Player Matchup

Geb
Geb
C9_Thresh
Geb
Level 64
God Stats
9W - 6L
1,572 SR
Queue Stats
283W - 296L
1,522 Elo+
Solo
Skadi
Skadi
Gallup_Gaming
Skadi
Level 48
God Stats
5W - 6L
1,465 SR
Queue Stats
120W - 196L
1,271 Elo+
Solo
Nike
Nike
KCAssassin
Nike
Level 85
God Stats
4W - 6L
1,376 SR
Queue Stats
77W - 105L
1,311 Elo+
Solo
Raijin
Raijin
SCUBBASTEVEDAMNU
Raijin
Level 58
God Stats
3W - 5L
1,534 SR
Queue Stats
266W - 313L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
lilwayneshootyou
Ao Kuang
Level 127
God Stats
13W - 7L
1,500 SR
Queue Stats
362W - 352L
1,532 Elo+
Solo
Team Averages
Level 76
1,490 SR
1,390 Elo+

VS

Team Averages
Level 93
1,422 SR
1,367 Elo+
Sylvanus
Sylvanus
Destructot-
Sylvanus
Level 113
God Stats
4W - 6L
1,323 SR
Queue Stats
49W - 64L
1,303 Elo+
Solo
Camazotz
Camazotz
DrMomboX
Camazotz
Level 157
God Stats
9W - 10L
1,491 SR
Queue Stats
764W - 749L
1,393 Elo+
Solo
Charybdis
Charybdis
jeremyp180
Charybdis
Level 89
God Stats
21W - 19L
1,389 SR
Queue Stats
422W - 476L
1,359 Elo+
Solo
Tiamat
Tiamat
pixel453
Tiamat
Level 62
God Stats
21W - 12L
1,640 SR
Queue Stats
434W - 457L
1,489 Elo+
Solo
Guan Yu
Guan Yu
yayoberserk09
Guan Yu
Level 45
God Stats
2W - 1L
1,265 SR
Queue Stats
199W - 230L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
10,403
433
12,661
28,617
16,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 9 / 6
9,752
406
14,295
19,733
6,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 9 / 5
11,494
479
19,238
21,413
10,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 3
9,821
409
14,595
18,882
5,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 2
12,230
510
15,070
24,167
9,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Destructot-
Sylvanus
16
2 / 3 / 13
10,260
428
13,031
27,717
20,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
DrMomboX
Camazotz
20
10 / 2 / 2
12,384
516
16,726
25,615
9,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
jeremyp180
Charybdis
20
8 / 5 / 3
13,075
545
15,090
20,023
7,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
pixel453
Tiamat
19
9 / 3 / 6
12,424
518
27,583
19,222
12,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
17
2 / 5 / 8
10,813
451
11,555
19,393
12,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
31
33
Deaths
18
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Sylvanus
Destructot-
Sylvanus
2
3
13
2.83
W
Camazotz
DrMomboX
Camazotz
10
2
2
5.5
L
0
9
6
0.33
L
4
9
5
0.72
L
1
6
3
0.42
W
Charybdis
jeremyp180
Charybdis
8
5
3
1.9
L
11
2
2
6
W
Tiamat
pixel453
Tiamat
9
3
6
4
W
Guan Yu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,859
Damage
83,985
112,812
Taken
111,970
47,697
Mitigated
61,942
31,111
Healing
51,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,661
3,263
2,404
7,473
28,617
16,239
0
9,553
18,792
39,725
0
W
Sylvanus
Destructot-
Sylvanus
13,031
3,376
3,877
10,583
27,717
20,552
300
13,965
13,752
36,551
0
W
Camazotz
DrMomboX
Camazotz
16,726
4,652
0
18,598
25,615
9,070
2,399
6,595
19,020
0
97,801
L
14,295
8,631
0
5,959
19,733
6,193
700
5,180
14,485
0
73,139
L
19,238
5,987
0
295
21,413
10,048
0
3,998
17,309
0
71,316
L
14,595
1,162
0
3,558
18,882
5,774
828
13,515
4,641
65,939
0
W
Charybdis
jeremyp180
Charybdis
15,090
7,532
0
7,944
20,023
7,430
1,228
3,313
16,710
0
116,552
L
15,070
4,408
0
11,422
24,167
9,443
1,440
6,857
16,971
62,119
15,749
W
Tiamat
pixel453
Tiamat
27,583
2,136
108
6,758
19,222
12,734
1,395
12,061
7,161
79,614
0
W
Guan Yu
11,555
2,263
511
3,519
19,393
12,156
941
5,362
14,031
0
51,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
58,956
496
Minions Killed
571
0
Camps Cleared
0
2,101,084
Distance Traveled
2,305,600
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,403
433
56
2
0
453,584
10
W
Sylvanus
10,260
428
44
2
0
423,030
3
W
Camazotz
12,384
516
148
6
0
513,697
14
L
Skadi
9,752
406
115
5
0
377,712
2
L
Nike
11,494
479
110
5
0
394,135
4
L
Raijin
9,821
409
121
5
0
389,019
0
W
Charybdis
13,075
545
161
7
0
418,421
10
L
Ao Kuang
12,230
510
94
4
0
486,634
0
W
Tiamat
12,424
518
125
5
0
488,395
6
W
Guan Yu
10,813
451
93
4
0
462,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role