Player Matchup

Ares
Ares
Axows
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Flyinggaming
Merlin
Level 16
God Stats
4W - 4L
1,688 SR
Queue Stats
86W - 86L
1,547 Elo+
Solo
Cupid
Cupid
Griffmasterj
Cupid
Level 24
God Stats
12W - 11L
1,517 SR
Queue Stats
58W - 49L
1,529 Elo+
Solo
Set
Set
LordFart
Set
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,606 Elo+
Party 2
Ra
Ra
superpj832
Ra
Level 22
God Stats
3W - 2L
1,210 SR
Queue Stats
21W - 12L
1,485 Elo+
Party 2
Team Averages
Level 16
1,483 SR
1,533 Elo+

VS

Team Averages
Level 21
1,653 SR
1,463 Elo+
Serqet
Serqet
MadMaxRoss
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,485 Elo+
Party 1
Hel
Hel
MewMewNator
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Neith
Neith
ToughNoodleUwU
Neith
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 1
Sobek
Sobek
YaksonXD69
Sobek
Level 15
God Stats
2W - 2L
1,805 SR
Queue Stats
18W - 12L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
corrosiveEMU
Baron Samedi
Level 9
God Stats
3W - 3L
1,712 SR
Queue Stats
66W - 70L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Axows
Ares
15
1 / 2 / 12
8,641
1,080
3,599
10,321
9,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
15
3 / 1 / 11
8,526
1,066
8,202
3,628
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 0 / 8
10,065
1,258
16,002
6,893
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 8
9,213
1,152
6,682
7,523
3,556
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 9
8,448
1,056
7,093
3,310
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

331

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MadMaxRoss
Serqet
13
1 / 7 / 2
7,653
957
4,674
10,395
4,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
6,854
857
604
924
277
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 1
8,739
1,092
5,447
7,085
2,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
14
0 / 5 / 5
8,189
1,024
8,763
20,303
21,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
corrosiveEMU
Baron Samedi
14
1 / 3 / 3
8,058
1,007
8,236
8,021
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
18
Kills
6
6
Deaths
18
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
Axows
Ares
1
2
12
3.5
W
Merlin
3
1
11
8.5
W
9
0
8
13
W
4
3
8
2.67
L
Serqet
MadMaxRoss
Serqet
1
7
2
0.29
L
0
1
1
0.5
L
4
2
1
2.25
L
Sobek
0
5
5
0.5
L
Baron Samedi
corrosiveEMU
Baron Samedi
1
3
3
0.83
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
27,724
31,675
Taken
46,728
18,476
Mitigated
32,432
6,660
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Axows
Ares
3,599
593
0
526
10,321
9,509
0
6,220
4,101
8,654
0
W
Merlin
8,202
768
0
214
3,628
1,370
0
1,608
2,020
16,918
0
W
16,002
9,830
905
2,097
6,893
2,998
0
4,305
2,588
0
31,937
W
6,682
3,164
0
194
7,523
3,556
0
3,902
3,465
0
27,317
L
Serqet
MadMaxRoss
Serqet
4,674
1,293
0
10
10,395
4,120
0
3,717
6,678
0
9,601
L
604
43
224
119
924
277
0
668
256
2,936
0
L
5,447
2,028
0
2,496
7,085
2,935
0
3,315
3,770
0
25,892
L
Sobek
8,763
304
1,320
4,141
20,303
21,568
0
7,350
12,953
21,563
0
L
Baron Samedi
corrosiveEMU
Baron Samedi
8,236
1,601
671
1,439
8,021
3,532
0
3,844
4,177
24,555
0
W
7,093
441
1,284
1,440
3,310
1,043
0
1,568
1,274
21,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
39,493
157
Minions Killed
108
9
Camps Cleared
3
761,079
Distance Traveled
626,075
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,641
1,080
5
1
2
103,760
0
W
Merlin
8,526
1,066
27
3
2
156,679
0
W
Cupid
10,065
1,258
49
6
1
151,290
1
W
Set
9,213
1,152
42
5
3
155,558
0
L
Serqet
7,653
957
29
4
2
154,783
0
L
Hel
6,854
857
2
0
1
27,777
0
L
Neith
8,739
1,092
26
3
0
142,095
0
L
Sobek
8,189
1,024
17
2
0
168,062
1
L
Baron Samedi
8,058
1,007
34
4
0
133,358
0
W
Ra
8,448
1,056
34
4
1
193,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role