Player Matchup

Rama
Rama
BlackListed-59
Rama
Level 40
God Stats
39W - 55L
1,468 SR
Queue Stats
93W - 131L
1,339 Elo+
Solo
Kukulkan
Kukulkan
ROBO YELLOW
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 1
Cerberus
Cerberus
Redland11
Cerberus
Level 118
God Stats
1W - 1L
1,716 SR
Queue Stats
69W - 85L
1,475 Elo+
Party 1
Team Averages
Level 60
1,561 SR
1,380 Elo+

VS

Team Averages
Level 51
1,353 SR
1,376 Elo+
Cthulhu
Cthulhu
AZ_Werkillers
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,372 Elo+
Party 2
Susano
Susano
HERONE-SHADOW
Susano
Level 126
God Stats
1W - 0L
1,423 SR
Queue Stats
313W - 287L
1,533 Elo+
Party 2
Fenrir
Fenrir
JonathanMac111
Fenrir
Level 13
God Stats
3W - 7L
1,136 SR
Queue Stats
56W - 77L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 7
10,046
670
7,820
12,526
3,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
ROBO YELLOW
Kukulkan
12
1 / 5 / 9
9,275
618
6,089
11,257
6,888
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Redland11
Cerberus
15
12 / 7 / 2
11,765
784
21,521
22,428
10,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 8 / 11
9,882
659
11,462
17,960
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
14 / 3 / 5
12,473
832
19,995
12,357
8,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 5
10,407
694
6,408
13,549
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
18
Kills
19
19
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
8
11
0.81
L
5
7
7
1.21
W
14
3
5
5.5
W
4
7
5
0.93
L
Kukulkan
ROBO YELLOW
Kukulkan
1
5
9
1.1
L
Cerberus
Redland11
Cerberus
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
37,865
46,211
Taken
43,866
20,679
Mitigated
23,649
8,445
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,462
682
0
1,286
17,960
10,089
70
12,061
5,899
22,577
0
L
7,820
4,803
0
690
12,526
3,354
0
3,654
8,454
0
19,950
W
19,995
3,424
0
787
12,357
8,821
634
8,049
4,308
0
51,225
W
6,408
1,730
0
1,063
13,549
4,739
250
7,897
5,652
0
15,937
L
Kukulkan
ROBO YELLOW
Kukulkan
6,089
799
0
644
11,257
6,888
0
1,726
9,254
19,672
0
L
Cerberus
Redland11
Cerberus
21,521
2,774
0
7,111
22,428
10,437
0
5,086
16,689
43,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
32,762
140
Minions Killed
138
4
Camps Cleared
6
696,676
Distance Traveled
804,160
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,882
659
36
2
0
262,286
2
L
Rama
10,046
670
39
3
2
196,850
1
W
Susano
12,473
832
70
5
5
287,012
3
W
Fenrir
10,407
694
32
2
1
254,862
1
L
Kukulkan
9,275
618
30
2
0
241,737
0
L
Cerberus
11,765
784
71
5
2
258,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role