Player Matchup

Bakasura
Bakasura
CoupEr
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,446 Elo+
Party 1
Skadi
Skadi
Keny-kun91
Skadi
Level 131
God Stats
10W - 5L
1,803 SR
Queue Stats
329W - 370L
1,477 Elo+
Party 3
Chiron
Chiron
seb-90-1988
Chiron
Level 113
God Stats
3W - 3L
1,395 SR
Queue Stats
344W - 384L
1,485 Elo+
Party 3
Neith
Neith
xream
Neith
Level 75
God Stats
2W - 2L
1,817 SR
Queue Stats
85W - 87L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
z3wl87
Kukulkan
Level 55
God Stats
2W - 4L
1,601 SR
Queue Stats
61W - 89L
1,401 Elo+
Solo
Team Averages
Level 88
1,623 SR
1,449 Elo+

VS

Team Averages
Level 101
1,430 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Deter156
Pele
Level 61
God Stats
1W - 1L
1,241 SR
Queue Stats
81W - 102L
1,392 Elo+
Solo
Eset
Eset
SleepyH3adFTW
Eset
Level 144
God Stats
5W - 5L
1,411 SR
Queue Stats
184W - 219L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
THE_EVIL_AZAZEL
Erlang Shen
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoupEr
Bakasura
14
2 / 5 / 9
8,753
673
4,563
10,335
3,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
15
8 / 7 / 6
9,550
735
10,613
13,317
4,561
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
14
1 / 3 / 13
8,321
640
10,671
11,235
3,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
xream
Neith
15
5 / 4 / 10
8,998
692
15,286
9,388
3,685
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
z3wl87
Kukulkan
18
2 / 2 / 11
9,955
766
10,757
9,583
4,025
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 4 / 8
10,837
834
12,787
19,506
21,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
 
Rama
17
5 / 3 / 10
10,537
811
7,712
9,429
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Pele
16
4 / 4 / 7
10,026
771
9,137
10,048
4,522
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 10
10,842
834
13,887
8,611
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
THE_EVIL_AZAZEL
Erlang Shen
15
0 / 3 / 8
9,328
718
7,431
17,504
8,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
18
Kills
21
21
Deaths
18
49
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
4
8
2.5
W
Rama
 
Rama
5
3
10
3.33
L
Bakasura
CoupEr
Bakasura
2
5
9
1.3
W
Pele
4
4
7
1.88
L
Skadi
8
7
6
1.57
W
6
4
10
2.75
W
Erlang Shen
THE_EVIL_AZAZEL
Erlang Shen
0
3
8
1.33
L
Chiron
1
3
13
2.5
L
Neith
xream
Neith
5
4
10
2.5
L
Kukulkan
z3wl87
Kukulkan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
50,954
53,858
Taken
65,098
20,171
Mitigated
43,607
19,313
Healing
23,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,787
564
775
5,814
19,506
21,973
68
4,099
15,407
23,233
0
W
Rama
 
Rama
7,712
5,980
1,253
3,247
9,429
4,516
2,962
1,484
7,925
0
22,765
L
Bakasura
CoupEr
Bakasura
4,563
3,112
2,204
2,176
10,335
3,999
0
4,010
6,016
0
5,591
W
Pele
9,137
1,467
58
810
10,048
4,522
1,515
1,104
8,767
0
25,138
L
Skadi
10,613
5,600
717
1,771
13,317
4,561
0
6,483
6,420
0
12,486
W
13,887
252
1,251
1,034
8,611
3,616
0
1,130
7,461
27,373
0
W
Erlang Shen
THE_EVIL_AZAZEL
Erlang Shen
7,431
1,515
1,502
7,321
17,504
8,980
336
2,940
14,450
0
16,609
L
Chiron
10,671
3,961
1,813
3,261
11,235
3,901
173
5,267
5,538
0
19,724
L
Neith
xream
Neith
15,286
10,199
1,717
2,507
9,388
3,685
0
4,878
4,142
0
22,556
L
Kukulkan
z3wl87
Kukulkan
10,757
1,945
749
2,398
9,583
4,025
0
4,272
5,068
42,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
51,570
115
Minions Killed
133
0
Camps Cleared
0
1,076,957
Distance Traveled
1,199,650
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,837
834
23
2
0
235,170
0
W
Rama
10,537
811
39
3
0
239,864
0
L
Bakasura
8,753
673
6
0
0
221,089
0
W
Pele
10,026
771
32
2
0
240,990
1
L
Skadi
9,550
735
10
1
0
197,769
1
W
Eset
10,842
834
29
2
0
216,566
0
W
Erlang Shen
9,328
718
10
1
0
267,060
0
L
Chiron
8,321
640
19
1
0
247,992
1
L
Neith
8,998
692
19
1
0
180,978
0
L
Kukulkan
9,955
766
61
5
0
229,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role