Player Matchup

Horus
Horus
DeltaSmash
Horus
Level 24
God Stats
3W - 5L
1,190 SR
Queue Stats
15W - 20L
1,279 Elo+
Party 1
Tiamat
Tiamat
Erin777
Tiamat
Level 26
God Stats
11W - 10L
1,541 SR
Queue Stats
87W - 96L
1,314 Elo+
Solo
Cerberus
Cerberus
Owen Daly19
Cerberus
Level 28
God Stats
11W - 6L
1,574 SR
Queue Stats
228W - 173L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sp4ce_Mufffiiin
Tsukuyomi
Level 26
God Stats
42W - 28L
1,540 SR
Queue Stats
65W - 65L
1,348 Elo+
Solo
Danzaburou
Danzaburou
TheFloyer
Danzaburou
Level 17
God Stats
2W - 4L
1,257 SR
Queue Stats
9W - 18L
1,269 Elo+
Party 1
Team Averages
Level 24
1,420 SR
1,330 Elo+

VS

Team Averages
Level 12
1,394 SR
1,338 Elo+
Olorun
Olorun
FaintFawn140471
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
K-DawG_1
Ah Muzen Cab
Level 14
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 3
Thoth
Thoth
tengetsu_
Thoth
Level 34
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
tlock8822001
Anubis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,101 Elo+
Party 2
Guan Yu
Guan Yu
tutu_fires_rj
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
2 / 2 / 2
5,846
531
1,526
6,380
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Erin777
Tiamat
10
5 / 2 / 9
6,698
609
8,980
6,523
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Owen Daly19
Cerberus
11
7 / 1 / 3
7,304
664
4,833
6,242
3,945
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Sp4ce_Mufffiiin
Tsukuyomi
13
15 / 1 / 5
8,247
750
9,186
7,952
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
TheFloyer
Danzaburou
11
4 / 0 / 1
7,039
640
2,761
4,343
1,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,671
425
1,856
8,178
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
K-DawG_1
Ah Muzen Cab
7
2 / 3 / 0
5,159
469
2,129
5,914
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
tengetsu_
Thoth
6
0 / 9 / 1
4,364
397
1,517
6,258
848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
8
2 / 6 / 2
5,983
544
5,319
7,642
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
6
0 / 9 / 1
4,526
411
754
9,478
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
33
Kills
4
6
Deaths
34
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
2
1.5
W
Tiamat
Erin777
Tiamat
5
2
9
4.75
L
0
7
1
0.07
L
Ah Muzen Cab
K-DawG_1
Ah Muzen Cab
2
3
0
0.67
W
Cerberus
Owen Daly19
Cerberus
7
1
3
8.5
W
Tsukuyomi
Sp4ce_Mufffiiin
Tsukuyomi
15
1
5
17.5
W
Danzaburou
TheFloyer
Danzaburou
4
0
1
4.5
L
Thoth
tengetsu_
Thoth
0
9
1
0.06
L
Anubis
2
6
2
0.5
L
Guan Yu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
11,575
31,440
Taken
37,470
12,653
Mitigated
8,805
8,833
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
1,526
774
161
1,190
6,380
1,804
437
207
6,173
0
25,110
W
Tiamat
Erin777
Tiamat
8,980
357
0
1,752
6,523
2,569
160
3,550
2,973
27,685
0
L
1,856
1,055
0
1,271
8,178
1,476
0
3,113
4,915
20,316
0
L
Ah Muzen Cab
K-DawG_1
Ah Muzen Cab
2,129
1,141
0
1,104
5,914
1,074
0
2,262
3,464
0
21,314
W
Cerberus
Owen Daly19
Cerberus
4,833
763
0
2,029
6,242
3,945
945
1,742
4,500
33,380
0
W
Tsukuyomi
Sp4ce_Mufffiiin
Tsukuyomi
9,186
2,496
0
2,429
7,952
3,027
456
2,359
5,593
0
47,638
W
Danzaburou
TheFloyer
Danzaburou
2,761
1,550
0
1,272
4,343
1,308
2,995
834
3,509
0
31,009
L
Thoth
tengetsu_
Thoth
1,517
290
0
193
6,258
848
19
1,941
4,109
8,389
0
L
Anubis
5,319
756
0
2,122
7,642
2,408
0
3,697
3,611
19,396
0
L
Guan Yu
754
153
890
1,269
9,478
2,999
104
1,961
7,357
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
24,703
319
Minions Killed
140
0
Camps Cleared
0
1,040,624
Distance Traveled
972,498
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,846
531
50
5
0
209,078
1
W
Tiamat
6,698
609
51
5
0
192,902
0
L
Olorun
4,671
425
24
2
0
192,333
0
L
Ah Muzen Cab
5,159
469
37
3
0
197,437
3
W
Cerberus
7,304
664
74
7
0
195,562
0
W
Tsukuyomi
8,247
750
81
7
0
233,619
0
W
Danzaburou
7,039
640
63
6
0
209,463
0
L
Thoth
4,364
397
15
1
0
184,563
0
L
Anubis
5,983
544
33
3
0
183,729
0
L
Guan Yu
4,526
411
31
3
0
214,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role