Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CooperCookie52
Jing Wei
Level 29
God Stats
1W - 3L
1,519 SR
Queue Stats
27W - 28L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
GamerRick C1109
Baron Samedi
Level 69
God Stats
24W - 31L
1,357 SR
Queue Stats
31W - 47L
1,303 Elo+
Solo
Team Averages
Level 44
1,459 SR
1,423 Elo+

VS

Team Averages
Level 70
1,568 SR
1,387 Elo+
Hou Yi
Hou Yi
Rahazaa
Hou Yi
Level 115
God Stats
6W - 1L
1,706 SR
Queue Stats
179W - 195L
1,516 Elo+
Solo
Ah Puch
Ah Puch
guyverpro77
Ah Puch
Level 47
God Stats
3W - 2L
1,716 SR
Queue Stats
259W - 425L
1,362 Elo+
Solo
Chang'e
Chang'e
papi_no_pico
Chang'e
Level 47
God Stats
2W - 0L
1,282 SR
Queue Stats
6W - 9L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 5 / 4
9,308
716
11,059
12,018
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
13
3 / 3 / 4
8,678
668
6,570
16,654
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GamerRick C1109
Baron Samedi
8
1 / 3 / 3
7,583
583
1,332
4,238
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Rahazaa
Hou Yi
14
6 / 2 / 5
9,955
766
15,868
10,139
3,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
guyverpro77
Ah Puch
12
2 / 0 / 5
8,983
691
7,275
4,080
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chang'e
papi_no_pico
Chang'e
13
3 / 6 / 4
9,097
700
6,964
12,895
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
11
11
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
5
4
1
L
Jing Wei
3
3
4
1.67
L
Baron Samedi
GamerRick C1109
Baron Samedi
1
3
3
0.83
W
Hou Yi
Rahazaa
Hou Yi
6
2
5
4.25
W
Ah Puch
guyverpro77
Ah Puch
2
0
5
4.5
W
Chang'e
papi_no_pico
Chang'e
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,961
Damage
30,107
32,910
Taken
27,114
10,868
Mitigated
10,601
4,436
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,059
804
352
905
12,018
4,308
0
4,312
7,706
35,362
0
L
Jing Wei
6,570
4,881
0
2,452
16,654
5,009
0
8,479
8,175
0
21,742
L
Baron Samedi
GamerRick C1109
Baron Samedi
1,332
34
481
246
4,238
1,551
0
1,947
2,291
8,062
0
W
Hou Yi
Rahazaa
Hou Yi
15,868
5,741
0
2,770
10,139
3,790
2,643
4,193
5,713
0
56,550
W
Ah Puch
guyverpro77
Ah Puch
7,275
356
790
1,321
4,080
1,801
328
2,247
1,675
21,534
0
W
Chang'e
papi_no_pico
Chang'e
6,964
292
1,771
3,619
12,895
5,010
402
5,935
6,622
26,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
28,035
150
Minions Killed
157
5
Camps Cleared
6
608,672
Distance Traveled
688,809
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,308
716
84
6
0
221,152
0
L
Jing Wei
8,678
668
49
4
4
277,205
2
L
Baron Samedi
7,583
583
17
1
1
110,315
1
W
Hou Yi
9,955
766
71
5
3
213,349
5
W
Ah Puch
8,983
691
50
4
0
234,843
1
W
Chang'e
9,097
700
36
3
3
240,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role