Player Matchup

Ra
Ra
RemanentTag8965
Ra
Level 120
God Stats
0W - 2L
1,309 SR
Queue Stats
23W - 40L
1,488 Elo+
Solo
Odin
Odin
TDmC BRAVO
Odin
Level 68
God Stats
4W - 6L
1,611 SR
Queue Stats
484W - 434L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
TDmC STAIN
Danzaburou
Level 71
God Stats
4W - 1L
1,921 SR
Queue Stats
418W - 361L
1,631 Elo+
Party 1
Team Averages
Level 86
1,614 SR
1,534 Elo+

VS

Team Averages
Level 110
1,589 SR
1,541 Elo+
Zeus
Zeus
N7TNA94
Zeus
Level 117
God Stats
5W - 4L
1,592 SR
Queue Stats
130W - 141L
1,486 Elo+
Party 2
Fenrir
Fenrir
TheDeadpool_1
Fenrir
Level 69
God Stats
26W - 9L
1,652 SR
Queue Stats
610W - 541L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
robustchicken
Kuzenbo
Level 144
God Stats
3W - 3L
1,524 SR
Queue Stats
209W - 232L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
9,339
519
4,442
10,539
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 3
10,822
601
15,505
18,760
18,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
TDmC STAIN
Danzaburou
14
2 / 4 / 4
10,688
594
20,912
14,308
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
N7TNA94
Zeus
15
4 / 2 / 6
11,470
637
13,626
11,093
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 6
12,092
672
13,484
23,035
21,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
14
4 / 3 / 7
11,331
630
9,612
22,182
28,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
N7TNA94
Zeus
4
2
6
3.5
L
1
7
0
0.14
L
3
2
3
2.25
L
Danzaburou
TDmC STAIN
Danzaburou
2
4
4
1
W
5
1
6
8
W
Kuzenbo
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,859
Damage
36,722
43,607
Taken
56,310
28,547
Mitigated
53,525
4,354
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
N7TNA94
Zeus
13,626
880
373
1,811
11,093
3,337
1,036
798
10,289
49,421
0
L
4,442
184
597
1,920
10,539
3,270
0
7,532
2,543
25,066
0
L
15,505
2,678
0
165
18,760
18,983
0
9,302
8,230
5,476
33,867
L
Danzaburou
TDmC STAIN
Danzaburou
20,912
10,519
0
1,672
14,308
6,294
0
8,391
5,544
0
49,581
W
13,484
1,583
0
9,368
23,035
21,876
801
3,856
18,911
12,699
46,300
W
Kuzenbo
9,612
3,222
0
6,639
22,182
28,312
210
2,353
19,193
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
34,893
177
Minions Killed
191
8
Camps Cleared
8
821,810
Distance Traveled
981,016
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,470
637
89
5
2
287,906
2
L
Ra
9,339
519
58
3
4
195,492
1
L
Odin
10,822
601
52
3
1
352,871
4
L
Danzaburou
10,688
594
67
4
3
273,447
5
W
Fenrir
12,092
672
88
5
6
364,551
3
W
Kuzenbo
11,331
630
14
1
0
328,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role