
God Stats
14W - 13L
1,473 SR
Queue Stats
21W - 23L
1,445 Elo+
Solo
Bastet
Bastet
dookie785
Bastet
Level 98
God Stats
10W - 2L
1,623 SR
Queue Stats
103W - 105L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
9,258
772
6,134
14,710
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
15
2 / 7 / 5
9,139
762
7,236
14,160
4,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
15
2 / 8 / 6
9,035
753
11,926
12,594
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
U4GotImaLock
Hercules
15
2 / 6 / 5
9,384
782
5,466
23,435
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 6 / 3
8,407
701
3,106
11,544
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 16
8,580
715
6,988
6,933
3,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Terminus06
Cthulhu
17
9 / 4 / 15
11,997
1,000
14,534
13,590
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
15
0 / 0 / 7
8,766
731
5,768
7,727
4,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
azazel8801
Kukulkan
17
11 / 1 / 9
11,531
961
16,146
8,761
3,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
dookie785
Bastet
18
13 / 3 / 15
12,364
1,030
21,750
12,053
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
10
Kills
33
33
Deaths
10
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Nox
2
7
5
0.64
W
0
2
16
4
L
Nu Wa
2
8
6
0.63
W
Cthulhu
Terminus06
Cthulhu
9
4
15
4.13
W
Charybdis
0
0
7
3.5
L
Hercules
U4GotImaLock
Hercules
2
6
5
0.75
W
Kukulkan
azazel8801
Kukulkan
11
1
9
15.5
W
Bastet
dookie785
Bastet
13
3
15
6.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
65,186
76,443
Taken
49,064
28,477
Mitigated
23,364
16,405
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,134
3,571
973
4,244
14,710
4,734
0
6,864
7,663
0
27,950
L
Nox
7,236
287
0
710
14,160
4,682
0
6,620
7,394
27,951
0
W
6,988
3,069
0
678
6,933
3,784
1,857
3,972
2,712
16,136
0
L
Nu Wa
11,926
4,261
0
1,669
12,594
2,797
1
4,852
7,520
34,508
0
W
Cthulhu
Terminus06
Cthulhu
14,534
1,153
114
2,875
13,590
7,442
525
6,520
6,801
34,742
0
W
Charybdis
5,768
2,460
0
3,412
7,727
4,188
3,645
1,766
5,871
0
29,515
L
Hercules
U4GotImaLock
Hercules
5,466
1,488
274
6,818
23,435
13,126
0
13,805
9,364
0
23,350
W
Kukulkan
azazel8801
Kukulkan
16,146
1,414
473
1,316
8,761
3,557
1,198
4,401
4,229
45,016
0
W
Bastet
dookie785
Bastet
21,750
6,352
0
3,026
12,053
4,393
0
5,530
6,271
0
38,223
L
3,106
312
0
1,717
11,544
3,138
0
5,255
6,251
9,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
53,238
230
Minions Killed
253
5
Camps Cleared
6
878,634
Distance Traveled
1,179,005
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,258
772
72
6
1
168,899
1
L
Nox
9,139
762
52
4
1
185,980
0
W
Nu Wa
8,580
715
21
2
0
224,897
3
L
Nu Wa
9,035
753
47
4
2
168,382
0
W
Cthulhu
11,997
1,000
49
4
2
223,969
1
W
Charybdis
8,766
731
71
6
0
203,401
8
L
Hercules
9,384
782
39
3
1
224,060
0
W
Kukulkan
11,531
961
76
6
2
245,623
1
W
Bastet
12,364
1,030
36
3
2
281,115
3
L
Tiamat
8,407
701
20
2
0
131,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role