Player Matchup

Mulan
Mulan
Hevelmonster
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,668 Elo+
Solo
Eset
Eset
VazTheSav
Eset
Level 136
God Stats
4W - 8L
1,397 SR
Queue Stats
278W - 231L
1,575 Elo+
Party 2
Hou Yi
Hou Yi
dbalenci
Hou Yi
Level 79
God Stats
19W - 11L
1,505 SR
Queue Stats
308W - 357L
1,501 Elo+
Party 2
Team Averages
Level 80
1,468 SR
1,581 Elo+

VS

Team Averages
Level 114
1,487 SR
1,595 Elo+
King Arthur
King Arthur
KaosKaoss
King Arthur
Level 126
God Stats
1W - 1L
1,725 SR
Queue Stats
204W - 121L
1,697 Elo+
Party 1
Tiamat
Tiamat
kidgrid
Tiamat
Level 86
God Stats
1W - 8L
1,190 SR
Queue Stats
179W - 270L
1,390 Elo+
Solo
Fenrir
Fenrir
loushadeslayer
Fenrir
Level 129
God Stats
1W - 1L
1,547 SR
Queue Stats
40W - 29L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 18
11,492
766
12,721
14,145
18,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
15
6 / 7 / 18
11,858
791
14,830
11,490
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
dbalenci
Hou Yi
16
17 / 5 / 10
13,250
883
17,164
12,901
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaosKaoss
King Arthur
16
5 / 9 / 9
11,738
783
10,567
22,736
23,307
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
kidgrid
Tiamat
13
2 / 10 / 11
10,442
696
8,805
18,549
11,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 8 / 1
11,541
769
10,828
16,306
17,699
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
27
Kills
17
17
Deaths
27
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
L
King Arthur
KaosKaoss
King Arthur
5
9
9
1.06
W
Eset
6
7
18
2.14
W
Hou Yi
dbalenci
Hou Yi
17
5
10
4.4
L
Tiamat
kidgrid
Tiamat
2
10
11
0.75
L
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,715
Damage
30,200
38,536
Taken
57,591
29,588
Mitigated
52,621
7,561
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,721
1,377
0
1,783
14,145
18,805
84
2,923
11,222
10,314
29,539
L
King Arthur
KaosKaoss
King Arthur
10,567
1,067
0
250
22,736
23,307
0
7,546
15,098
356
47,826
W
Eset
14,830
1,356
1,264
2,009
11,490
4,623
995
1,759
9,731
42,375
0
W
Hou Yi
dbalenci
Hou Yi
17,164
8,271
0
2,505
12,901
6,160
1,898
4,712
8,189
0
37,663
L
Tiamat
kidgrid
Tiamat
8,805
885
0
3,778
18,549
11,615
0
5,630
12,870
27,907
0
L
10,828
2,639
0
940
16,306
17,699
0
5,179
11,029
0
20,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
33,721
169
Minions Killed
136
8
Camps Cleared
3
736,543
Distance Traveled
736,223
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,492
766
60
4
3
256,092
4
L
King Arthur
11,738
783
81
5
2
276,293
3
W
Eset
11,858
791
61
4
2
253,985
4
W
Hou Yi
13,250
883
48
3
3
226,466
1
L
Tiamat
10,442
696
31
2
1
220,816
2
L
Fenrir
11,541
769
24
2
0
239,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role