Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
Devasteitor
Cerberus
Silver I
Level 49
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 6L
1,534 MMR
Solo
Izanami
Izanami
Gold I
Euoo
Izanami
Gold I
Level 145
God Stats
9W - 7L
1,686 SR
Queue Stats
244W - 238L
1,589 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Gurubayun
Amaterasu
Bronze III
Level 30
God Stats
3W - 2L
1,427 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Freya
Freya
Gold I
JBadlands
Freya
Gold I
Level 160
God Stats
793W - 723L
1,569 SR
Queue Stats
958W - 955L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,491 SR
1,541 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,537 SR
1,561 MMR
Vulcan
Vulcan
Gold II
Bénzin
Vulcan
Gold II
Level 123
God Stats
6W - 4L
1,442 SR
Queue Stats
522W - 524L
1,599 MMR
Solo
Ganesha
Ganesha
Bronze III
MehdiNur
Ganesha
Bronze III
Level 53
God Stats
3W - 3L
1,527 SR
Queue Stats
45W - 63L
1,600 MMR
Solo
Odin
Odin
Gold III
Merake
Odin
Gold III
Level 125
God Stats
1W - 1L
1,374 SR
Queue Stats
254W - 257L
1,529 MMR
Solo
Fenrir
Fenrir
Gold IV
OnikCy
Fenrir
Gold IV
Level 125
God Stats
9W - 10L
1,560 SR
Queue Stats
73W - 80L
1,577 MMR
Solo
Hachiman
Hachiman
Bronze III
UrsuItiDaLaBucii
Hachiman
Bronze III
Level 154
God Stats
4W - 3L
1,783 SR
Queue Stats
100W - 84L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 0
8,830
465
4,349
10,699
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Devasteitor
Cerberus
12
1 / 5 / 0
7,178
378
3,134
13,427
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Euoo
Izanami
14
0 / 5 / 2
8,803
463
7,877
13,884
3,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Gurubayun
Amaterasu
14
0 / 7 / 0
8,799
463
5,680
17,527
15,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
JBadlands
Freya
14
3 / 7 / 0
8,797
463
7,648
18,575
6,518
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TiamatArtioPersephoneKaliGilgamesh

VS

Bans
Morgan Le FayDa JiUllrHeraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bénzin
Vulcan
19
5 / 1 / 7
11,636
612
10,648
7,264
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MehdiNur
Ganesha
15
1 / 1 / 10
9,228
486
5,899
12,398
13,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
Merake
Odin
19
6 / 0 / 7
12,388
652
13,300
16,492
19,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
OnikCy
Fenrir
18
8 / 0 / 6
11,511
606
8,376
12,243
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 2 / 6
11,437
602
16,116
11,884
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
4
Kills
29
29
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Vulcan
Bénzin
Vulcan
5
1
7
8.5
L
Cerberus
Devasteitor
Cerberus
1
5
0
0.2
L
Izanami
Euoo
Izanami
0
5
2
0.2
L
Amaterasu
Gurubayun
Amaterasu
0
7
0
0
L
Freya
JBadlands
Freya
3
7
0
0.43
W
Ganesha
MehdiNur
Ganesha
1
1
10
6
W
Odin
Merake
Odin
6
0
7
9.5
W
Fenrir
OnikCy
Fenrir
8
0
6
11
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
54,339
74,112
Taken
60,281
33,889
Mitigated
46,217
18,840
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,349
281
0
1,908
10,699
3,286
0
4,983
5,664
72,286
0
W
Vulcan
Bénzin
Vulcan
10,648
3,831
0
2,080
7,264
3,124
1,962
3,520
3,744
94,480
0
L
Cerberus
Devasteitor
Cerberus
3,134
95
0
2,532
13,427
5,292
0
3,865
9,506
25,491
0
L
Izanami
Euoo
Izanami
7,877
3,974
0
3,319
13,884
3,542
0
3,220
10,664
0
71,062
L
Amaterasu
Gurubayun
Amaterasu
5,680
2,549
0
4,717
17,527
15,251
1,866
2,991
13,477
0
55,282
L
Freya
JBadlands
Freya
7,648
2,091
0
6,364
18,575
6,518
0
5,571
12,813
55,574
0
W
Ganesha
MehdiNur
Ganesha
5,899
475
150
652
12,398
13,326
1,032
2,144
10,086
31,548
0
W
Odin
Merake
Odin
13,300
1,709
0
3,161
16,492
19,151
255
4,046
12,442
17,954
59,871
W
Fenrir
OnikCy
Fenrir
8,376
1,812
0
5,025
12,243
5,990
1,650
2,798
9,433
0
81,996
W
16,116
7,563
0
4,581
11,884
4,626
4,917
2,349
9,321
0
86,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
56,200
577
Minions Killed
614
0
Camps Cleared
0
1,480,637
Distance Traveled
1,901,040
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,830
465
145
8
0
306,498
8
W
Vulcan
11,636
612
148
8
0
390,981
6
L
Cerberus
7,178
378
74
4
0
251,125
4
L
Izanami
8,803
463
132
7
0
301,837
6
L
Amaterasu
8,799
463
118
6
0
304,234
0
L
Freya
8,797
463
108
6
0
316,943
4
W
Ganesha
9,228
486
8
0
0
366,009
7
W
Odin
12,388
652
166
9
0
366,844
8
W
Fenrir
11,511
606
115
6
0
419,342
7
W
Hachiman
11,437
602
177
9
0
357,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role