Player Matchup

Chiron
Chiron
CookieRunErotica
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,901 Elo+
Solo
Bacchus
Bacchus
Prylo
Bacchus
Level 25
God Stats
11W - 8L
1,569 SR
Queue Stats
20W - 14L
1,504 Elo+
Party 1
Olorun
Olorun
StupidThiccness
Olorun
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 17L
1,523 Elo+
Party 1
Mulan
Mulan
TooMulan
Mulan
Level 21
God Stats
54W - 42L
1,649 SR
Queue Stats
57W - 46L
1,662 Elo+
Solo
Pele
Pele
shivyshivers
Pele
Level 29
God Stats
11W - 4L
1,665 SR
Queue Stats
30W - 21L
1,517 Elo+
Party 1
Team Averages
Level 21
1,577 SR
1,622 Elo+

VS

Team Averages
Level 24
1,542 SR
1,491 Elo+
Sol
Sol
DocGasia
Sol
Level 25
God Stats
0W - 1L
1,828 SR
Queue Stats
23W - 16L
1,496 Elo+
Party 3
Mulan
Mulan
RowdyGerbil
Mulan
Level 25
God Stats
12W - 17L
1,615 SR
Queue Stats
76W - 61L
1,501 Elo+
Party 3
Anubis
Anubis
Sup3rKam1Guru
Anubis
Level 16
God Stats
8W - 5L
1,521 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 3
Cabrakan
Cabrakan
YettiBoi
Cabrakan
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 8L
1,481 Elo+
Party 2
Nemesis
Nemesis
Zandelino
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,996
571
9,175
8,320
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Prylo
Bacchus
12
1 / 1 / 7
7,529
538
3,921
11,105
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 4
8,515
608
10,648
12,064
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
TooMulan
Mulan
15
5 / 3 / 2
9,527
681
8,781
8,705
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 2
8,450
604
8,089
10,352
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,547
539
8,991
10,093
3,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 1
6,710
479
4,205
9,207
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 3
6,912
494
10,038
12,632
6,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
YettiBoi
Cabrakan
11
1 / 3 / 3
7,037
503
3,403
8,674
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Zandelino
Nemesis
12
2 / 6 / 2
7,256
518
6,339
12,491
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
8
8
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
3
1
1
3.5
W
Bacchus
Prylo
Bacchus
1
1
7
4.5
L
1
3
1
0.5
W
5
2
4
3.5
L
1
7
3
0.36
W
Mulan
TooMulan
Mulan
5
3
2
2
L
Cabrakan
YettiBoi
Cabrakan
1
3
3
0.83
L
Nemesis
Zandelino
Nemesis
2
6
2
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
32,976
50,546
Taken
53,097
24,367
Mitigated
28,263
21,612
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,175
3,468
596
3,895
8,320
2,559
0
4,176
4,101
0
51,931
L
8,991
3,123
0
4,870
10,093
3,276
0
1,591
8,502
53,961
0
W
Bacchus
Prylo
Bacchus
3,921
318
0
3,486
11,105
10,301
28
5,676
5,429
16,606
0
L
4,205
829
0
884
9,207
5,722
0
3,200
6,007
0
32,219
W
10,648
4,804
727
7,361
12,064
4,118
1,667
7,072
4,992
45,524
0
L
10,038
973
0
3,900
12,632
6,377
0
5,260
7,372
40,200
0
W
Mulan
TooMulan
Mulan
8,781
2,291
0
3,013
8,705
3,395
753
2,587
6,118
0
53,603
L
Cabrakan
YettiBoi
Cabrakan
3,403
362
0
2,065
8,674
7,793
0
1,970
6,704
11,947
0
L
Nemesis
Zandelino
Nemesis
6,339
2,548
0
2,653
12,491
5,095
0
2,548
9,943
0
36,588
W
8,089
2,143
0
2,534
10,352
3,994
722
2,878
7,474
0
67,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
35,462
433
Minions Killed
336
0
Camps Cleared
0
1,383,787
Distance Traveled
1,286,853
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,996
571
94
7
0
267,026
3
L
Sol
7,547
539
116
8
0
277,703
3
W
Bacchus
7,529
538
27
2
0
310,043
0
L
Mulan
6,710
479
71
5
0
252,217
2
W
Olorun
8,515
608
75
5
0
248,637
3
L
Anubis
6,912
494
79
6
0
223,321
0
W
Mulan
9,527
681
134
10
0
259,734
1
L
Cabrakan
7,037
503
16
1
0
271,536
5
L
Nemesis
7,256
518
54
4
0
262,076
1
W
Pele
8,450
604
103
7
0
298,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role