Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ajdidthat
Neith
Level 97
God Stats
21W - 16L
1,591 SR
Queue Stats
264W - 278L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
Brym1283
Aphrodite
Level 152
God Stats
11W - 11L
1,535 SR
Queue Stats
437W - 439L
1,429 Elo+
Party 2
Bellona
Bellona
RARE TAHA
Bellona
Level 107
God Stats
2W - 2L
1,526 SR
Queue Stats
92W - 55L
1,600 Elo+
Solo
Bastet
Bastet
edditjbc
Bastet
Level 88
God Stats
13W - 12L
1,537 SR
Queue Stats
179W - 212L
1,455 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,474 Elo+

VS

Team Averages
Level 106
1,459 SR
1,466 Elo+
Thanatos
Thanatos
DPG xLIGHTNINGx
Thanatos
Level 116
God Stats
4W - 3L
1,402 SR
Queue Stats
51W - 58L
1,397 Elo+
Party 1
Chaac
Chaac
Daeiza
Chaac
Level 68
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Charybdis
Charybdis
Godly-Raid-
Charybdis
Level 108
God Stats
1W - 1L
1,430 SR
Queue Stats
40W - 25L
1,591 Elo+
Solo
Bacchus
Bacchus
HavocMan94
Bacchus
Level 91
God Stats
22W - 19L
1,509 SR
Queue Stats
344W - 333L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxDonGermanYxX
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,455 SR
Queue Stats
62W - 64L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
16 / 3 / 2
14,605
609
25,910
24,736
10,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ajdidthat
Neith
20
3 / 3 / 7
13,276
553
12,424
11,423
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Brym1283
Aphrodite
18
1 / 1 / 16
12,395
516
8,937
19,173
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RARE TAHA
Bellona
20
5 / 2 / 4
14,370
599
18,579
17,093
19,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
edditjbc
Bastet
20
2 / 3 / 8
12,581
524
11,224
11,877
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
5 / 7 / 2
12,201
508
8,836
22,208
8,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Daeiza
Chaac
18
0 / 5 / 4
11,130
464
10,321
22,207
21,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Godly-Raid-
Charybdis
19
2 / 5 / 3
11,937
497
5,822
14,255
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HavocMan94
Bacchus
16
2 / 2 / 5
10,212
426
11,683
20,244
26,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
XxDonGermanYxX
Morgan Le Fay
17
3 / 8 / 1
11,017
459
13,689
20,440
8,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
27
Kills
12
12
Deaths
27
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
16
3
2
5.67
W
Neith
Ajdidthat
Neith
3
3
7
2.17
W
Aphrodite
Brym1283
Aphrodite
1
1
16
9
L
Thanatos
5
7
2
0.86
L
Chaac
Daeiza
Chaac
0
5
4
0.4
L
Charybdis
Godly-Raid-
Charybdis
2
5
3
0.7
L
Bacchus
HavocMan94
Bacchus
2
2
5
2.25
W
Bellona
RARE TAHA
Bellona
5
2
4
3.5
L
Morgan Le Fay
XxDonGermanYxX
Morgan Le Fay
3
8
1
0.44
W
Bastet
edditjbc
Bastet
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,074
Damage
50,351
84,302
Taken
99,354
56,112
Mitigated
71,594
41,242
Healing
37,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
25,910
419
0
10,376
24,736
10,217
1,531
11,851
12,885
86,753
0
W
Neith
Ajdidthat
Neith
12,424
4,993
0
3,273
11,423
3,969
5,534
3,814
7,609
0
102,153
W
Aphrodite
Brym1283
Aphrodite
8,937
757
7,287
12,230
19,173
17,441
817
5,769
13,404
59,722
0
L
Thanatos
8,836
1,528
0
16,467
22,208
8,727
0
8,605
13,603
0
78,935
L
Chaac
Daeiza
Chaac
10,321
1,861
0
7,127
22,207
21,772
0
2,130
20,077
0
69,150
L
Charybdis
Godly-Raid-
Charybdis
5,822
2,541
0
3,435
14,255
5,533
6,340
4,732
9,523
0
83,246
L
Bacchus
HavocMan94
Bacchus
11,683
784
0
5,522
20,244
26,661
0
8,461
11,783
42,249
0
W
Bellona
RARE TAHA
Bellona
18,579
9,442
0
5,830
17,093
19,102
4,050
1,695
15,398
0
101,596
L
Morgan Le Fay
XxDonGermanYxX
Morgan Le Fay
13,689
1,030
0
4,584
20,440
8,901
0
10,919
9,521
72,009
0
W
Bastet
edditjbc
Bastet
11,224
4,189
0
2,246
11,877
5,383
618
2,832
9,045
0
91,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,227
Gold Earned
56,497
675
Minions Killed
605
0
Camps Cleared
0
2,233,128
Distance Traveled
2,088,359
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,605
609
107
4
0
445,962
1
W
Neith
13,276
553
155
6
0
402,073
1
W
Aphrodite
12,395
516
96
4
0
431,966
4
L
Thanatos
12,201
508
143
6
0
438,907
4
L
Chaac
11,130
464
127
5
0
456,432
5
L
Charybdis
11,937
497
164
7
0
388,531
1
L
Bacchus
10,212
426
60
3
0
413,419
6
W
Bellona
14,370
599
180
8
0
460,291
4
L
Morgan Le Fay
11,017
459
111
5
0
391,070
3
W
Bastet
12,581
524
137
6
0
492,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role