Player Matchup

Xing Tian
Xing Tian
AirBilly
Xing Tian
Level 94
God Stats
11W - 9L
1,605 SR
Queue Stats
378W - 350L
1,499 Elo+
Party 2
Osiris
Osiris
Edwin98
Osiris
Level 106
God Stats
8W - 11L
1,715 SR
Queue Stats
762W - 972L
1,437 Elo+
Solo
Chiron
Chiron
Grimreaper10049
Chiron
Level 156
God Stats
5W - 5L
1,507 SR
Queue Stats
642W - 638L
1,531 Elo+
Party 2
Medusa
Medusa
RGH_x_TRYHARD
Medusa
Level 100
God Stats
13W - 24L
1,274 SR
Queue Stats
449W - 482L
1,436 Elo+
Party 2
Chaac
Chaac
ttv_mkinneberg
Chaac
Level 106
God Stats
23W - 10L
1,793 SR
Queue Stats
490W - 505L
1,477 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,476 Elo+

VS

Team Averages
Level 89
1,607 SR
1,463 Elo+
Sylvanus
Sylvanus
KillerCrocKing
Sylvanus
Level 85
God Stats
15W - 19L
1,496 SR
Queue Stats
43W - 47L
1,454 Elo+
Party 1
Fenrir
Fenrir
NFontesJr
Fenrir
Level 88
God Stats
2W - 4L
1,685 SR
Queue Stats
197W - 182L
1,445 Elo+
Party 3
Erlang Shen
Erlang Shen
OrauKuschler
Erlang Shen
Level 64
God Stats
8W - 3L
1,888 SR
Queue Stats
306W - 310L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
rapni
Baron Samedi
Level 119
God Stats
10W - 9L
1,639 SR
Queue Stats
161W - 159L
1,481 Elo+
Party 3
Charybdis
Charybdis
xTheGoldenRingX
Charybdis
Level 88
God Stats
0W - 3L
1,328 SR
Queue Stats
125W - 120L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AirBilly
Xing Tian
8
1 / 3 / 2
4,903
490
2,103
7,690
3,488
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Edwin98
Osiris
11
3 / 0 / 1
6,400
640
3,617
6,879
3,585
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 4
7,266
727
5,913
5,196
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 0 / 2
6,094
609
6,101
4,344
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 1 / 2
6,993
699
5,250
7,836
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 3 / 0
5,366
537
2,290
6,905
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
NFontesJr
Fenrir
10
0 / 3 / 2
5,619
562
2,453
7,292
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
OrauKuschler
Erlang Shen
9
0 / 4 / 0
5,377
538
5,163
6,429
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
rapni
Baron Samedi
9
2 / 4 / 0
5,501
550
4,871
6,268
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
xTheGoldenRingX
Charybdis
7
0 / 5 / 1
4,558
456
2,782
6,606
1,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
4
4
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AirBilly
Xing Tian
1
3
2
0.67
W
Osiris
Edwin98
Osiris
3
0
1
3.5
W
4
0
4
6
L
Sylvanus
2
3
0
0.67
L
Fenrir
NFontesJr
Fenrir
0
3
2
0.33
L
Erlang Shen
OrauKuschler
Erlang Shen
0
4
0
0
W
4
0
2
5
L
Baron Samedi
rapni
Baron Samedi
2
4
0
0.5
W
7
1
2
8
L
Charybdis
xTheGoldenRingX
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
17,559
31,945
Taken
33,500
14,212
Mitigated
12,697
10,243
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AirBilly
Xing Tian
2,103
262
0
1,225
7,690
3,488
0
1,866
5,730
11,233
0
W
Osiris
Edwin98
Osiris
3,617
1,087
0
1,750
6,879
3,585
860
0
6,879
0
27,040
W
5,913
3,701
543
3,439
5,196
1,517
656
2,398
2,558
0
40,962
L
Sylvanus
2,290
832
314
1,323
6,905
3,178
0
1,108
5,797
11,091
2,830
L
Fenrir
NFontesJr
Fenrir
2,453
394
0
2,408
7,292
2,472
0
516
6,776
0
28,224
L
Erlang Shen
OrauKuschler
Erlang Shen
5,163
2,099
0
1,200
6,429
2,988
0
0
6,429
0
24,737
W
6,101
2,076
0
80
4,344
1,125
1,046
268
4,076
0
34,067
L
Baron Samedi
rapni
Baron Samedi
4,871
234
0
1,370
6,268
2,382
0
48
6,220
28,681
0
W
5,250
1,217
0
3,206
7,836
4,497
0
1,858
5,835
0
36,447
L
Charybdis
xTheGoldenRingX
Charybdis
2,782
1,455
0
1,230
6,606
1,677
28
431
6,175
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
26,421
300
Minions Killed
223
0
Camps Cleared
0
1,005,813
Distance Traveled
913,675
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,903
490
23
2
0
193,820
1
W
Osiris
6,400
640
60
6
0
160,218
0
W
Chiron
7,266
727
88
9
0
209,070
1
L
Sylvanus
5,366
537
24
2
0
162,236
2
L
Fenrir
5,619
562
63
6
0
201,020
0
L
Erlang Shen
5,377
538
52
5
0
196,546
3
W
Medusa
6,094
609
60
6
0
214,632
4
L
Baron Samedi
5,501
550
53
5
0
181,144
2
W
Chaac
6,993
699
69
7
0
228,073
3
L
Charybdis
4,558
456
31
3
0
172,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role