Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Fontaneroooo
Anhur
Diamond IV
Level 102
God Stats
14W - 9L
1,776 SR
Queue Stats
272W - 261L
2,196 MMR
Solo
Fenrir
Fenrir
Diamond II
NaisTry
Fenrir
Diamond II
Level 133
God Stats
13W - 10L
1,618 SR
Queue Stats
559W - 520L
2,302 MMR
Party 1
Merlin
Merlin
Masters
Zhainy
Merlin
Masters
Level 160
God Stats
33W - 25L
1,708 SR
Queue Stats
577W - 526L
2,799 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,620 SR
2,060 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,550 SR
2,154 MMR
Thor
Thor
Grandmaster
 
Thor
Grandmaster
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Bloush
Scylla
Diamond II
Level 154
God Stats
4W - 5L
1,501 SR
Queue Stats
110W - 100L
2,456 MMR
Solo
Athena
Athena
Diamond III
FrFaya
Athena
Diamond III
Level 159
God Stats
1W - 2L
1,757 SR
Queue Stats
110W - 104L
2,278 MMR
Solo
Charybdis
Charybdis
Platinum I
Humecus
Charybdis
Platinum I
Level 160
God Stats
3W - 9L
1,392 SR
Queue Stats
49W - 45L
2,041 MMR
Solo
Olorun
Olorun
Masters
自由意志
Olorun
Masters
Level 126
God Stats
14W - 14L
1,602 SR
Queue Stats
167W - 176L
2,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 0 / 1
3,689
738
1,313
2,884
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
6
0 / 1 / 0
3,381
676
1,541
4,074
2,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
2 / 1 / 3
3,806
761
2,226
2,530
508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
NaisTry
Fenrir
6
4 / 1 / 2
4,297
859
3,297
4,837
1,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Zhainy
Merlin
7
1 / 0 / 1
3,709
742
745
1,331
402
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebOdinArtioUllr

VS

Bans
TiamatMorgan Le FayPersephoneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 0 / 0
3,195
639
530
1,639
336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Bloush
Scylla
5
0 / 2 / 0
3,204
641
81
1,824
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
FrFaya
Athena
5
2 / 2 / 0
3,410
682
1,898
3,810
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Humecus
Charybdis
4
0 / 4 / 2
3,209
642
1,788
3,228
290
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
7
1 / 0 / 0
3,825
765
3,003
3,197
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
W
King Arthur
 
King Arthur
0
1
0
0
L
Thor
 
Thor
0
0
0
0
L
Scylla
Bloush
Scylla
0
2
0
0
W
2
1
3
3.5
L
Athena
FrFaya
Athena
2
2
0
1
L
Charybdis
Humecus
Charybdis
0
4
2
0.25
W
Fenrir
NaisTry
Fenrir
4
1
2
5
W
Merlin
Zhainy
Merlin
1
0
1
1.5
L
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,122
Damage
7,300
15,656
Taken
13,698
4,901
Mitigated
3,442
7,257
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,313
496
0
1,874
2,884
728
0
180
2,704
0
15,368
W
King Arthur
 
King Arthur
1,541
278
0
1,779
4,074
2,025
0
2,334
1,740
0
15,829
L
Thor
 
Thor
530
148
0
1,098
1,639
336
0
177
1,462
0
9,052
L
Scylla
Bloush
Scylla
81
81
0
247
1,824
388
0
568
1,126
10,706
0
W
2,226
1,521
0
999
2,530
508
0
672
1,858
0
10,760
L
Athena
FrFaya
Athena
1,898
1,097
0
419
3,810
1,268
0
0
3,810
6,099
0
L
Charybdis
Humecus
Charybdis
1,788
602
0
474
3,228
290
0
0
3,228
0
7,859
W
Fenrir
NaisTry
Fenrir
3,297
1,220
394
1,658
4,837
1,238
0
1,226
3,611
0
11,655
W
Merlin
Zhainy
Merlin
745
45
0
553
1,331
402
0
81
1,250
17,657
0
L
Olorun
3,003
1,283
0
1,990
3,197
1,160
0
0
3,197
17,216
3,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
16,843
149
Minions Killed
118
0
Camps Cleared
0
533,538
Distance Traveled
466,747
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,689
738
42
8
0
115,634
1
W
King Arthur
3,381
676
30
6
0
110,753
2
L
Thor
3,195
639
32
6
0
79,949
1
L
Scylla
3,204
641
24
5
0
85,550
1
W
Anhur
3,806
761
24
5
0
92,549
0
L
Athena
3,410
682
12
2
0
103,296
1
L
Charybdis
3,209
642
15
3
0
101,197
0
W
Fenrir
4,297
859
21
4
0
116,497
0
W
Merlin
3,709
742
32
6
0
98,105
2
L
Olorun
3,825
765
35
7
0
96,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role