Player Matchup

Sun Wukong
Sun Wukong
RIZM00
Sun Wukong
Level 13
God Stats
2W - 2L
1,903 SR
Queue Stats
6W - 18L
1,196 Elo+
Solo
Izanami
Izanami
Rivaillia
Izanami
Level 26
God Stats
2W - 1L
1,698 SR
Queue Stats
101W - 109L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
TheEndofAllDays
Kukulkan
Level 144
God Stats
3W - 2L
1,515 SR
Queue Stats
217W - 235L
1,405 Elo+
Party 1
Team Averages
Level 61
1,705 SR
1,320 Elo+

VS

Team Averages
Level 50
1,509 SR
1,400 Elo+
Ah Puch
Ah Puch
MATON777
Ah Puch
Level 14
God Stats
5W - 7L
1,470 SR
Queue Stats
25W - 35L
1,374 Elo+
Party 2
Artemis
Artemis
SinisterUrge2
Artemis
Level 115
God Stats
7W - 8L
1,450 SR
Queue Stats
132W - 208L
1,372 Elo+
Solo
Fenrir
Fenrir
TiagoAZC
Fenrir
Level 20
God Stats
9W - 9L
1,608 SR
Queue Stats
69W - 78L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RIZM00
Sun Wukong
12
8 / 0 / 9
8,477
848
9,578
9,400
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Rivaillia
Izanami
10
1 / 0 / 9
6,795
680
2,748
3,866
1,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
14
9 / 0 / 6
8,752
875
10,984
4,406
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MATON777
Ah Puch
9
0 / 7 / 0
5,862
586
4,317
8,783
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
8
0 / 5 / 0
5,764
576
3,521
6,689
1,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
TiagoAZC
Fenrir
9
0 / 6 / 0
5,693
569
3,178
10,575
5,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
18
Kills
0
0
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MATON777
Ah Puch
0
7
0
0
W
Sun Wukong
RIZM00
Sun Wukong
8
0
9
12.5
W
Izanami
Rivaillia
Izanami
1
0
9
5.5
L
Artemis
0
5
0
0
W
Kukulkan
9
0
6
12
L
Fenrir
TiagoAZC
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
11,016
17,672
Taken
26,047
10,048
Mitigated
9,852
6,506
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MATON777
Ah Puch
4,317
315
0
1,218
8,783
2,554
0
3,521
4,583
22,342
0
W
Sun Wukong
RIZM00
Sun Wukong
9,578
2,435
0
3,868
9,400
7,007
439
2,434
6,966
0
21,887
W
Izanami
Rivaillia
Izanami
2,748
1,402
0
507
3,866
1,231
903
1,072
2,794
0
9,425
L
Artemis
3,521
1,116
0
717
6,689
1,700
0
1,646
4,502
0
13,355
W
Kukulkan
10,984
525
0
2,131
4,406
1,810
483
1,028
3,378
41,198
0
L
Fenrir
TiagoAZC
Fenrir
3,178
569
0
617
10,575
5,598
0
5,534
4,401
0
8,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,024
Gold Earned
17,319
134
Minions Killed
80
7
Camps Cleared
2
601,543
Distance Traveled
480,265
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,862
586
43
4
1
157,064
3
W
Sun Wukong
8,477
848
26
3
1
219,598
2
W
Izanami
6,795
680
24
2
1
181,079
2
L
Artemis
5,764
576
27
3
0
147,786
0
W
Kukulkan
8,752
875
84
8
5
200,866
5
L
Fenrir
5,693
569
10
1
1
175,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role