Player Matchup

Discordia
Discordia
AmAnGodK
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,428 Elo+
Solo
Horus
Horus
Elerelon
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 1
King Arthur
King Arthur
MoneyMagnet
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
Queely
Kuzenbo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 97L
1,488 Elo+
Party 3
Ganesha
Ganesha
runnincorona
Ganesha
Level 117
God Stats
8W - 5L
1,726 SR
Queue Stats
383W - 362L
1,490 Elo+
Party 3
Team Averages
Level 43
1,545 SR
1,420 Elo+

VS

Team Averages
Level 59
1,511 SR
1,419 Elo+
Anhur
Anhur
EiierNacken
Anhur
Level 63
God Stats
1W - 0L
1,258 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 2
Cerberus
Cerberus
Phex1407
Cerberus
Level 17
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 1L
1,237 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SuNNytheDank
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,547 Elo+
Party 2
Da Ji
Da Ji
flepka
Da Ji
Level 138
God Stats
3W - 0L
1,849 SR
Queue Stats
132W - 134L
1,406 Elo+
Solo
Sylvanus
Sylvanus
qwe123
Sylvanus
Level 26
God Stats
3W - 1L
1,650 SR
Queue Stats
94W - 105L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmAnGodK
Discordia
20
5 / 5 / 8
12,491
694
47,981
15,780
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Elerelon
Horus
19
8 / 7 / 5
11,917
662
18,873
30,985
45,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MoneyMagnet
King Arthur
18
2 / 7 / 9
10,962
609
12,147
33,854
33,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Queely
Kuzenbo
18
2 / 5 / 12
11,496
639
15,285
24,057
38,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
runnincorona
Ganesha
18
0 / 7 / 16
11,104
617
23,070
30,593
36,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 9
13,633
757
41,536
23,643
12,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Phex1407
Cerberus
20
3 / 3 / 21
12,923
718
23,055
38,528
45,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
SuNNytheDank
Kumbhakarna
20
2 / 4 / 25
12,804
711
12,222
35,843
45,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
flepka
Da Ji
20
11 / 7 / 12
13,020
723
27,423
20,039
10,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
qwe123
Sylvanus
18
1 / 1 / 18
11,235
624
15,794
26,455
15,527
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
116
17
Kills
31
31
Deaths
18
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Discordia
AmAnGodK
Discordia
5
5
8
1.8
W
14
3
9
6.17
L
Horus
Elerelon
Horus
8
7
5
1.5
L
King Arthur
MoneyMagnet
King Arthur
2
7
9
0.93
W
Cerberus
Phex1407
Cerberus
3
3
21
4.5
L
Kuzenbo
Queely
Kuzenbo
2
5
12
1.6
W
Kumbhakarna
SuNNytheDank
Kumbhakarna
2
4
25
3.63
W
Da Ji
flepka
Da Ji
11
7
12
2.43
W
Sylvanus
qwe123
Sylvanus
1
1
18
10
L
Ganesha
runnincorona
Ganesha
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,356
Damage
120,030
135,269
Taken
144,508
160,751
Mitigated
129,475
44,416
Healing
83,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AmAnGodK
Discordia
47,981
4,957
762
1,493
15,780
7,598
2,487
6,237
9,543
82,109
0
W
41,536
24,090
0
6,264
23,643
12,237
3,208
16,562
7,081
0
80,265
L
Horus
Elerelon
Horus
18,873
8,194
10,747
12,848
30,985
45,106
63
10,925
19,875
0
26,546
L
King Arthur
MoneyMagnet
King Arthur
12,147
1,781
1,690
4,521
33,854
33,586
502
14,223
19,631
0
19,209
W
Cerberus
Phex1407
Cerberus
23,055
2,143
4,461
12,866
38,528
45,104
598
21,835
16,693
49,515
0
L
Kuzenbo
Queely
Kuzenbo
15,285
3,901
1,660
2,322
24,057
38,123
31
8,176
15,713
22,588
0
W
Kumbhakarna
SuNNytheDank
Kumbhakarna
12,222
2,228
6,112
5,999
35,843
45,609
482
21,587
14,256
21,305
0
W
Da Ji
flepka
Da Ji
27,423
9,027
1,154
1,427
20,039
10,998
405
11,300
8,739
0
43,417
W
Sylvanus
qwe123
Sylvanus
15,794
2,299
28,547
17,002
26,455
15,527
147
15,052
11,403
23,894
0
L
Ganesha
runnincorona
Ganesha
23,070
1,115
4,536
3,837
30,593
36,338
0
10,971
19,436
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,970
Gold Earned
63,615
155
Minions Killed
197
0
Camps Cleared
0
1,491,992
Distance Traveled
1,503,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,491
694
88
5
0
301,726
2
W
Anhur
13,633
757
75
4
0
270,356
0
L
Horus
11,917
662
21
1
0
291,552
0
L
King Arthur
10,962
609
15
1
0
281,229
0
W
Cerberus
12,923
718
57
3
0
311,204
0
L
Kuzenbo
11,496
639
31
2
0
314,779
0
W
Kumbhakarna
12,804
711
18
1
0
309,149
0
W
Da Ji
13,020
723
28
2
0
298,917
0
W
Sylvanus
11,235
624
19
1
0
313,941
0
L
Ganesha
11,104
617
0
0
0
302,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role