Player Matchup

Chang'e
Chang'e
Kalipseau
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,410 Elo+
Party 1
Yemoja
Yemoja
Kazaito
Yemoja
Level 24
God Stats
0W - 1L
1,208 SR
Queue Stats
23W - 16L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MemKay009
Morgan Le Fay
Level 27
God Stats
0W - 3L
1,250 SR
Queue Stats
172W - 234L
1,414 Elo+
Solo
Da Ji
Da Ji
Zidahn
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,108 Elo+
Solo
Artemis
Artemis
bestie01
Artemis
Level 5
God Stats
2W - 1L
1,766 SR
Queue Stats
17W - 10L
1,724 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,424 Elo+

VS

Team Averages
Level 39
1,553 SR
1,466 Elo+
Baron Samedi
Baron Samedi
CausticWaffle
Baron Samedi
Level 139
God Stats
2W - 0L
1,600 SR
Queue Stats
7W - 11L
1,427 Elo+
Party 2
Persephone
Persephone
Fishbed1
Persephone
Level 13
God Stats
3W - 1L
1,572 SR
Queue Stats
11W - 11L
1,517 Elo+
Solo
Ymir
Ymir
Peeps4Life
Ymir
Level 12
God Stats
1W - 0L
1,794 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
jmescami
Kukulkan
Level 6
God Stats
1W - 1L
1,255 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo
Yemoja
Yemoja
yezun32
Yemoja
Level 26
God Stats
10W - 7L
1,542 SR
Queue Stats
163W - 212L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kalipseau
Chang'e
20
0 / 7 / 13
12,880
859
5,129
21,921
8,168
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Kazaito
Yemoja
20
0 / 3 / 18
15,858
1,057
6,641
14,927
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
MemKay009
Morgan Le Fay
20
3 / 5 / 9
13,553
904
24,332
17,858
7,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Zidahn
Da Ji
20
11 / 19 / 9
15,972
1,065
33,375
32,442
13,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
bestie01
Artemis
20
10 / 3 / 10
16,400
1,093
27,169
18,744
8,122
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CausticWaffle
Baron Samedi
20
23 / 6 / 12
19,135
1,276
50,235
25,007
20,393
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Fishbed1
Persephone
20
8 / 2 / 22
16,724
1,115
18,974
15,334
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 28
15,230
1,015
11,145
25,138
37,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
jmescami
Kukulkan
20
2 / 4 / 18
13,959
931
16,841
15,784
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
yezun32
Yemoja
20
1 / 7 / 13
13,079
872
3,031
19,075
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
130
24
Kills
37
37
Deaths
24
59
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CausticWaffle
Baron Samedi
23
6
12
4.83
W
Persephone
Fishbed1
Persephone
8
2
22
9.5
L
Chang'e
Kalipseau
Chang'e
0
7
13
0.93
L
Yemoja
Kazaito
Yemoja
0
3
18
3
L
Morgan Le Fay
MemKay009
Morgan Le Fay
3
5
9
1.5
W
3
5
28
3.4
L
Da Ji
Zidahn
Da Ji
11
19
9
0.82
L
Artemis
bestie01
Artemis
10
3
10
5
W
Kukulkan
jmescami
Kukulkan
2
4
18
2.75
W
Yemoja
yezun32
Yemoja
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,646
Damage
100,226
105,892
Taken
100,338
48,849
Mitigated
82,269
19,802
Healing
22,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CausticWaffle
Baron Samedi
50,235
7,138
4,304
9,607
25,007
20,393
0
8,879
16,128
77,387
0
W
Persephone
Fishbed1
Persephone
18,974
1,609
432
2,553
15,334
5,929
0
4,780
10,552
74,041
0
L
Chang'e
Kalipseau
Chang'e
5,129
873
2,775
2,187
21,921
8,168
0
20,875
857
29,387
0
L
Yemoja
Kazaito
Yemoja
6,641
841
6,072
4,068
14,927
11,628
0
13,456
1,321
27,331
0
L
Morgan Le Fay
MemKay009
Morgan Le Fay
24,332
2,065
0
1,948
17,858
7,701
0
16,772
850
60,512
0
W
11,145
1,709
793
833
25,138
37,095
0
11,828
13,310
24,096
0
L
Da Ji
Zidahn
Da Ji
33,375
9,065
0
773
32,442
13,230
0
30,410
1,683
0
45,906
L
Artemis
bestie01
Artemis
27,169
16,966
0
1,979
18,744
8,122
0
17,632
955
0
75,361
W
Kukulkan
jmescami
Kukulkan
16,841
736
0
931
15,784
6,649
0
5,754
10,030
47,874
0
W
Yemoja
yezun32
Yemoja
3,031
1,176
2,931
606
19,075
12,203
0
4,861
14,214
9,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,663
Gold Earned
78,127
323
Minions Killed
309
9
Camps Cleared
5
1,331,980
Distance Traveled
1,165,679
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,135
1,276
74
5
2
262,636
0
W
Persephone
16,724
1,115
127
8
1
278,843
0
L
Chang'e
12,880
859
62
4
0
228,267
2
L
Yemoja
15,858
1,057
52
3
0
275,313
0
L
Morgan Le Fay
13,553
904
80
5
1
306,361
0
W
Ymir
15,230
1,015
27
2
2
293,175
1
L
Da Ji
15,972
1,065
21
1
6
250,814
1
L
Artemis
16,400
1,093
108
7
2
271,225
3
W
Kukulkan
13,959
931
71
5
0
245,698
0
W
Yemoja
13,079
872
10
1
0
85,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role