Player Matchup

Hou Yi
Hou Yi
FrankTheTank075
Hou Yi
Level 119
God Stats
5W - 2L
1,542 SR
Queue Stats
143W - 103L
1,563 Elo+
Party 1
Ymir
Ymir
Torqaycandy00
Ymir
Level 127
God Stats
3W - 8L
1,233 SR
Queue Stats
271W - 274L
1,525 Elo+
Party 1
Ra
Ra
jryanmazter7000
Ra
Level 83
God Stats
12W - 8L
1,462 SR
Queue Stats
225W - 212L
1,636 Elo+
Party 1
Team Averages
Level 110
1,412 SR
1,575 Elo+

VS

Team Averages
Level 51
1,371 SR
1,373 Elo+
Bakasura
Bakasura
HailHarambe420
Bakasura
Level 71
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 13L
1,473 Elo+
Party 2
Bacchus
Bacchus
OppleDah
Bacchus
Level 54
God Stats
1W - 7L
1,208 SR
Queue Stats
37W - 69L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
Rawrious
Zhong Kui
Level 28
God Stats
2W - 6L
1,647 SR
Queue Stats
4W - 9L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 7
9,619
874
14,245
12,295
4,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 11
8,590
781
9,330
11,871
10,342
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 1 / 11
8,723
793
7,452
5,010
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 7 / 3
7,351
668
5,764
9,869
3,819
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
OppleDah
Bacchus
9
0 / 4 / 4
7,112
647
4,369
13,240
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Rawrious
Zhong Kui
11
3 / 6 / 1
7,642
695
11,441
14,115
8,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
5
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Bakasura
2
7
3
0.5
L
Bacchus
OppleDah
Bacchus
0
4
4
0.5
L
Zhong Kui
Rawrious
Zhong Kui
3
6
1
0.58
W
4
1
11
9.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
21,574
29,176
Taken
37,224
17,135
Mitigated
26,548
11,324
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,245
9,322
0
5,136
12,295
4,691
1,145
6,815
5,460
0
34,406
L
Bakasura
5,764
2,348
0
1,143
9,869
3,819
0
5,011
4,858
0
20,734
L
Bacchus
OppleDah
Bacchus
4,369
315
450
2,508
13,240
14,190
0
5,161
8,079
10,681
0
L
Zhong Kui
Rawrious
Zhong Kui
11,441
3,160
74
3,507
14,115
8,539
42
7,393
6,722
32,777
0
W
9,330
2,494
0
560
11,871
10,342
0
7,536
4,325
24,026
0
W
7,452
520
2,625
3,003
5,010
2,102
752
1,909
3,073
32,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
22,105
152
Minions Killed
103
6
Camps Cleared
5
550,938
Distance Traveled
560,853
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,619
874
42
4
2
165,983
1
L
Bakasura
7,351
668
48
4
3
220,081
4
L
Bacchus
7,112
647
9
1
0
193,904
0
L
Zhong Kui
7,642
695
46
4
2
146,868
2
W
Ymir
8,590
781
40
4
2
167,676
1
W
Ra
8,723
793
70
6
2
217,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role