Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TheSlayerA
Medusa
Level 123
God Stats
8W - 8L
1,423 SR
Queue Stats
251W - 182L
1,582 Elo+
Party 1
Chang'e
Chang'e
Viking4Me7
Chang'e
Level 68
God Stats
6W - 8L
1,386 SR
Queue Stats
53W - 46L
1,543 Elo+
Party 1
Team Averages
Level 100
1,436 SR
1,542 Elo+

VS

Team Averages
Level 47
1,452 SR
1,200 Elo+
Morgan Le Fay
Morgan Le Fay
Annlyne
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
4W - 4L
1,324 Elo+
Party 2
Ares
Ares
Aurumygold
Ares
Level 17
God Stats
1W - 2L
1,415 SR
Queue Stats
2W - 7L
1,091 Elo+
Party 2
Heimdallr
Heimdallr
Rieklivst
Heimdallr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
7 / 0 / 8
9,026
903
11,843
10,228
7,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
TheSlayerA
Medusa
12
3 / 3 / 10
7,992
799
9,397
10,004
3,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Viking4Me7
Chang'e
11
5 / 4 / 8
8,132
813
7,689
9,586
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Annlyne
Morgan Le Fay
11
2 / 5 / 3
6,968
697
7,800
9,447
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 3
7,488
749
4,734
13,268
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Rieklivst
Heimdallr
10
1 / 7 / 3
6,615
662
5,271
11,596
4,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
7
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
8
11
L
Morgan Le Fay
Annlyne
Morgan Le Fay
2
5
3
0.7
L
3
3
3
1.5
L
Heimdallr
Rieklivst
Heimdallr
1
7
3
0.36
W
Medusa
TheSlayerA
Medusa
3
3
10
2.67
W
Chang'e
Viking4Me7
Chang'e
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
17,805
29,818
Taken
34,311
14,200
Mitigated
20,841
13,203
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,843
886
1,400
4,020
10,228
7,755
151
3,944
6,066
21,902
0
L
Morgan Le Fay
Annlyne
Morgan Le Fay
7,800
1,053
0
851
9,447
3,563
0
7,005
2,442
25,026
0
L
4,734
548
0
613
13,268
12,739
0
6,771
6,497
11,105
0
L
Heimdallr
Rieklivst
Heimdallr
5,271
1,187
0
0
11,596
4,539
0
6,289
5,307
0
20,004
W
Medusa
TheSlayerA
Medusa
9,397
4,665
0
1,463
10,004
3,295
1,421
4,270
5,578
0
38,181
W
Chang'e
Viking4Me7
Chang'e
7,689
1,104
3,343
2,977
9,586
3,150
687
4,074
5,360
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
21,071
105
Minions Killed
90
3
Camps Cleared
4
652,029
Distance Traveled
514,837
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,026
903
18
2
1
269,680
4
L
Morgan Le Fay
6,968
697
34
3
3
160,145
2
L
Ares
7,488
749
13
1
1
180,564
3
L
Heimdallr
6,615
662
43
4
0
174,128
0
W
Medusa
7,992
799
68
7
2
212,391
3
W
Chang'e
8,132
813
19
2
0
169,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role