Player Matchup

Ares
Ares
CNG seabass
Ares
Level 17
God Stats
0W - 3L
991 SR
Queue Stats
4W - 7L
1,309 Elo+
Party 2
Janus
Janus
EpsilonKS
Janus
Level 26
God Stats
2W - 2L
1,743 SR
Queue Stats
106W - 122L
1,480 Elo+
Solo
Amaterasu
Amaterasu
Kg5098
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,185 Elo+
Solo
Chaac
Chaac
KillSwitchtk98
Chaac
Level 21
God Stats
5W - 5L
1,611 SR
Queue Stats
51W - 48L
1,442 Elo+
Solo
Zeus
Zeus
WhytePhantom138
Zeus
Level 26
God Stats
6W - 19L
1,335 SR
Queue Stats
22W - 33L
1,338 Elo+
Party 2
Team Averages
Level 21
1,436 SR
1,351 Elo+

VS

Team Averages
Level 23
1,600 SR
1,428 Elo+
Merlin
Merlin
DaniCTM
Merlin
Level 27
God Stats
11W - 10L
1,843 SR
Queue Stats
141W - 186L
1,334 Elo+
Party 1
Serqet
Serqet
NicoMico
Serqet
Level 28
God Stats
24W - 27L
1,478 SR
Queue Stats
119W - 161L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Reyoku_666
Cthulhu
Level 29
God Stats
5W - 4L
1,503 SR
Queue Stats
52W - 65L
1,325 Elo+
Party 1
Chiron
Chiron
alpensalz664
Chiron
Level 27
God Stats
2W - 0L
1,769 SR
Queue Stats
47W - 24L
1,618 Elo+
Solo
Bellona
Bellona
pauliimiau
Bellona
Level 6
God Stats
3W - 3L
1,407 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 12
13,016
930
11,873
35,021
39,135
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
EpsilonKS
Janus
20
0 / 12 / 9
11,998
857
8,337
20,656
5,769
Amaterasu
Kg5098
Amaterasu
20
4 / 10 / 11
13,790
985
19,661
31,144
20,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 5 / 10
13,405
958
17,881
27,023
29,609
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 4 / 3
14,157
1,011
31,951
17,251
5,328
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaniCTM
Merlin
20
8 / 5 / 16
13,782
984
16,904
11,906
5,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
NicoMico
Serqet
20
3 / 1 / 22
12,758
911
11,304
18,707
13,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
Reyoku_666
Cthulhu
20
6 / 2 / 28
14,984
1,070
16,896
23,645
33,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
20
25 / 2 / 16
17,607
1,258
66,749
20,017
9,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
pauliimiau
Bellona
20
1 / 8 / 20
12,749
911
9,640
20,816
15,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
145
18
Kills
43
43
Deaths
18
45
Assists
102
Player
Kills
Deaths
Assists
KDA
L
2
12
12
0.67
W
Merlin
DaniCTM
Merlin
8
5
16
3.2
L
Janus
EpsilonKS
Janus
0
12
9
0.38
L
Amaterasu
Kg5098
Amaterasu
4
10
11
0.95
L
4
5
10
1.8
W
Serqet
NicoMico
Serqet
3
1
22
14
W
Cthulhu
Reyoku_666
Cthulhu
6
2
28
10
L
8
4
3
2.38
W
Chiron
25
2
16
16.5
W
Bellona
pauliimiau
Bellona
1
8
20
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,703
Damage
121,493
131,095
Taken
95,091
100,061
Mitigated
76,948
16,302
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,873
1,579
0
1,437
35,021
39,135
0
9,228
25,361
27,289
0
W
Merlin
DaniCTM
Merlin
16,904
845
0
0
11,906
5,283
0
4,853
7,053
50,587
0
L
Janus
EpsilonKS
Janus
8,337
1,819
949
158
20,656
5,769
0
6,812
13,580
30,613
0
L
Amaterasu
Kg5098
Amaterasu
19,661
8,366
0
4,213
31,144
20,220
0
6,092
24,118
0
37,534
L
17,881
6,005
0
5,688
27,023
29,609
0
7,228
19,075
1,259
36,130
W
Serqet
NicoMico
Serqet
11,304
2,338
0
0
18,707
13,996
0
11,223
7,484
417
16,806
W
Cthulhu
Reyoku_666
Cthulhu
16,896
538
1,267
1,244
23,645
33,154
0
12,587
10,430
36,182
0
L
31,951
4,157
1,939
1,918
17,251
5,328
0
4,777
11,976
77,984
0
W
Chiron
66,749
30,573
2,390
9,171
20,017
9,238
0
10,355
9,662
0
95,797
W
Bellona
pauliimiau
Bellona
9,640
2,571
0
905
20,816
15,277
0
13,047
7,769
0
17,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,366
Gold Earned
71,880
253
Minions Killed
229
6
Camps Cleared
4
1,230,094
Distance Traveled
1,302,320
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,016
930
10
1
1
244,843
0
W
Merlin
13,782
984
71
5
0
207,300
0
L
Janus
11,998
857
43
3
0
222,218
4
L
Amaterasu
13,790
985
35
3
1
253,537
0
L
Chaac
13,405
958
53
4
0
269,266
0
W
Serqet
12,758
911
16
1
0
311,262
0
W
Cthulhu
14,984
1,070
44
3
1
297,261
0
L
Zeus
14,157
1,011
112
8
4
240,230
0
W
Chiron
17,607
1,258
81
6
3
246,428
0
W
Bellona
12,749
911
17
1
0
240,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role