Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bentlox
Kukulkan
Level 15
God Stats
6W - 9L
1,459 SR
Queue Stats
9W - 14L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Грешница1711
Ah Muzen Cab
Level 69
God Stats
7W - 17L
1,315 SR
Queue Stats
115W - 207L
1,313 Elo+
Solo
Team Averages
Level 81
1,425 SR
1,419 Elo+

VS

Team Averages
Level 57
1,478 SR
1,355 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GlobulBlogul
Cthulhu
Level 15
God Stats
5W - 3L
1,352 SR
Queue Stats
11W - 14L
1,272 Elo+
Party 1
Sol
Sol
Harlika
Sol
Level 68
God Stats
2W - 0L
1,581 SR
Queue Stats
10W - 12L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 6 / 1
7,326
733
7,158
7,505
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Bentlox
Kukulkan
8
0 / 7 / 2
6,024
602
2,917
6,430
2,141
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
11
1 / 5 / 2
6,889
689
5,826
11,669
4,058
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 2 / 10
8,486
849
8,377
8,465
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GlobulBlogul
Cthulhu
11
4 / 1 / 9
8,014
801
4,949
10,596
8,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
13
10 / 1 / 3
9,320
932
9,759
6,576
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
18
18
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
1
0.58
W
Zhong Kui
 
Zhong Kui
4
2
10
4.5
L
Kukulkan
Bentlox
Kukulkan
0
7
2
0.14
W
Cthulhu
GlobulBlogul
Cthulhu
4
1
9
8.5
W
Sol
10
1
3
11.5
L
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
23,085
25,604
Taken
25,637
8,755
Mitigated
16,618
5,000
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,158
1,302
0
1,983
7,505
2,556
0
6,117
1,190
13,740
0
W
Zhong Kui
 
Zhong Kui
8,377
1,223
0
4,050
8,465
5,680
172
3,290
4,559
26,764
0
L
Kukulkan
Bentlox
Kukulkan
2,917
723
0
60
6,430
2,141
0
5,656
698
8,717
0
W
Cthulhu
GlobulBlogul
Cthulhu
4,949
1,004
391
1,831
10,596
8,471
104
4,112
6,278
15,893
0
W
Sol
9,759
2,946
0
2,478
6,576
2,467
1,865
2,340
3,960
37,279
3,619
L
Ah Muzen Cab
5,826
2,548
0
2,957
11,669
4,058
0
9,938
1,291
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,239
Gold Earned
25,820
62
Minions Killed
131
0
Camps Cleared
7
388,866
Distance Traveled
581,570
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,326
733
25
3
0
126,677
1
W
Zhong Kui
8,486
849
52
5
4
190,608
0
L
Kukulkan
6,024
602
14
1
0
108,954
1
W
Cthulhu
8,014
801
27
3
0
203,879
0
W
Sol
9,320
932
52
5
3
187,083
0
L
Ah Muzen Cab
6,889
689
23
2
0
153,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role