Player Matchup

Fenrir
Fenrir
CTRG
Fenrir
Level 108
God Stats
5W - 6L
1,395 SR
Queue Stats
253W - 222L
1,522 Elo+
Party 2
Ganesha
Ganesha
Funkyphrenic
Ganesha
Level 156
God Stats
9W - 9L
1,598 SR
Queue Stats
52W - 62L
1,477 Elo+
Solo
Raijin
Raijin
MythicTrebuchet
Raijin
Level 103
God Stats
9W - 5L
1,759 SR
Queue Stats
249W - 230L
1,541 Elo+
Party 2
Bellona
Bellona
TrevorY123
Bellona
Level 104
God Stats
12W - 8L
1,601 SR
Queue Stats
261W - 241L
1,508 Elo+
Party 2
Artemis
Artemis
aWhiteChris
Artemis
Level 88
God Stats
15W - 6L
1,679 SR
Queue Stats
118W - 93L
1,574 Elo+
Solo
Team Averages
Level 112
1,606 SR
1,524 Elo+

VS

Team Averages
Level 115
1,555 SR
1,514 Elo+
Thor
Thor
JACKWEASEL
Thor
Level 159
God Stats
1W - 3L
1,272 SR
Queue Stats
354W - 353L
1,574 Elo+
Party 3
Artio
Artio
Thronedking
Artio
Level 128
God Stats
1W - 3L
1,418 SR
Queue Stats
122W - 106L
1,553 Elo+
Party 3
Ganesha
Ganesha
bernardbanquets
Ganesha
Level 92
God Stats
5W - 3L
1,784 SR
Queue Stats
134W - 129L
1,514 Elo+
Party 1
Nox
Nox
d-pie
Nox
Level 109
God Stats
0W - 1L
1,468 SR
Queue Stats
29W - 46L
1,430 Elo+
Party 1
Anhur
Anhur
lvl26
Anhur
Level 89
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTRG
Fenrir
20
16 / 1 / 13
13,950
634
16,131
16,715
13,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Funkyphrenic
Ganesha
16
0 / 1 / 24
10,717
487
4,739
22,268
20,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 1 / 15
13,239
602
14,723
12,283
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
TrevorY123
Bellona
18
1 / 0 / 19
12,139
552
11,185
11,748
14,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
aWhiteChris
Artemis
20
17 / 0 / 2
14,203
646
23,675
13,582
6,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 0
11,203
509
11,496
22,570
10,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 1
7,243
329
605
11,858
10,606
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 10 / 3
8,624
392
5,643
21,962
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
d-pie
Nox
14
0 / 10 / 2
8,330
379
8,203
15,659
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
lvl26
Anhur
14
0 / 7 / 2
8,847
402
6,071
15,530
4,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
11
42
Kills
3
3
Deaths
42
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CTRG
Fenrir
16
1
13
22.5
W
Ganesha
Funkyphrenic
Ganesha
0
1
24
12
L
3
8
0
0.38
W
8
1
15
15.5
L
0
7
1
0.07
W
Bellona
TrevorY123
Bellona
1
0
19
10.5
W
Artemis
aWhiteChris
Artemis
17
0
2
18
L
0
10
3
0.15
L
Nox
d-pie
Nox
0
10
2
0.1
L
Anhur
lvl26
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,453
Damage
32,018
76,596
Taken
87,579
61,930
Mitigated
50,593
27,868
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CTRG
Fenrir
16,131
4,759
0
5,330
16,715
13,748
3,657
3,424
13,291
0
86,444
W
Ganesha
Funkyphrenic
Ganesha
4,739
1,093
261
6,100
22,268
20,546
389
4,996
17,272
31,308
0
L
11,496
3,916
0
3,692
22,570
10,351
0
3,241
19,207
0
80,670
W
14,723
1,201
273
2,905
12,283
6,706
967
1,832
10,451
101,789
0
L
605
0
0
870
11,858
10,606
0
3,763
8,018
17,162
0
W
Bellona
TrevorY123
Bellona
11,185
3,966
0
4,448
11,748
14,573
2,547
3,385
8,363
7,296
65,012
W
Artemis
aWhiteChris
Artemis
23,675
13,362
0
8,551
13,582
6,357
5,515
1,987
11,595
0
156,774
L
5,643
510
519
3,593
21,962
21,355
44
6,378
15,409
28,746
0
L
Nox
d-pie
Nox
8,203
736
0
1,238
15,659
4,246
166
4,672
10,733
48,744
0
L
Anhur
lvl26
Anhur
6,071
3,086
0
1,968
15,530
4,035
699
2,358
13,160
0
60,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,248
Gold Earned
44,247
642
Minions Killed
422
0
Camps Cleared
0
2,189,898
Distance Traveled
1,683,223
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,950
634
125
6
0
483,728
5
W
Ganesha
10,717
487
9
0
0
420,648
9
L
Thor
11,203
509
149
7
0
380,725
16
W
Raijin
13,239
602
172
8
0
411,587
3
L
Artio
7,243
329
39
2
0
188,558
3
W
Bellona
12,139
552
152
7
0
461,328
5
W
Artemis
14,203
646
184
8
0
412,607
7
L
Ganesha
8,624
392
21
1
0
377,970
3
L
Nox
8,330
379
85
4
0
375,295
0
L
Anhur
8,847
402
128
6
0
360,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role