Player Matchup

Anubis
Anubis
DivvaReigns1979
Anubis
Level 5
God Stats
3W - 4L
1,702 SR
Queue Stats
14W - 18L
1,428 Elo+
Party 1
Cupid
Cupid
Knives216638
Cupid
Level 108
God Stats
7W - 9L
1,327 SR
Queue Stats
187W - 223L
1,431 Elo+
Party 1
Chaac
Chaac
RomanToaster653
Chaac
Level 29
God Stats
40W - 42L
1,444 SR
Queue Stats
161W - 203L
1,266 Elo+
Solo
Team Averages
Level 47
1,491 SR
1,375 Elo+

VS

Team Averages
Level 22
1,416 SR
1,393 Elo+
Khepri
Khepri
IIIExOhIII
Khepri
Level 18
God Stats
1W - 3L
1,199 SR
Queue Stats
40W - 53L
1,413 Elo+
Solo
Tiamat
Tiamat
Plasmaxwolf
Tiamat
Level 31
God Stats
27W - 17L
1,549 SR
Queue Stats
52W - 34L
1,456 Elo+
Party 2
Bakasura
Bakasura
RiG__10
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
10,261
684
8,835
6,352
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 1 / 11
10,190
679
10,882
10,960
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 7
10,782
719
10,320
13,010
6,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IIIExOhIII
Khepri
9
0 / 3 / 0
7,320
488
3,599
8,882
4,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
13
1 / 3 / 0
8,857
590
9,317
11,985
5,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
RiG__10
Bakasura
9
0 / 13 / 0
7,408
494
1,834
13,639
3,433
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
19
Kills
1
1
Deaths
19
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Khepri
IIIExOhIII
Khepri
0
3
0
0
W
5
1
11
10.5
L
Tiamat
1
3
0
0.33
L
Bakasura
RiG__10
Bakasura
0
13
0
0
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
14,750
30,322
Taken
34,506
13,138
Mitigated
12,657
15,577
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,835
366
865
3,883
6,352
2,653
394
4,438
1,914
40,881
0
L
Khepri
IIIExOhIII
Khepri
3,599
222
132
1,194
8,882
4,155
0
2,421
6,226
12,963
0
W
10,882
4,419
973
5,382
10,960
4,285
1,951
5,079
5,871
0
40,521
L
Tiamat
9,317
620
0
3,398
11,985
5,069
0
2,120
9,552
38,481
0
L
Bakasura
RiG__10
Bakasura
1,834
1,119
0
537
13,639
3,433
0
3,836
9,442
0
6,449
W
10,320
3,653
0
4,474
13,010
6,200
436
4,285
8,595
0
34,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
23,585
175
Minions Killed
112
8
Camps Cleared
2
817,948
Distance Traveled
645,061
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,261
684
73
5
4
266,867
4
L
Khepri
7,320
488
15
1
1
158,477
0
W
Cupid
10,190
679
69
5
3
265,469
4
L
Tiamat
8,857
590
84
6
0
253,523
1
L
Bakasura
7,408
494
13
1
1
233,061
2
W
Chaac
10,782
719
33
2
1
285,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role