Player Matchup

Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DoctorFH
Ra
Level 124
God Stats
8W - 5L
1,679 SR
Queue Stats
459W - 311L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LadyNell
Tsukuyomi
Level 59
God Stats
8W - 2L
1,857 SR
Queue Stats
287W - 190L
1,533 Elo+
Party 1
Horus
Horus
nodoï
Horus
Level 67
God Stats
25W - 13L
1,746 SR
Queue Stats
303W - 257L
1,560 Elo+
Party 1
Set
Set
未k未r未r未
Set
Level 78
God Stats
22W - 22L
1,568 SR
Queue Stats
342W - 294L
1,550 Elo+
Party 1
Team Averages
Level 75
1,670 SR
1,551 Elo+

VS

Team Averages
Level 34
1,548 SR
1,403 Elo+
Ah Puch
Ah Puch
CL_Sneax
Ah Puch
Level 42
God Stats
7W - 8L
1,389 SR
Queue Stats
9W - 25L
1,231 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deyystar
Tsukuyomi
Level 28
God Stats
2W - 4L
1,415 SR
Queue Stats
71W - 73L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Loskaan
Danzaburou
Level 27
God Stats
0W - 1L
1,776 SR
Queue Stats
72W - 85L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
layyko
Gilgamesh
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 97L
1,407 Elo+
Party 2
Fafnir
Fafnir
matheo047
Fafnir
Level 17
God Stats
6W - 5L
1,662 SR
Queue Stats
22W - 19L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 2 / 7
9,521
560
12,782
10,269
3,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 5
11,416
672
12,390
8,500
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LadyNell
Tsukuyomi
18
13 / 0 / 8
10,878
640
17,107
12,704
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
nodoï
Horus
13
3 / 0 / 15
9,148
538
3,765
14,397
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 4
9,720
572
8,256
14,303
10,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CL_Sneax
Ah Puch
11
0 / 9 / 1
6,891
405
6,600
12,735
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Deyystar
Tsukuyomi
15
3 / 4 / 1
8,814
518
9,186
14,516
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Loskaan
Danzaburou
10
1 / 11 / 0
6,931
408
3,476
12,175
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
layyko
Gilgamesh
15
3 / 4 / 1
8,637
508
9,007
13,852
11,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
matheo047
Fafnir
10
0 / 6 / 2
7,233
425
4,770
13,936
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
34
Kills
7
7
Deaths
34
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
7
4.25
L
Ah Puch
CL_Sneax
Ah Puch
0
9
1
0.06
L
Tsukuyomi
Deyystar
Tsukuyomi
3
4
1
0.88
W
9
0
5
11.5
W
Tsukuyomi
LadyNell
Tsukuyomi
13
0
8
17
L
Danzaburou
Loskaan
Danzaburou
1
11
0
0.09
L
Gilgamesh
layyko
Gilgamesh
3
4
1
0.88
L
Fafnir
matheo047
Fafnir
0
6
2
0.17
W
Horus
nodoï
Horus
3
0
15
10.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,300
Damage
33,039
60,173
Taken
67,214
35,160
Mitigated
38,222
28,192
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,782
6,284
0
3,611
10,269
3,488
602
2,229
8,040
0
80,963
L
Ah Puch
CL_Sneax
Ah Puch
6,600
110
0
2,337
12,735
4,333
280
5,750
6,811
41,214
0
L
Tsukuyomi
Deyystar
Tsukuyomi
9,186
1,358
0
3,691
14,516
7,068
0
1,250
13,218
0
68,184
W
12,390
2,072
2,568
5,091
8,500
3,760
2,698
2,275
6,225
97,441
0
W
Tsukuyomi
LadyNell
Tsukuyomi
17,107
5,076
0
4,628
12,704
5,387
2,228
3,419
9,285
0
75,210
L
Danzaburou
Loskaan
Danzaburou
3,476
2,214
0
210
12,175
2,882
650
1,264
10,877
0
24,578
L
Gilgamesh
layyko
Gilgamesh
9,007
3,122
0
3,205
13,852
11,179
811
2,680
11,100
0
47,319
L
Fafnir
matheo047
Fafnir
4,770
896
0
1,490
13,936
12,760
231
1,106
12,818
14,369
0
W
Horus
nodoï
Horus
3,765
1,655
3,920
5,400
14,397
11,853
919
3,058
11,339
0
12,078
W
8,256
3,448
0
2,974
14,303
10,672
1,162
457
13,846
0
57,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
38,506
560
Minions Killed
352
0
Camps Cleared
0
1,674,491
Distance Traveled
1,495,389
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,521
560
120
7
0
282,365
4
L
Ah Puch
6,891
405
59
3
0
272,621
0
L
Tsukuyomi
8,814
518
127
7
0
324,288
0
W
Ra
11,416
672
183
11
0
341,828
4
W
Tsukuyomi
10,878
640
130
8
0
387,833
3
L
Danzaburou
6,931
408
50
3
0
262,100
0
L
Gilgamesh
8,637
508
84
5
0
334,663
4
L
Fafnir
7,233
425
32
2
0
301,717
3
W
Horus
9,148
538
16
1
0
343,415
6
W
Set
9,720
572
111
7
0
319,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role