Player Matchup

Merlin
Merlin
Poor Ai
Merlin
Level 154
God Stats
2W - 5L
1,383 SR
Queue Stats
717W - 462L
1,655 Elo+
Party 1
Fenrir
Fenrir
Soggiest
Fenrir
Level 115
God Stats
18W - 19L
1,594 SR
Queue Stats
619W - 460L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
lI DooM Il
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,591 Elo+
Solo
Team Averages
Level 137
1,492 SR
1,638 Elo+

VS

Team Averages
Level 147
1,597 SR
1,613 Elo+
Ra
Ra
BalefulAnemoia
Ra
Level 160
God Stats
26W - 18L
1,657 SR
Queue Stats
490W - 357L
1,668 Elo+
Party 2
Danzaburou
Danzaburou
Dragon_Okami930
Danzaburou
Level 145
God Stats
5W - 5L
1,583 SR
Queue Stats
214W - 186L
1,646 Elo+
Party 2
Geb
Geb
NudeBison
Geb
Level 136
God Stats
18W - 23L
1,552 SR
Queue Stats
119W - 138L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Poor Ai
Merlin
13
3 / 5 / 7
9,708
647
12,978
9,479
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Soggiest
Fenrir
14
8 / 6 / 3
11,338
756
14,853
19,244
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
lI DooM Il
Sylvanus
12
0 / 3 / 7
8,499
567
5,698
13,261
13,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
10,906
727
10,342
11,724
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dragon_Okami930
Danzaburou
14
5 / 3 / 6
10,983
732
15,090
13,904
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 9
10,510
701
7,941
14,559
14,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
14
14
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Danzaburou
Dragon_Okami930
Danzaburou
5
3
6
2.67
W
3
4
9
1.88
L
Merlin
Poor Ai
Merlin
3
5
7
1.3
L
Fenrir
Soggiest
Fenrir
8
6
3
1.58
L
Sylvanus
lI DooM Il
Sylvanus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
33,373
41,984
Taken
40,187
37,443
Mitigated
24,478
8,905
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,342
1,120
3,031
5,033
11,724
4,394
598
6,726
4,998
34,399
0
W
Danzaburou
Dragon_Okami930
Danzaburou
15,090
9,430
0
3,924
13,904
5,146
1,529
5,261
8,643
0
45,864
W
7,941
1,195
0
1,365
14,559
14,938
174
6,763
7,796
21,225
0
L
Merlin
Poor Ai
Merlin
12,978
272
0
1,302
9,479
3,859
0
5,199
4,146
50,454
0
L
Fenrir
Soggiest
Fenrir
14,853
4,226
0
2,193
19,244
19,864
198
8,227
10,671
0
30,064
L
Sylvanus
lI DooM Il
Sylvanus
5,698
1,040
2,278
3,132
13,261
13,720
0
4,801
8,272
14,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
32,399
139
Minions Killed
176
7
Camps Cleared
5
759,325
Distance Traveled
775,372
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,906
727
72
5
0
252,564
3
W
Danzaburou
10,983
732
78
5
5
253,494
1
W
Geb
10,510
701
26
2
0
269,314
2
L
Merlin
9,708
647
80
5
4
236,965
1
L
Fenrir
11,338
756
34
2
3
277,579
2
L
Sylvanus
8,499
567
25
2
0
244,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role