Player Matchup

Baron Samedi
Baron Samedi
GrimxFantasy
Baron Samedi
Level 29
God Stats
7W - 8L
1,820 SR
Queue Stats
86W - 133L
1,321 Elo+
Party 2
Loki
Loki
ImShiddinTTV
Loki
Level 34
God Stats
4W - 8L
1,813 SR
Queue Stats
109W - 164L
1,345 Elo+
Party 2
Da Ji
Da Ji
Montage3229
Da Ji
Level 63
God Stats
4W - 4L
1,389 SR
Queue Stats
93W - 135L
1,316 Elo+
Party 2
Thor
Thor
PoshManTi1y
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,727 Elo+
Party 2
Artio
Artio
TheVividestVoid
Artio
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 33L
1,401 Elo+
Party 2
Team Averages
Level 30
1,604 SR
1,422 Elo+

VS

Team Averages
Level 22
1,417 SR
1,322 Elo+
Bellona
Bellona
Bonkertin
Bellona
Level 30
God Stats
4W - 4L
1,497 SR
Queue Stats
139W - 183L
1,350 Elo+
Solo
Aphrodite
Aphrodite
HarleyW18
Aphrodite
Level 28
God Stats
33W - 48L
1,356 SR
Queue Stats
103W - 139L
1,334 Elo+
Party 1
Loki
Loki
Pokeymcspottt
Loki
Level 18
God Stats
10W - 11L
1,435 SR
Queue Stats
22W - 34L
1,360 Elo+
Party 1
Artemis
Artemis
RebuiltCrayon18
Artemis
Level 15
God Stats
19W - 17L
1,417 SR
Queue Stats
26W - 31L
1,193 Elo+
Solo
Ullr
Ullr
dizzily_
Ullr
Level 18
God Stats
11W - 16L
1,382 SR
Queue Stats
50W - 58L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimxFantasy
Baron Samedi
9
0 / 3 / 2
4,986
499
2,333
4,895
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
5 / 4 / 1
5,668
567
4,045
5,952
1,257
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 2
5,679
568
4,058
6,949
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
1 / 4 / 0
4,021
402
1,194
4,655
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 2
4,557
456
1,001
5,458
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonkertin
Bellona
10
4 / 2 / 2
6,316
632
3,529
5,008
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
HarleyW18
Aphrodite
11
4 / 2 / 0
6,560
656
4,001
5,608
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 4 / 3
5,953
595
4,067
5,943
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 4
5,191
519
1,932
4,803
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ullr
9
6 / 0 / 1
5,933
593
4,617
4,983
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
19
19
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bonkertin
Bellona
4
2
2
2.5
L
Baron Samedi
GrimxFantasy
Baron Samedi
0
3
2
0.33
W
Aphrodite
HarleyW18
Aphrodite
4
2
0
2
L
5
4
1
1.38
L
3
5
2
0.8
W
4
4
3
1.38
L
1
4
0
0.25
W
1
3
4
1
L
0
3
2
0.33
W
Ullr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
18,146
27,909
Taken
26,345
10,892
Mitigated
10,958
4,206
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bonkertin
Bellona
3,529
1,425
0
453
5,008
4,590
132
0
5,008
0
25,112
L
Baron Samedi
GrimxFantasy
Baron Samedi
2,333
472
40
1,730
4,895
1,404
433
2,269
2,390
22,292
0
W
Aphrodite
HarleyW18
Aphrodite
4,001
885
0
3,150
5,608
1,856
621
2,089
3,519
29,893
0
L
4,045
1,128
0
0
5,952
1,257
0
609
5,333
0
12,505
L
4,058
992
0
1,280
6,949
2,578
0
792
6,072
0
21,910
W
4,067
681
0
1,196
5,943
1,780
955
244
5,699
0
25,234
L
1,194
255
0
190
4,655
1,612
81
0
4,655
0
9,124
W
1,932
693
0
329
4,803
1,352
282
486
4,317
0
13,699
L
1,001
111
106
860
5,458
4,041
54
0
5,458
7,829
0
W
Ullr
4,617
1,659
0
1,179
4,983
1,380
108
515
4,468
0
31,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
29,953
135
Minions Killed
256
0
Camps Cleared
0
910,369
Distance Traveled
910,658
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,316
632
66
7
0
190,035
2
L
Baron Samedi
4,986
499
44
4
0
162,178
1
W
Aphrodite
6,560
656
63
6
0
170,488
0
L
Loki
5,668
567
19
2
0
198,014
1
L
Da Ji
5,679
568
46
5
0
179,760
1
W
Loki
5,953
595
49
5
0
201,434
1
L
Thor
4,021
402
16
2
0
183,256
3
W
Artemis
5,191
519
28
3
0
172,507
2
L
Artio
4,557
456
10
1
0
187,161
2
W
Ullr
5,933
593
50
5
0
176,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role