Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HELLSCRE4M973
Anubis
Level 19
God Stats
6W - 8L
1,821 SR
Queue Stats
110W - 149L
1,256 Elo+
Solo
Nu Wa
Nu Wa
Joeyw67890_ttv
Nu Wa
Level 28
God Stats
62W - 40L
1,589 SR
Queue Stats
86W - 74L
1,449 Elo+
Solo
Ganesha
Ganesha
JuieyOrange
Ganesha
Level 25
God Stats
1W - 9L
1,077 SR
Queue Stats
25W - 41L
971 Elo+
Solo
Nemesis
Nemesis
Zavtank
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,335 Elo+

VS

Team Averages
Level 24
1,381 SR
1,217 Elo+
Thoth
Thoth
Amylee250
Thoth
Level 9
God Stats
5W - 8L
1,308 SR
Queue Stats
14W - 26L
1,239 Elo+
Solo
Tsukuyomi
Tsukuyomi
GenGhost
Tsukuyomi
Level 28
God Stats
16W - 25L
1,277 SR
Queue Stats
106W - 165L
1,209 Elo+
Party 1
Xing Tian
Xing Tian
HowHighKobe
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,299 Elo+
Solo
Skadi
Skadi
PacificoClara
Skadi
Level 29
God Stats
20W - 36L
1,362 SR
Queue Stats
114W - 196L
1,163 Elo+
Party 1
Hun Batz
Hun Batz
freen_rr
Hun Batz
Level 27
God Stats
5W - 2L
1,458 SR
Queue Stats
105W - 134L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
3
0 / 2 / 0
5,164
304
696
1,763
330
Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
7,561
445
4,379
11,329
5,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 4 / 0
8,037
473
11,592
7,454
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
JuieyOrange
Ganesha
10
0 / 7 / 3
6,362
374
4,088
12,940
8,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Zavtank
Nemesis
5
0 / 15 / 1
5,262
310
1,677
11,814
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amylee250
Thoth
13
8 / 2 / 4
9,165
539
5,776
6,179
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
GenGhost
Tsukuyomi
16
8 / 0 / 0
10,127
596
7,901
8,734
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
HowHighKobe
Xing Tian
12
5 / 1 / 2
8,704
512
4,550
8,756
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 0 / 7
9,489
558
8,859
7,217
1,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
freen_rr
Hun Batz
12
3 / 4 / 5
8,145
479
5,964
10,834
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
30
33
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
Thoth
Amylee250
Thoth
8
2
4
5
W
Tsukuyomi
GenGhost
Tsukuyomi
8
0
0
8
L
1
5
0
0.2
W
Xing Tian
HowHighKobe
Xing Tian
5
1
2
6
L
6
4
0
1.5
L
Ganesha
JuieyOrange
Ganesha
0
7
3
0.21
W
6
0
7
9.5
L
Nemesis
Zavtank
Nemesis
0
15
1
0.03
W
Hun Batz
freen_rr
Hun Batz
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
33,050
45,300
Taken
41,720
19,689
Mitigated
15,979
6,120
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
696
491
0
369
1,763
330
0
0
1,763
0
4,652
W
Thoth
Amylee250
Thoth
5,776
369
0
725
6,179
1,764
1,314
2,443
3,736
41,446
0
W
Tsukuyomi
GenGhost
Tsukuyomi
7,901
1,643
0
3,471
8,734
3,301
2,713
3,907
4,827
0
57,531
L
4,379
196
0
3,225
11,329
5,163
448
0
11,329
43,985
0
W
Xing Tian
HowHighKobe
Xing Tian
4,550
458
13
1,809
8,756
5,732
589
4,203
4,553
32,226
0
L
11,592
5,296
511
1,268
7,454
2,129
0
2,129
5,237
47,853
0
L
Ganesha
JuieyOrange
Ganesha
4,088
642
0
500
12,940
8,034
364
3,723
9,067
17,337
0
W
8,859
3,932
160
1,562
7,217
1,992
3,083
3,221
3,996
0
47,544
L
Nemesis
Zavtank
Nemesis
1,677
852
0
247
11,814
4,033
118
3,978
7,578
0
10,236
W
Hun Batz
freen_rr
Hun Batz
5,964
1,946
0
241
10,834
3,190
895
6,285
4,549
0
33,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
45,630
195
Minions Killed
373
0
Camps Cleared
0
1,184,706
Distance Traveled
1,543,610
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,164
304
9
1
0
73,296
0
W
Thoth
9,165
539
79
5
0
303,953
0
W
Tsukuyomi
10,127
596
112
7
0
364,486
0
L
Anubis
7,561
445
101
6
0
233,695
0
W
Xing Tian
8,704
512
54
3
0
266,650
0
L
Nu Wa
8,037
473
60
4
0
279,733
0
L
Ganesha
6,362
374
5
0
0
304,260
1
W
Skadi
9,489
558
73
4
0
286,618
0
L
Nemesis
5,262
310
20
1
0
293,722
0
W
Hun Batz
8,145
479
55
3
0
321,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role