Player Matchup

Chang'e
Chang'e
Ausantix
Chang'e
Level 29
God Stats
3W - 2L
1,742 SR
Queue Stats
83W - 101L
1,510 Elo+
Party 2
Tyr
Tyr
CatTailTavern
Tyr
Level 13
God Stats
4W - 1L
1,658 SR
Queue Stats
36W - 28L
1,692 Elo+
Party 2
Yemoja
Yemoja
Westfall2004
Yemoja
Level 37
God Stats
8W - 1L
1,765 SR
Queue Stats
153W - 145L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
slipperyChase
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 84L
1,585 Elo+
Party 2
Charybdis
Charybdis
xXMrObama69xX
Charybdis
Level 23
God Stats
51W - 55L
1,505 SR
Queue Stats
77W - 90L
1,384 Elo+
Solo
Team Averages
Level 26
1,634 SR
1,542 Elo+

VS

Team Averages
Level 26
1,381 SR
1,322 Elo+
Janus
Janus
BearGamerGrowl
Janus
Level 60
God Stats
2W - 3L
1,429 SR
Queue Stats
72W - 82L
1,329 Elo+
Party 1
Fafnir
Fafnir
JawBoy
Fafnir
Level 6
God Stats
7W - 9L
1,276 SR
Queue Stats
9W - 11L
1,257 Elo+
Party 3
Ratatoskr
Ratatoskr
Omnomnomnivore
Ratatoskr
Level 27
God Stats
2W - 8L
1,360 SR
Queue Stats
9W - 15L
1,342 Elo+
Party 3
Hachiman
Hachiman
Tripleee
Hachiman
Level 29
God Stats
9W - 13L
1,365 SR
Queue Stats
16W - 22L
1,323 Elo+
Solo
Bellona
Bellona
candyruvo
Bellona
Level 7
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ausantix
Chang'e
12
6 / 0 / 5
7,324
666
3,702
5,099
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 0 / 4
7,285
662
3,806
7,520
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
1 / 1 / 2
6,319
574
4,248
4,853
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
slipperyChase
Zhong Kui
11
0 / 1 / 2
6,549
595
2,263
4,716
3,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
xXMrObama69xX
Charybdis
9
1 / 1 / 2
5,342
486
2,687
5,203
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,321
484
3,060
5,548
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
JawBoy
Fafnir
7
0 / 1 / 2
5,101
464
827
4,855
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Omnomnomnivore
Ratatoskr
10
1 / 5 / 1
5,747
522
3,268
7,553
2,902
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tripleee
Hachiman
8
1 / 1 / 1
4,960
451
3,425
6,332
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
candyruvo
Bellona
11
1 / 1 / 0
6,162
560
2,847
5,030
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
3
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ausantix
Chang'e
6
0
5
8.5
L
0
6
1
0.08
W
6
0
4
8
L
Fafnir
JawBoy
Fafnir
0
1
2
1
L
Ratatoskr
Omnomnomnivore
Ratatoskr
1
5
1
0.3
L
Hachiman
Tripleee
Hachiman
1
1
1
1.5
W
Yemoja
1
1
2
2
L
Bellona
candyruvo
Bellona
1
1
0
1
W
Zhong Kui
slipperyChase
Zhong Kui
0
1
2
1
W
Charybdis
xXMrObama69xX
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
13,427
27,391
Taken
29,318
13,102
Mitigated
13,555
9,835
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ausantix
Chang'e
3,702
77
566
2,601
5,099
1,449
289
2,599
2,500
28,795
0
L
3,060
270
0
576
5,548
1,469
0
2,700
2,848
26,695
0
W
3,806
263
0
1,166
7,520
3,037
313
904
6,616
0
42,371
L
Fafnir
JawBoy
Fafnir
827
0
0
1,064
4,855
3,283
0
1,784
3,071
3,555
0
L
Ratatoskr
Omnomnomnivore
Ratatoskr
3,268
1,317
0
1,249
7,553
2,902
0
1,408
6,145
0
38,932
L
Hachiman
Tripleee
Hachiman
3,425
1,586
0
2,776
6,332
1,651
0
2,300
4,032
0
29,757
W
Yemoja
4,248
1,401
720
1,875
4,853
3,114
211
598
4,255
24,972
0
L
Bellona
candyruvo
Bellona
2,847
503
0
619
5,030
4,250
198
2,021
3,009
6,792
21,865
W
Zhong Kui
slipperyChase
Zhong Kui
2,263
517
238
1,896
4,716
3,659
0
672
4,044
30,094
0
W
Charybdis
xXMrObama69xX
Charybdis
2,687
1,177
0
773
5,203
1,843
433
238
4,965
0
23,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
27,291
302
Minions Killed
260
0
Camps Cleared
0
1,062,840
Distance Traveled
1,021,310
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,324
666
60
5
0
235,732
4
L
Janus
5,321
484
56
5
0
189,175
2
W
Tyr
7,285
662
79
7
0
264,824
2
L
Fafnir
5,101
464
3
0
0
218,047
0
L
Ratatoskr
5,747
522
73
7
0
217,360
2
L
Hachiman
4,960
451
52
5
0
188,360
1
W
Yemoja
6,319
574
42
4
0
196,450
3
L
Bellona
6,162
560
76
7
0
208,368
4
W
Zhong Kui
6,549
595
72
7
0
175,299
3
W
Charybdis
5,342
486
49
4
0
190,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role