Player Matchup

Skadi
Skadi
EmeraldMiner47
Skadi
Level 63
God Stats
13W - 11L
1,589 SR
Queue Stats
59W - 77L
1,488 Elo+
Party 1
Cerberus
Cerberus
NovaWizard
Cerberus
Level 61
God Stats
2W - 3L
1,622 SR
Queue Stats
49W - 61L
1,529 Elo+
Party 1
Janus
Janus
Zerkler
Janus
Level 50
God Stats
21W - 13L
1,449 SR
Queue Stats
41W - 25L
1,603 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,540 Elo+

VS

Team Averages
Level 12
1,304 SR
1,566 Elo+
Sol
Sol
Nekusasu69
Sol
Level 14
God Stats
3W - 0L
1,289 SR
Queue Stats
114W - 53L
1,579 Elo+
Solo
Neith
Neith
TonyAyala19
Neith
Level 5
God Stats
1W - 1L
1,125 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Achilles
Achilles
donotbanme
Achilles
Level 17
God Stats
11W - 9L
1,498 SR
Queue Stats
158W - 140L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 8
11,215
748
17,238
16,261
6,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
NovaWizard
Cerberus
13
5 / 5 / 11
10,498
700
7,483
18,506
12,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Zerkler
Janus
15
7 / 5 / 11
11,148
743
14,870
13,057
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 5
12,267
818
21,260
13,932
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 11 / 9
9,887
659
7,021
15,670
5,016
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
donotbanme
Achilles
16
6 / 4 / 9
11,827
788
15,863
22,293
17,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
20
Kills
16
16
Deaths
20
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
W
9
5
5
2.3
L
Cerberus
NovaWizard
Cerberus
5
5
11
2.1
W
1
11
9
0.5
L
Janus
Zerkler
Janus
7
5
11
2.5
W
Achilles
donotbanme
Achilles
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
44,144
47,824
Taken
51,895
22,913
Mitigated
28,083
10,053
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,238
7,354
0
1,562
16,261
6,005
469
6,587
9,674
0
37,342
W
21,260
5,094
0
4,837
13,932
5,611
1,601
4,898
9,034
68,496
6,044
L
Cerberus
NovaWizard
Cerberus
7,483
640
310
5,592
18,506
12,191
0
8,595
9,911
12,852
0
W
7,021
2,858
80
2,847
15,670
5,016
990
7,967
7,703
0
31,219
L
Janus
Zerkler
Janus
14,870
728
280
2,309
13,057
4,717
0
5,510
7,547
55,316
0
W
Achilles
donotbanme
Achilles
15,863
4,313
0
4,492
22,293
17,456
418
9,660
12,633
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
33,981
161
Minions Killed
174
4
Camps Cleared
8
867,447
Distance Traveled
794,120
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,215
748
52
3
2
275,833
2
W
Sol
12,267
818
89
6
5
267,051
2
L
Cerberus
10,498
700
20
1
0
291,448
2
W
Neith
9,887
659
68
5
0
210,410
1
L
Janus
11,148
743
89
6
2
300,166
6
W
Achilles
11,827
788
17
1
3
316,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role