Player Matchup

Olorun
Olorun
Fluffy9239
Olorun
Level 28
God Stats
0W - 3L
1,337 SR
Queue Stats
77W - 84L
1,380 Elo+
Party 2
Horus
Horus
Tranovak
Horus
Level 64
God Stats
10W - 12L
1,520 SR
Queue Stats
355W - 459L
1,445 Elo+
Solo
Danzaburou
Danzaburou
bebelamaquina
Danzaburou
Level 16
God Stats
21W - 18L
1,538 SR
Queue Stats
40W - 49L
1,398 Elo+
Party 2
Team Averages
Level 36
1,465 SR
1,408 Elo+

VS

Team Averages
Level 53
1,557 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DrQuangNoPHD
Amaterasu
Level 16
God Stats
4W - 5L
1,641 SR
Queue Stats
5W - 13L
1,149 Elo+
Party 1
Vulcan
Vulcan
HercOneTrick
Vulcan
Level 78
God Stats
19W - 22L
1,531 SR
Queue Stats
347W - 284L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fluffy9239
Olorun
14
6 / 11 / 3
11,921
627
14,489
22,584
8,744
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Tranovak
Horus
15
3 / 7 / 6
12,460
656
8,515
35,186
36,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
bebelamaquina
Danzaburou
14
2 / 11 / 6
11,403
600
13,389
23,184
8,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 5 / 20
13,145
692
23,024
13,743
11,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
DrQuangNoPHD
Amaterasu
14
2 / 4 / 16
11,927
628
10,065
19,387
12,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
20
23 / 2 / 4
15,622
822
39,974
13,998
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
29
29
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
5
20
2.8
W
Amaterasu
DrQuangNoPHD
Amaterasu
2
4
16
2.5
L
Olorun
Fluffy9239
Olorun
6
11
3
0.68
W
Vulcan
23
2
4
12.5
L
Horus
Tranovak
Horus
3
7
6
0.86
L
Danzaburou
bebelamaquina
Danzaburou
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,393
Damage
73,063
80,954
Taken
47,128
54,288
Mitigated
31,330
26,961
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
23,024
4,556
0
1,613
13,743
11,991
1,518
4,346
9,397
0
54,927
W
Amaterasu
DrQuangNoPHD
Amaterasu
10,065
3,834
0
3,588
19,387
12,674
554
8,106
11,281
0
19,829
L
Olorun
Fluffy9239
Olorun
14,489
8,931
776
3,294
22,584
8,744
0
11,068
11,202
32,509
0
W
Vulcan
39,974
8,476
0
6,121
13,998
6,665
779
2,527
11,471
92,069
0
L
Horus
Tranovak
Horus
8,515
4,275
5,189
15,322
35,186
36,590
0
14,444
20,299
0
21,095
L
Danzaburou
bebelamaquina
Danzaburou
13,389
7,374
0
2,380
23,184
8,954
0
13,888
8,759
0
55,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
40,694
165
Minions Killed
212
6
Camps Cleared
6
900,301
Distance Traveled
1,093,340
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,145
692
65
3
3
350,607
1
W
Amaterasu
11,927
628
31
2
0
359,162
1
L
Olorun
11,921
627
41
2
2
260,922
0
W
Vulcan
15,622
822
116
6
3
383,571
0
L
Horus
12,460
656
27
1
1
363,732
3
L
Danzaburou
11,403
600
97
5
3
275,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role