Player Matchup

Gilgamesh
Gilgamesh
Ketchup_Daddy
Gilgamesh
Level 28
God Stats
4W - 4L
1,665 SR
Queue Stats
146W - 142L
1,511 Elo+
Solo
Poseidon
Poseidon
Laxus2797
Poseidon
Level 24
God Stats
2W - 1L
1,853 SR
Queue Stats
43W - 26L
1,707 Elo+
Solo
Hachiman
Hachiman
SaikoKagakusha
Hachiman
Level 27
God Stats
9W - 14L
1,412 SR
Queue Stats
74W - 90L
1,440 Elo+
Solo
Ares
Ares
Yahir_rocha
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,469 Elo+
Solo
Ravana
Ravana
xTyrannicalKingx
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,651 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,555 Elo+

VS

Team Averages
Level 13
1,496 SR
1,605 Elo+
Yemoja
Yemoja
JINX__TACO
Yemoja
Level 24
God Stats
2W - 5L
1,301 SR
Queue Stats
46W - 45L
1,442 Elo+
Solo
Artemis
Artemis
NickAtNite9
Artemis
Level 23
God Stats
22W - 25L
1,543 SR
Queue Stats
96W - 84L
1,543 Elo+
Solo
Loki
Loki
OwlLoveYOU13
Loki
Level 5
God Stats
4W - 3L
1,651 SR
Queue Stats
4W - 3L
1,799 Elo+
Solo
Cthulhu
Cthulhu
REEEEEEEEEEEE234
Cthulhu
Level 8
God Stats
1W - 1L
1,485 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
neonSlick
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ketchup_Daddy
Gilgamesh
15
7 / 1 / 5
9,773
611
5,398
9,841
8,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Laxus2797
Poseidon
15
10 / 3 / 9
9,898
619
15,297
9,358
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
13
1 / 2 / 11
8,127
508
5,456
9,024
2,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 3 / 7
8,673
542
3,987
12,689
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
13 / 2 / 8
10,356
647
14,879
10,459
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JINX__TACO
Yemoja
10
0 / 6 / 4
7,202
450
3,828
11,506
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NickAtNite9
Artemis
14
3 / 7 / 3
8,577
536
8,245
11,993
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 4
5,868
367
1,161
4,490
1,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 11 / 1
6,634
415
4,891
17,224
11,965
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
neonSlick
Nemesis
13
6 / 8 / 1
8,926
558
11,308
14,180
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
35
Kills
9
11
Deaths
36
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
JINX__TACO
Yemoja
0
6
4
0.33
W
Gilgamesh
Ketchup_Daddy
Gilgamesh
7
1
5
9.5
W
Poseidon
Laxus2797
Poseidon
10
3
9
4.83
L
Artemis
NickAtNite9
Artemis
3
7
3
0.64
L
0
4
4
0.5
L
0
11
1
0.05
W
Hachiman
1
2
11
3.25
W
4
3
7
2.5
L
Nemesis
neonSlick
Nemesis
6
8
1
0.81
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,017
Damage
29,433
51,371
Taken
59,393
27,309
Mitigated
28,992
11,942
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
JINX__TACO
Yemoja
3,828
1,325
485
821
11,506
7,393
282
4,097
7,409
21,584
0
W
Gilgamesh
Ketchup_Daddy
Gilgamesh
5,398
1,844
0
2,787
9,841
8,177
1,374
2,097
7,744
0
48,769
W
Poseidon
Laxus2797
Poseidon
15,297
2,601
0
1,616
9,358
2,950
169
2,372
6,986
61,303
0
L
Artemis
NickAtNite9
Artemis
8,245
4,992
0
3,347
11,993
3,719
790
3,294
8,699
0
56,240
L
1,161
160
0
0
4,490
1,188
0
1,244
3,246
0
9,603
L
4,891
420
0
804
17,224
11,965
606
8,186
9,038
28,376
0
W
Hachiman
5,456
3,717
0
3,238
9,024
2,731
497
825
8,199
0
35,465
W
3,987
796
0
2,519
12,689
8,517
1,167
1,220
11,469
19,380
0
L
Nemesis
neonSlick
Nemesis
11,308
6,482
0
1,425
14,180
4,727
0
2,463
11,717
0
45,162
W
14,879
5,270
0
1,782
10,459
4,934
0
2,205
8,254
0
70,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
37,207
364
Minions Killed
257
0
Camps Cleared
0
1,573,958
Distance Traveled
1,300,065
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,202
450
33
2
0
259,466
3
W
Gilgamesh
9,773
611
104
7
0
320,841
0
W
Poseidon
9,898
619
88
6
0
297,283
7
L
Artemis
8,577
536
90
6
0
276,044
1
L
Loki
5,868
367
12
1
0
218,647
2
L
Cthulhu
6,634
415
56
4
0
254,443
0
W
Hachiman
8,127
508
53
3
0
275,734
2
W
Ares
8,673
542
27
2
0
316,234
4
L
Nemesis
8,926
558
66
4
0
291,465
0
W
Ravana
10,356
647
92
6
0
363,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role