Player Matchup

Odin
Odin
AleVano94
Odin
Level 16
God Stats
2W - 7L
1,274 SR
Queue Stats
23W - 29L
1,327 Elo+
Solo
Ullr
Ullr
HeulLeiserDoHond
Ullr
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 14L
1,623 Elo+
Solo
Chang'e
Chang'e
SlyBei
Chang'e
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
168W - 161L
1,393 Elo+
Party 1
Loki
Loki
dislikefc
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,397 Elo+
Solo
Cthulhu
Cthulhu
mo2005-11
Cthulhu
Level 24
God Stats
16W - 11L
1,667 SR
Queue Stats
140W - 155L
1,454 Elo+
Party 1
Team Averages
Level 17
1,488 SR
1,439 Elo+

VS

Team Averages
Level 28
1,380 SR
1,412 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Gryfenfer18515
Artemis
Level 24
God Stats
1W - 0L
1,198 SR
Queue Stats
19W - 26L
1,290 Elo+
Solo
Neith
Neith
KdE Bankai
Neith
Level 31
God Stats
8W - 13L
1,464 SR
Queue Stats
57W - 78L
1,473 Elo+
Solo
Thanatos
Thanatos
Quazio--
Thanatos
Level 28
God Stats
3W - 4L
1,453 SR
Queue Stats
82W - 89L
1,386 Elo+
Solo
Bacchus
Bacchus
arvid_201299
Bacchus
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 28L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
7 / 8 / 7
13,277
492
13,387
26,839
28,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
15 / 6 / 4
14,679
544
23,563
24,932
9,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SlyBei
Chang'e
18
3 / 10 / 9
10,829
401
10,629
23,868
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
1
0 / 3 / 0
5,147
191
0
1,523
195
Cthulhu
mo2005-11
Cthulhu
18
2 / 4 / 11
11,799
437
15,276
29,794
30,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
10 / 4 / 6
16,151
598
26,039
18,267
14,590
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 7 / 11
13,614
504
14,961
20,557
8,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
19
9 / 5 / 12
14,237
527
20,208
20,912
8,560
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Quazio--
Thanatos
20
10 / 7 / 5
14,814
549
13,502
21,020
8,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
arvid_201299
Bacchus
18
2 / 4 / 16
13,672
506
13,171
21,988
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
27
Kills
31
31
Deaths
27
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
4
6
3.25
L
Odin
7
8
7
1.31
W
0
7
11
0.79
L
15
6
4
2.83
W
Neith
9
5
12
3
W
Thanatos
Quazio--
Thanatos
10
7
5
1.79
L
Chang'e
SlyBei
Chang'e
3
10
9
0.75
W
Bacchus
arvid_201299
Bacchus
2
4
16
2.5
L
Loki
0
3
0
0
L
Cthulhu
mo2005-11
Cthulhu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,855
Damage
87,881
106,956
Taken
102,744
76,436
Mitigated
67,539
23,728
Healing
34,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
26,039
4,223
0
7,326
18,267
14,590
2,875
4,177
14,090
142,750
23,949
L
Odin
13,387
2,119
0
2,263
26,839
28,702
50
7,140
19,699
22,750
57,457
W
14,961
10,306
0
4,293
20,557
8,229
5,083
6,282
14,275
0
101,305
L
23,563
7,770
0
1,808
24,932
9,584
0
11,035
13,897
0
117,179
W
Neith
20,208
9,016
0
4,458
20,912
8,560
1,402
6,868
14,044
0
90,871
W
Thanatos
Quazio--
Thanatos
13,502
3,472
0
13,364
21,020
8,780
317
3,862
16,630
0
77,694
L
Chang'e
SlyBei
Chang'e
10,629
2,029
3,284
7,837
23,868
7,881
0
9,641
14,227
47,985
0
W
Bacchus
arvid_201299
Bacchus
13,171
911
0
5,164
21,988
27,380
480
10,357
10,509
35,174
0
L
Loki
0
0
0
0
1,523
195
0
0
1,523
0
0
L
Cthulhu
mo2005-11
Cthulhu
15,276
1,193
1,988
6,548
29,794
30,074
0
9,960
19,834
53,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,731
Gold Earned
72,488
456
Minions Killed
623
0
Camps Cleared
0
1,891,826
Distance Traveled
2,368,638
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,151
598
193
7
0
502,198
8
L
Odin
13,277
492
143
5
0
425,640
0
W
Artemis
13,614
504
166
6
0
468,815
3
L
Ullr
14,679
544
177
7
0
495,217
4
W
Neith
14,237
527
115
4
0
457,196
0
W
Thanatos
14,814
549
119
4
0
432,671
2
L
Chang'e
10,829
401
74
3
0
428,159
0
W
Bacchus
13,672
506
30
1
0
507,758
0
L
Loki
5,147
191
0
0
0
0
0
L
Cthulhu
11,799
437
62
2
0
542,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role