Player Matchup

Anubis
Anubis
GORGorGORGorGor
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,117 Elo+
Party 1
Amaterasu
Amaterasu
MagickViiper06
Amaterasu
Level 8
God Stats
2W - 1L
1,451 SR
Queue Stats
5W - 8L
1,354 Elo+
Party 3
Odin
Odin
Nickcher
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,117 Elo+
Party 1
Ra
Ra
SilverEye61
Ra
Level 9
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kolo_gamer06
Morgan Le Fay
Level 8
God Stats
1W - 2L
1,226 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 3
Team Averages
Level 7
1,384 SR
1,225 Elo+

VS

Team Averages
Level 21
1,641 SR
1,460 Elo+
Jormungandr
Jormungandr
Etherin666
Jormungandr
Level 17
God Stats
4W - 5L
1,520 SR
Queue Stats
18W - 13L
1,577 Elo+
Party 4
Thor
Thor
Frostthree
Thor
Level 17
God Stats
1W - 0L
1,646 SR
Queue Stats
16W - 10L
1,591 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Luna7ik
Morgan Le Fay
Level 24
God Stats
67W - 62L
1,448 SR
Queue Stats
182W - 163L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Whiitetesla
Amaterasu
Level 17
God Stats
3W - 0L
1,785 SR
Queue Stats
8W - 9L
1,364 Elo+
Party 2
Chang'e
Chang'e
jokaDK
Chang'e
Level 31
God Stats
2W - 0L
1,805 SR
Queue Stats
7W - 9L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 1
8,867
887
7,786
19,478
8,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
MagickViiper06
Amaterasu
15
0 / 2 / 1
8,588
859
3,125
13,982
8,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
15
0 / 8 / 2
8,685
869
5,744
17,722
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 4 / 0
9,392
939
10,024
8,287
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
kolo_gamer06
Morgan Le Fay
14
1 / 8 / 0
8,668
867
9,165
10,622
3,737
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

33

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Etherin666
Jormungandr
18
4 / 0 / 27
10,506
1,051
9,724
10,059
11,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
14 / 0 / 19
11,545
1,155
19,898
7,563
3,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Luna7ik
Morgan Le Fay
18
7 / 0 / 23
10,949
1,095
16,742
4,188
1,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Whiitetesla
Amaterasu
18
5 / 1 / 21
10,990
1,099
8,524
9,959
5,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
jokaDK
Chang'e
17
7 / 1 / 16
10,728
1,073
10,637
9,328
3,465
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
143
2
Kills
37
37
Deaths
2
4
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Etherin666
Jormungandr
4
0
27
17.5
W
14
0
19
23.5
L
0
15
1
0.03
W
Morgan Le Fay
Luna7ik
Morgan Le Fay
7
0
23
18.5
L
Amaterasu
MagickViiper06
Amaterasu
0
2
1
0.25
L
Odin
0
8
2
0.13
L
1
4
0
0.25
W
Amaterasu
Whiitetesla
Amaterasu
5
1
21
15.5
W
Chang'e
jokaDK
Chang'e
7
1
16
15
L
Morgan Le Fay
kolo_gamer06
Morgan Le Fay
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
65,525
70,091
Taken
41,097
33,055
Mitigated
25,617
5,149
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Etherin666
Jormungandr
9,724
2,493
0
0
10,059
11,545
0
6,816
2,866
20,675
0
W
19,898
5,844
0
0
7,563
3,522
0
4,445
2,878
0
26,088
L
7,786
1,279
0
1,960
19,478
8,570
0
10,492
8,986
18,526
0
W
Morgan Le Fay
Luna7ik
Morgan Le Fay
16,742
2,714
116
653
4,188
1,587
0
1,816
2,219
33,625
0
L
Amaterasu
MagickViiper06
Amaterasu
3,125
1,259
0
1,291
13,982
8,799
0
6,748
7,234
1,084
11,271
L
Odin
5,744
892
0
256
17,722
8,344
0
13,290
4,432
0
8,013
L
10,024
379
687
860
8,287
3,605
0
2,445
5,842
36,203
0
W
Amaterasu
Whiitetesla
Amaterasu
8,524
3,327
0
1,561
9,959
5,498
0
6,706
2,943
6,885
15,428
W
Chang'e
jokaDK
Chang'e
10,637
1,490
4,880
4,160
9,328
3,465
0
6,482
2,440
37,308
0
L
Morgan Le Fay
kolo_gamer06
Morgan Le Fay
9,165
1,852
0
95
10,622
3,737
0
6,241
4,381
20,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
54,718
130
Minions Killed
195
4
Camps Cleared
6
747,705
Distance Traveled
983,201
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,506
1,051
26
3
0
196,246
0
W
Thor
11,545
1,155
21
2
0
215,309
0
L
Anubis
8,867
887
27
3
0
150,755
0
W
Morgan Le Fay
10,949
1,095
40
4
0
191,086
1
L
Amaterasu
8,588
859
19
2
1
184,280
1
L
Odin
8,685
869
1
0
1
116,652
2
L
Ra
9,392
939
57
6
2
164,680
0
W
Amaterasu
10,990
1,099
39
4
5
193,383
1
W
Chang'e
10,728
1,073
69
7
1
187,177
3
L
Morgan Le Fay
8,668
867
26
3
0
131,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role