Player Matchup

Loki
Loki
MarkussA06
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Seven_Varela
Sun Wukong
Level 28
God Stats
10W - 8L
1,504 SR
Queue Stats
49W - 52L
1,304 Elo+
Solo
Medusa
Medusa
SuperGoku7909
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
johnny342109
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
virus hunter69
Bakasura
Level 14
God Stats
0W - 1L
1,207 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Team Averages
Level 10
1,442 SR
1,410 Elo+

VS

Team Averages
Level 19
1,428 SR
1,303 Elo+
Khepri
Khepri
LEAKMASTER2
Khepri
Level 28
God Stats
7W - 12L
1,340 SR
Queue Stats
106W - 143L
1,207 Elo+
Party 1
Fenrir
Fenrir
LOBOALFA_LCSS
Fenrir
Level 17
God Stats
6W - 9L
1,494 SR
Queue Stats
274W - 317L
1,297 Elo+
Solo
Bakasura
Bakasura
Madge3_theKing
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SAIMYOWIN88
Tiamat
Level 28
God Stats
4W - 3L
1,462 SR
Queue Stats
102W - 130L
1,236 Elo+
Party 1
Anubis
Anubis
zDreamWorksHD
Anubis
Level 18
God Stats
10W - 16L
1,346 SR
Queue Stats
118W - 144L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 2
4,139
376
939
4,418
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Seven_Varela
Sun Wukong
9
4 / 2 / 0
5,699
518
3,130
6,386
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 5 / 0
3,834
349
1,154
4,308
953
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 6 / 0
4,588
417
1,714
6,630
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
4
0 / 0 / 0
3,936
358
72
977
264
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
6 / 0 / 1
5,992
545
2,833
3,071
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
2 / 1 / 0
6,810
619
1,330
3,290
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
8
1 / 6 / 5
5,307
482
1,896
5,281
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
9
2 / 0 / 1
5,552
505
2,030
3,205
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 1
6,183
562
2,719
2,891
1,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
16
20
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
0
1
6.5
W
2
1
0
2
W
Bakasura
1
6
5
0.58
L
0
7
2
0.14
W
Tiamat
2
0
1
2.5
L
Sun Wukong
Seven_Varela
Sun Wukong
4
2
0
2
L
0
5
0
0
L
2
6
0
0.33
L
Bakasura
0
0
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,009
Damage
10,808
22,719
Taken
17,738
8,225
Mitigated
7,396
2,472
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,833
589
0
89
3,071
1,511
763
117
2,868
21,704
721
W
1,330
451
0
1,210
3,290
1,570
1,524
652
2,638
0
27,226
W
Bakasura
1,896
1,224
0
163
5,281
1,811
6
352
4,808
0
13,419
L
939
284
0
166
4,418
1,259
30
1,660
2,758
0
7,330
W
Tiamat
2,030
645
0
1,274
3,205
1,262
1,022
175
3,030
20,536
0
L
Sun Wukong
Seven_Varela
Sun Wukong
3,130
707
0
1,688
6,386
3,388
280
2,043
4,073
0
21,081
L
1,154
805
0
424
4,308
953
0
988
3,320
0
8,162
L
1,714
1,019
0
62
6,630
2,361
45
2,082
4,520
7,236
1,310
L
Bakasura
72
72
0
132
977
264
0
616
361
0
1,882
W
2,719
308
0
1,574
2,891
1,242
590
241
2,453
25,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
29,844
91
Minions Killed
236
0
Camps Cleared
0
655,346
Distance Traveled
931,918
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,992
545
31
3
0
191,887
0
W
Fenrir
6,810
619
71
6
0
201,846
0
W
Bakasura
5,307
482
29
3
0
206,808
2
L
Loki
4,139
376
10
1
0
133,936
0
W
Tiamat
5,552
505
60
5
0
171,017
0
L
Sun Wukong
5,699
518
51
5
0
180,199
0
L
Medusa
3,834
349
10
1
0
127,944
0
L
Ymir
4,588
417
10
1
0
163,912
0
L
Bakasura
3,936
358
10
1
0
49,355
0
W
Anubis
6,183
562
45
4
0
160,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role