Player Matchup

Horus
Horus
Ashaphim
Horus
Level 69
God Stats
1W - 4L
1,392 SR
Queue Stats
241W - 264L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
Frankwalter
Baba Yaga
Level 121
God Stats
7W - 4L
1,555 SR
Queue Stats
168W - 169L
1,484 Elo+
Solo
Geb
Geb
Marla666
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
Mocubaa
Sun Wukong
Level 149
God Stats
2W - 6L
1,089 SR
Queue Stats
205W - 232L
1,468 Elo+
Solo
Agni
Agni
TJ SAWYER
Agni
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
63W - 62L
1,487 Elo+
Solo
Team Averages
Level 101
1,371 SR
1,453 Elo+

VS

Team Averages
Level 105
1,423 SR
1,468 Elo+
Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AnnunakiElLindo
Kukulkan
Level 86
God Stats
1W - 1L
1,265 SR
Queue Stats
40W - 35L
1,508 Elo+
Party 2
Hades
Hades
brunoromanos
Hades
Level 144
God Stats
17W - 14L
1,460 SR
Queue Stats
981W - 1,082L
1,429 Elo+
Party 1
Ganesha
Ganesha
gustxvoalves
Ganesha
Level 128
God Stats
13W - 7L
1,600 SR
Queue Stats
883W - 946L
1,474 Elo+
Party 1
Horus
Horus
hormiga3000
Horus
Level 102
God Stats
1W - 1L
1,287 SR
Queue Stats
61W - 56L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashaphim
Horus
18
6 / 3 / 7
10,329
861
7,550
14,667
14,547
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
Frankwalter
Baba Yaga
17
4 / 3 / 9
9,641
803
15,580
10,946
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 8
8,163
680
5,950
16,852
19,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Mocubaa
Sun Wukong
8
0 / 2 / 4
7,108
592
597
4,157
4,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Agni
17
5 / 3 / 4
9,269
772
15,543
11,827
4,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 4 / 7
9,848
821
9,273
12,619
7,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
18
7 / 2 / 9
11,156
930
17,549
8,317
4,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 9
10,094
841
6,976
14,280
7,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
gustxvoalves
Ganesha
15
0 / 4 / 16
9,079
757
8,155
12,125
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 13
9,423
785
7,051
15,747
18,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
16
Kills
16
17
Deaths
16
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
4
7
1.63
W
Kukulkan
7
2
9
5.75
L
Horus
Ashaphim
Horus
6
3
7
3.17
L
Baba Yaga
Frankwalter
Baba Yaga
4
3
9
2.83
L
1
6
8
0.83
L
Sun Wukong
Mocubaa
Sun Wukong
0
2
4
1
L
Agni
5
3
4
2.33
W
4
4
9
2.13
W
Ganesha
gustxvoalves
Ganesha
0
4
16
2
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,220
Damage
49,004
58,449
Taken
63,088
46,233
Mitigated
50,828
25,744
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,273
3,651
1,161
1,859
12,619
7,461
504
9,473
2,946
0
22,151
W
Kukulkan
17,549
2,431
0
663
8,317
4,240
1,488
2,761
5,508
42,340
0
L
Horus
Ashaphim
Horus
7,550
3,019
5,878
6,116
14,667
14,547
429
9,160
5,507
0
18,664
L
Baba Yaga
Frankwalter
Baba Yaga
15,580
928
880
4,794
10,946
3,943
541
3,910
7,036
31,782
0
L
5,950
781
652
1,957
16,852
19,102
0
9,673
7,179
14,805
0
L
Sun Wukong
Mocubaa
Sun Wukong
597
58
94
419
4,157
4,600
0
3,437
720
0
707
L
Agni
15,543
1,137
976
3,978
11,827
4,041
600
6,500
5,327
30,207
0
W
6,976
811
1,625
3,174
14,280
7,650
1,798
9,341
4,685
13,372
0
W
Ganesha
gustxvoalves
Ganesha
8,155
246
863
895
12,125
12,977
811
5,098
6,729
21,204
0
W
7,051
2,510
6,739
6,363
15,747
18,500
450
9,220
6,147
0
12,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
49,600
106
Minions Killed
140
0
Camps Cleared
0
944,628
Distance Traveled
1,128,839
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,848
821
34
3
0
234,058
0
W
Kukulkan
11,156
930
76
6
0
232,774
0
L
Horus
10,329
861
17
1
0
204,673
3
L
Baba Yaga
9,641
803
41
3
0
233,847
0
L
Geb
8,163
680
13
1
0
255,607
0
L
Sun Wukong
7,108
592
0
0
0
51,436
1
L
Agni
9,269
772
35
3
0
199,065
0
W
Hades
10,094
841
17
1
0
210,384
0
W
Ganesha
9,079
757
0
0
0
200,549
0
W
Horus
9,423
785
13
1
0
251,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role