Player Matchup

Yemoja
Yemoja
FsTx3C4RL0
Yemoja
Level 15
God Stats
2W - 1L
1,525 SR
Queue Stats
44W - 34L
1,481 Elo+
Solo
Zeus
Zeus
Kafujabla
Zeus
Level 17
God Stats
72W - 57L
1,529 SR
Queue Stats
175W - 167L
1,486 Elo+
Solo
Artemis
Artemis
bestie01
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,696 Elo+
Solo
Heimdallr
Heimdallr
mistercmp
Heimdallr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 82L
1,396 Elo+
Solo
Chang'e
Chang'e
sebastopool
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,376 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,487 Elo+

VS

Team Averages
Level 26
1,587 SR
1,384 Elo+
Ares
Ares
AtlasFallen
Ares
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
26W - 27L
1,415 Elo+
Party 2
Da Ji
Da Ji
Mercrius
Da Ji
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,377 Elo+
Solo
Danzaburou
Danzaburou
SkylaKisume
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Bellona
Bellona
TheHolyPuck
Bellona
Level 11
God Stats
12W - 8L
1,410 SR
Queue Stats
19W - 21L
1,348 Elo+
Party 2
Sol
Sol
blackrose98
Sol
Level 17
God Stats
0W - 1L
1,809 SR
Queue Stats
6W - 14L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FsTx3C4RL0
Yemoja
20
2 / 1 / 27
15,816
1,130
16,685
28,572
41,080
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
20
24 / 1 / 11
17,159
1,226
56,786
6,299
2,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
bestie01
Artemis
17
0 / 1 / 0
10,524
752
0
854
223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
mistercmp
Heimdallr
19
2 / 5 / 11
12,902
922
9,035
13,561
6,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
sebastopool
Chang'e
20
8 / 2 / 19
14,815
1,058
16,156
23,868
10,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
13,565
969
14,885
19,448
28,824
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
Mercrius
Da Ji
19
2 / 15 / 3
11,877
848
11,483
23,997
8,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SkylaKisume
Danzaburou
19
2 / 9 / 6
13,258
947
11,289
18,813
6,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
TheHolyPuck
Bellona
19
1 / 3 / 5
12,185
870
8,231
19,407
14,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 8 / 3
12,614
901
22,836
24,042
13,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
36
Kills
9
10
Deaths
36
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
W
Yemoja
FsTx3C4RL0
Yemoja
2
1
27
15.5
W
Zeus
24
1
11
29.5
L
Da Ji
Mercrius
Da Ji
2
15
3
0.23
L
Danzaburou
SkylaKisume
Danzaburou
2
9
6
0.56
L
Bellona
TheHolyPuck
Bellona
1
3
5
1.17
W
Artemis
bestie01
Artemis
0
1
0
0
L
2
8
3
0.44
W
Heimdallr
mistercmp
Heimdallr
2
5
11
1.5
W
Chang'e
sebastopool
Chang'e
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,662
Damage
68,724
73,154
Taken
105,707
61,023
Mitigated
72,533
20,225
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,885
843
0
0
19,448
28,824
0
13,572
5,296
42,493
0
W
Yemoja
FsTx3C4RL0
Yemoja
16,685
3,274
3,352
3,024
28,572
41,080
0
13,675
14,897
54,846
0
W
Zeus
56,786
2,228
360
1,701
6,299
2,761
0
4,045
2,254
80,544
0
L
Da Ji
Mercrius
Da Ji
11,483
2,694
0
250
23,997
8,551
0
20,316
3,293
0
14,787
L
Danzaburou
SkylaKisume
Danzaburou
11,289
5,897
0
2,856
18,813
6,967
0
16,144
2,448
0
38,010
L
Bellona
TheHolyPuck
Bellona
8,231
2,656
0
404
19,407
14,510
0
16,112
2,830
0
33,431
W
Artemis
bestie01
Artemis
0
0
0
50
854
223
0
0
854
0
759
L
22,836
8,988
145
4,582
24,042
13,681
0
21,456
2,213
57,127
5,448
W
Heimdallr
mistercmp
Heimdallr
9,035
4,012
0
0
13,561
6,364
0
4,351
9,210
0
25,131
W
Chang'e
sebastopool
Chang'e
16,156
1,107
4,926
6,812
23,868
10,595
0
13,474
10,394
44,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,216
Gold Earned
63,499
281
Minions Killed
274
6
Camps Cleared
3
1,017,285
Distance Traveled
1,296,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,565
969
45
3
2
331,959
0
W
Yemoja
15,816
1,130
72
5
0
282,398
0
W
Zeus
17,159
1,226
73
5
3
251,370
0
L
Da Ji
11,877
848
6
0
0
221,953
0
L
Danzaburou
13,258
947
71
5
0
199,450
0
L
Bellona
12,185
870
53
4
0
296,063
0
W
Artemis
10,524
752
1
0
1
12,666
0
L
Sol
12,614
901
99
7
1
247,301
0
W
Heimdallr
12,902
922
47
3
1
181,106
0
W
Chang'e
14,815
1,058
88
6
1
289,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role