Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Disaccharide
Kumbhakarna
Level 143
God Stats
3W - 4L
1,650 SR
Queue Stats
248W - 251L
1,570 Elo+
Solo
Fenrir
Fenrir
Frostbite0wl
Fenrir
Level 146
God Stats
0W - 2L
1,643 SR
Queue Stats
72W - 48L
1,603 Elo+
Party 1
Agni
Agni
HelPanda
Agni
Level 89
God Stats
5W - 2L
1,811 SR
Queue Stats
625W - 594L
1,496 Elo+
Solo
Team Averages
Level 124
1,621 SR
1,534 Elo+

VS

Team Averages
Level 123
1,583 SR
1,560 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DingBinger
Tsukuyomi
Level 134
God Stats
9W - 3L
1,572 SR
Queue Stats
526W - 503L
1,550 Elo+
Solo
Artio
Artio
Magmortivire
Artio
Level 129
God Stats
5W - 2L
1,427 SR
Queue Stats
246W - 265L
1,565 Elo+
Solo
Eset
Eset
Nëne
Eset
Level 155
God Stats
14W - 4L
1,819 SR
Queue Stats
501W - 460L
1,606 Elo+
Party 2
Heimdallr
Heimdallr
SIR KULL7752
Heimdallr
Level 102
God Stats
2W - 2L
1,597 SR
Queue Stats
92W - 94L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 6 / 5
10,708
973
15,620
12,447
5,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
 
Jing Wei
18
4 / 3 / 12
10,483
953
15,446
10,811
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Disaccharide
Kumbhakarna
18
1 / 4 / 14
10,108
919
6,725
17,582
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
3 / 6 / 9
9,787
890
9,020
17,431
12,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
3 / 7 / 14
9,684
880
13,760
9,805
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 5 / 10
9,291
845
7,114
17,933
8,843
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DingBinger
Tsukuyomi
16
5 / 5 / 17
9,879
898
21,127
15,432
7,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 4 / 13
9,147
832
8,467
19,798
23,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
Nëne
Eset
17
7 / 3 / 12
10,244
931
14,818
11,607
5,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SIR KULL7752
Heimdallr
17
3 / 2 / 21
10,163
924
9,907
12,173
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
99
19
Kills
26
26
Deaths
19
54
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
6
5
1.75
L
Jing Wei
 
Jing Wei
4
3
12
3.33
W
Ao Kuang
 
Ao Kuang
6
5
10
2.2
W
Tsukuyomi
DingBinger
Tsukuyomi
5
5
17
2.7
L
Kumbhakarna
Disaccharide
Kumbhakarna
1
4
14
2
L
Fenrir
3
6
9
1.25
L
Agni
3
7
14
1.43
W
5
4
13
2.88
W
Eset
Nëne
Eset
7
3
12
4.33
W
Heimdallr
SIR KULL7752
Heimdallr
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,571
Damage
61,433
68,076
Taken
76,943
43,254
Mitigated
52,708
20,967
Healing
27,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,620
6,407
1,535
2,155
12,447
5,103
1,668
6,572
5,779
0
31,506
L
Jing Wei
 
Jing Wei
15,446
7,981
520
2,524
10,811
4,738
2,376
4,496
6,261
0
35,655
W
Ao Kuang
 
Ao Kuang
7,114
1,494
742
4,077
17,933
8,843
914
4,575
13,358
15,389
0
W
Tsukuyomi
DingBinger
Tsukuyomi
21,127
5,914
9
2,468
15,432
7,215
1,748
3,531
11,786
0
31,627
L
Kumbhakarna
Disaccharide
Kumbhakarna
6,725
745
2,277
5,070
17,582
17,667
472
7,907
9,505
12,103
0
L
Fenrir
9,020
3,009
487
3,665
17,431
12,297
192
7,072
10,273
0
14,572
L
Agni
13,760
1,199
1,779
955
9,805
3,449
1,124
3,848
5,857
22,502
0
W
8,467
380
5,265
5,893
19,798
23,350
148
6,453
13,345
13,479
0
W
Eset
Nëne
Eset
14,818
1,000
3,215
2,858
11,607
5,588
821
2,008
9,599
29,026
0
W
Heimdallr
SIR KULL7752
Heimdallr
9,907
2,474
1,170
1,859
12,173
7,712
1,818
3,918
8,255
0
28,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
48,724
126
Minions Killed
113
0
Camps Cleared
0
1,073,188
Distance Traveled
992,165
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,708
973
40
4
0
231,848
1
L
Jing Wei
10,483
953
57
5
0
258,317
4
W
Ao Kuang
9,291
845
15
1
0
185,169
0
W
Tsukuyomi
9,879
898
12
1
0
211,567
0
L
Kumbhakarna
10,108
919
5
0
0
204,789
1
L
Fenrir
9,787
890
11
1
0
205,822
0
L
Agni
9,684
880
13
1
0
172,412
2
W
Artio
9,147
832
10
1
0
201,820
0
W
Eset
10,244
931
36
3
0
207,401
0
W
Heimdallr
10,163
924
40
4
0
186,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role