Player Matchup

Ravana
Ravana
DarlJr
Ravana
Level 126
God Stats
10W - 13L
1,529 SR
Queue Stats
561W - 520L
1,667 Elo+
Party 2
Ganesha
Ganesha
Frostom
Ganesha
Level 160
God Stats
1W - 4L
1,465 SR
Queue Stats
161W - 152L
1,686 Elo+
Party 1
Charybdis
Charybdis
IWLAkuma
Charybdis
Level 157
God Stats
0W - 1L
1,921 SR
Queue Stats
64W - 41L
1,641 Elo+
Party 1
Aphrodite
Aphrodite
Machampsterson
Aphrodite
Level 144
God Stats
2W - 3L
1,615 SR
Queue Stats
213W - 167L
1,679 Elo+
Party 2
Tyr
Tyr
Mhirko
Tyr
Level 68
God Stats
8W - 4L
1,553 SR
Queue Stats
21W - 12L
1,818 Elo+
Solo
Team Averages
Level 131
1,617 SR
1,698 Elo+

VS

Team Averages
Level 135
1,550 SR
1,630 Elo+
Skadi
Skadi
CutUrGras
Skadi
Level 146
God Stats
19W - 13L
1,651 SR
Queue Stats
258W - 245L
1,671 Elo+
Solo
Nike
Nike
Kazkade
Nike
Level 160
God Stats
2W - 3L
1,335 SR
Queue Stats
426W - 270L
1,690 Elo+
Solo
Sylvanus
Sylvanus
Ruzalot
Sylvanus
Level 106
God Stats
12W - 14L
1,507 SR
Queue Stats
376W - 339L
1,565 Elo+
Solo
Thoth
Thoth
WoozyWord594
Thoth
Level 124
God Stats
17W - 15L
1,670 SR
Queue Stats
272W - 251L
1,603 Elo+
Solo
Hun Batz
Hun Batz
fastactincream
Hun Batz
Level 137
God Stats
5W - 6L
1,588 SR
Queue Stats
722W - 713L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarlJr
Ravana
13
0 / 7 / 6
7,723
454
2,988
13,831
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Frostom
Ganesha
12
0 / 4 / 8
7,709
453
4,915
12,611
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
IWLAkuma
Charybdis
14
0 / 4 / 7
8,406
494
3,428
10,252
3,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Machampsterson
Aphrodite
16
8 / 4 / 2
10,350
609
8,379
15,511
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
Mhirko
Tyr
15
2 / 6 / 5
8,945
526
7,968
21,681
16,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CutUrGras
Skadi
16
3 / 2 / 7
10,491
617
10,027
8,484
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Kazkade
Nike
18
10 / 1 / 3
11,417
672
19,578
14,758
11,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Ruzalot
Sylvanus
13
4 / 2 / 6
8,485
499
7,734
13,438
13,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 2 / 7
9,746
573
8,022
6,823
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
15
6 / 3 / 5
9,758
574
11,542
11,500
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
10
Kills
25
25
Deaths
10
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
CutUrGras
Skadi
3
2
7
3.25
L
Ravana
DarlJr
Ravana
0
7
6
0.43
L
Ganesha
Frostom
Ganesha
0
4
8
1
L
Charybdis
IWLAkuma
Charybdis
0
4
7
0.88
W
Nike
Kazkade
Nike
10
1
3
11.5
L
Aphrodite
Machampsterson
Aphrodite
8
4
2
2.25
L
Tyr
Mhirko
Tyr
2
6
5
0.75
W
Sylvanus
Ruzalot
Sylvanus
4
2
6
3.5
W
2
2
7
2.75
W
Hun Batz
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,678
Damage
56,903
73,886
Taken
55,003
38,589
Mitigated
34,290
27,349
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CutUrGras
Skadi
10,027
4,719
0
2,250
8,484
2,859
1,427
1,908
6,576
0
87,374
L
Ravana
DarlJr
Ravana
2,988
675
0
2,468
13,831
4,037
0
3,199
10,632
0
51,746
L
Ganesha
Frostom
Ganesha
4,915
373
0
1,462
12,611
8,281
0
5,049
7,562
22,494
0
L
Charybdis
IWLAkuma
Charybdis
3,428
1,751
0
2,751
10,252
3,033
0
1,725
8,527
0
64,519
W
Nike
Kazkade
Nike
19,578
1,913
291
3,662
14,758
11,211
0
1,901
12,857
14,826
73,519
L
Aphrodite
Machampsterson
Aphrodite
8,379
840
4,406
9,475
15,511
6,624
0
3,909
11,602
62,420
0
L
Tyr
Mhirko
Tyr
7,968
866
0
6,787
21,681
16,614
118
4,892
16,789
0
50,986
W
Sylvanus
Ruzalot
Sylvanus
7,734
1,756
804
3,282
13,438
13,410
408
4,092
9,346
25,798
9,398
W
8,022
284
0
742
6,823
2,444
873
1,821
5,002
71,416
0
W
Hun Batz
11,542
4,280
0
3,321
11,500
4,366
669
3,708
7,792
0
65,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
49,897
508
Minions Killed
580
0
Camps Cleared
0
1,651,582
Distance Traveled
1,707,258
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,491
617
124
7
0
320,312
0
L
Ravana
7,723
454
91
5
0
341,091
3
L
Ganesha
7,709
453
18
1
0
316,370
3
L
Charybdis
8,406
494
146
9
0
307,578
3
W
Nike
11,417
672
158
9
0
367,609
2
L
Aphrodite
10,350
609
147
9
0
326,268
6
L
Tyr
8,945
526
106
6
0
360,275
5
W
Sylvanus
8,485
499
55
3
0
299,188
7
W
Thoth
9,746
573
143
8
0
345,785
4
W
Hun Batz
9,758
574
100
6
0
374,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role