Player Matchup

Cthulhu
Cthulhu
UsiKo
Cthulhu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 102L
1,432 Elo+
Party 4
Janus
Janus
Zikoo69
Janus
Level 18
God Stats
13W - 21L
1,599 SR
Queue Stats
81W - 82L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
Ziula160
Hun Batz
Level 88
God Stats
3W - 3L
1,602 SR
Queue Stats
266W - 252L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
ZiulaPl
Hou Yi
Level 125
God Stats
72W - 67L
1,514 SR
Queue Stats
461W - 521L
1,403 Elo+
Party 1
King Arthur
King Arthur
Хасс
King Arthur
Level 29
God Stats
22W - 22L
1,482 SR
Queue Stats
65W - 82L
1,413 Elo+
Party 4
Team Averages
Level 67
1,539 SR
1,434 Elo+

VS

Team Averages
Level 50
1,391 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
DUNDERKUKEN
Cu Chulainn
Level 23
God Stats
0W - 1L
1,278 SR
Queue Stats
26W - 30L
1,486 Elo+
Party 2
Mercury
Mercury
FrostyPerra
Mercury
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
35W - 39L
1,470 Elo+
Party 2
Fafnir
Fafnir
Gueljo
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,367 Elo+
Party 3
The Morrigan
The Morrigan
Nelux
The Morrigan
Level 108
God Stats
3W - 8L
1,438 SR
Queue Stats
50W - 63L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
Utopium
Hou Yi
Level 62
God Stats
3W - 10L
1,429 SR
Queue Stats
174W - 196L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
UsiKo
Cthulhu
15
3 / 3 / 16
10,098
481
11,719
23,457
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Zikoo69
Janus
16
6 / 3 / 11
10,657
507
19,885
9,964
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ziula160
Hun Batz
20
14 / 2 / 7
12,799
609
16,534
14,140
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
ZiulaPl
Hou Yi
18
7 / 5 / 7
10,856
517
11,147
15,416
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Хасс
King Arthur
19
4 / 2 / 2
11,427
544
10,689
15,644
13,251
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DUNDERKUKEN
Cu Chulainn
13
0 / 6 / 3
8,216
391
6,662
15,425
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
FrostyPerra
Mercury
17
6 / 8 / 2
10,447
497
10,835
18,632
6,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Gueljo
Fafnir
12
2 / 4 / 4
9,458
450
8,089
19,446
26,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Nelux
The Morrigan
14
1 / 8 / 6
9,216
439
10,170
14,480
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Utopium
Hou Yi
16
5 / 8 / 4
10,358
493
13,353
18,834
6,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
34
Kills
14
15
Deaths
34
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DUNDERKUKEN
Cu Chulainn
0
6
3
0.25
L
Mercury
FrostyPerra
Mercury
6
8
2
0.88
L
Fafnir
Gueljo
Fafnir
2
4
4
1
L
The Morrigan
Nelux
The Morrigan
1
8
6
0.5
W
Cthulhu
UsiKo
Cthulhu
3
3
16
3.67
L
Hou Yi
Utopium
Hou Yi
5
8
4
0.88
W
Janus
Zikoo69
Janus
6
3
11
3.83
W
Hun Batz
Ziula160
Hun Batz
14
2
7
8.75
W
Hou Yi
ZiulaPl
Hou Yi
7
5
7
2.1
W
King Arthur
Хасс
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,974
Damage
49,109
78,621
Taken
86,817
45,800
Mitigated
56,940
22,618
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DUNDERKUKEN
Cu Chulainn
6,662
694
0
2,161
15,425
12,529
25
2,746
12,619
7,081
30,438
L
Mercury
FrostyPerra
Mercury
10,835
6,751
0
3,436
18,632
6,715
0
3,957
14,477
0
63,857
L
Fafnir
Gueljo
Fafnir
8,089
1,710
0
2,346
19,446
26,391
0
8,852
10,196
17,127
0
L
The Morrigan
Nelux
The Morrigan
10,170
2,063
0
2,016
14,480
4,815
405
7,018
7,130
48,693
406
W
Cthulhu
UsiKo
Cthulhu
11,719
467
153
9,603
23,457
17,336
357
9,310
13,871
33,505
0
L
Hou Yi
Utopium
Hou Yi
13,353
6,906
0
2,786
18,834
6,490
787
8,061
10,581
0
60,444
W
Janus
Zikoo69
Janus
19,885
786
192
757
9,964
3,266
252
3,997
5,967
71,283
0
W
Hun Batz
Ziula160
Hun Batz
16,534
3,834
0
5,028
14,140
5,989
0
2,189
11,904
0
94,977
W
Hou Yi
ZiulaPl
Hou Yi
11,147
6,101
0
4,067
15,416
5,958
2,613
2,287
13,081
0
80,076
W
King Arthur
Хасс
King Arthur
10,689
862
0
2,818
15,644
13,251
230
1,421
13,308
222
87,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,837
Gold Earned
47,695
588
Minions Killed
350
0
Camps Cleared
0
2,024,906
Distance Traveled
1,853,667
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,216
391
69
3
0
370,718
1
L
Mercury
10,447
497
83
4
0
407,972
1
L
Fafnir
9,458
450
15
1
0
363,512
6
L
The Morrigan
9,216
439
79
4
0
359,665
2
W
Cthulhu
10,098
481
42
2
0
416,543
3
L
Hou Yi
10,358
493
104
5
0
351,800
4
W
Janus
10,657
507
121
6
0
423,929
0
W
Hun Batz
12,799
609
155
7
0
458,049
2
W
Hou Yi
10,856
517
116
6
0
332,879
4
W
King Arthur
11,427
544
154
7
0
393,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role