Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
KatChzr
Anhur
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 197L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
Vayyk
Cabrakan
Level 25
God Stats
0W - 4L
1,338 SR
Queue Stats
244W - 287L
1,422 Elo+
Party 1
Janus
Janus
grootdingus2159
Janus
Level 18
God Stats
8W - 7L
1,853 SR
Queue Stats
80W - 69L
1,535 Elo+
Solo
Rama
Rama
xDBxGeb
Rama
Level 20
God Stats
0W - 5L
1,179 SR
Queue Stats
58W - 58L
1,553 Elo+
Solo
Team Averages
Level 33
1,474 SR
1,503 Elo+

VS

Team Averages
Level 25
1,384 SR
1,529 Elo+
Gilgamesh
Gilgamesh
BarryMcKalkner
Gilgamesh
Level 29
God Stats
4W - 2L
1,503 SR
Queue Stats
43W - 19L
1,690 Elo+
Party 2
Thor
Thor
Your_A_P_U_S_S_E
Thor
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
230W - 198L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
cincere
Cthulhu
Level 26
God Stats
2W - 0L
1,349 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
darkflamedghost
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,376 SR
Queue Stats
26W - 28L
1,453 Elo+
Party 3
Neith
Neith
jkb344
Neith
Level 21
God Stats
9W - 4L
1,190 SR
Queue Stats
57W - 60L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 6 / 1
13,541
564
13,325
19,637
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
KatChzr
Anhur
17
5 / 13 / 2
11,095
462
6,293
18,159
6,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Vayyk
Cabrakan
14
0 / 7 / 6
9,593
400
5,301
23,779
37,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 6 / 3
12,974
541
14,949
17,768
5,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
xDBxGeb
Rama
15
0 / 8 / 1
9,904
413
7,858
14,152
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarryMcKalkner
Gilgamesh
20
11 / 1 / 6
13,255
552
20,302
26,195
27,193
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 1 / 6
14,057
586
17,291
16,719
10,146
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
cincere
Cthulhu
6
0 / 3 / 1
6,680
278
1,635
4,841
2,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
darkflamedghost
Morgan Le Fay
16
0 / 8 / 5
9,992
416
7,207
15,408
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jkb344
Neith
20
14 / 6 / 2
14,452
602
25,844
17,969
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
19
Kills
40
40
Deaths
19
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
6
1
1.58
W
Gilgamesh
BarryMcKalkner
Gilgamesh
11
1
6
14
L
Anhur
KatChzr
Anhur
5
13
2
0.46
L
Cabrakan
Vayyk
Cabrakan
0
7
6
0.43
W
15
1
6
18
W
Cthulhu
cincere
Cthulhu
0
3
1
0.17
W
Morgan Le Fay
darkflamedghost
Morgan Le Fay
0
8
5
0.31
L
5
6
3
1.08
W
Neith
jkb344
Neith
14
6
2
2.5
L
Rama
xDBxGeb
Rama
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,726
Damage
72,279
93,495
Taken
81,132
62,090
Mitigated
54,434
15,175
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,325
5,848
0
1,534
19,637
7,376
198
3,082
16,064
0
89,180
W
Gilgamesh
BarryMcKalkner
Gilgamesh
20,302
3,333
0
5,665
26,195
27,193
450
2,608
23,587
25,343
82,221
L
Anhur
KatChzr
Anhur
6,293
3,165
0
1,585
18,159
6,726
1,345
602
17,457
0
47,377
L
Cabrakan
Vayyk
Cabrakan
5,301
933
0
2,217
23,779
37,054
545
1,097
22,533
21,313
0
W
17,291
2,668
0
3,079
16,719
10,146
400
2,768
13,951
0
121,365
W
Cthulhu
cincere
Cthulhu
1,635
548
0
443
4,841
2,669
0
1,675
3,166
9,998
0
W
Morgan Le Fay
darkflamedghost
Morgan Le Fay
7,207
581
0
1,652
15,408
6,491
692
9,314
6,094
63,744
0
L
14,949
482
366
6,516
17,768
5,838
0
6,303
11,299
92,201
0
W
Neith
jkb344
Neith
25,844
14,563
0
3,576
17,969
7,935
1,242
3,885
14,084
0
128,383
L
Rama
xDBxGeb
Rama
7,858
4,958
0
2,957
14,152
5,096
24
993
12,211
0
58,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
58,436
508
Minions Killed
666
0
Camps Cleared
0
1,933,092
Distance Traveled
1,902,520
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,541
564
137
6
0
481,740
4
W
Gilgamesh
13,255
552
171
7
0
480,293
0
L
Anhur
11,095
462
82
3
0
359,361
0
L
Cabrakan
9,593
400
31
1
0
397,308
0
W
Thor
14,057
586
175
7
0
480,550
2
W
Cthulhu
6,680
278
8
0
0
229,752
0
W
Morgan Le Fay
9,992
416
103
4
0
370,332
0
L
Janus
12,974
541
143
6
0
377,898
4
W
Neith
14,452
602
209
9
0
341,593
2
L
Rama
9,904
413
115
5
0
316,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role