Player Matchup

Bellona
Bellona
Breyan
Bellona
Level 120
God Stats
3W - 0L
1,664 SR
Queue Stats
60W - 49L
1,569 Elo+
Solo
Fenrir
Fenrir
H1tmarker___
Fenrir
Level 128
God Stats
9W - 3L
1,650 SR
Queue Stats
60W - 64L
1,572 Elo+
Solo
Anubis
Anubis
Karmas Chaos
Anubis
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
6W - 13L
1,677 Elo+
Solo
Ganesha
Ganesha
THE BATMAN 1940
Ganesha
Level 40
God Stats
12W - 6L
1,756 SR
Queue Stats
24W - 23L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
TrueXLord
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 123L
1,618 Elo+
Party 1
Team Averages
Level 108
1,653 SR
1,585 Elo+

VS

Team Averages
Level 126
1,541 SR
1,534 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DistantCrayon21
Hachiman
Level 153
God Stats
3W - 2L
1,624 SR
Queue Stats
42W - 43L
1,525 Elo+
Solo
Agni
Agni
ELSWAGER911
Agni
Level 126
God Stats
28W - 29L
1,579 SR
Queue Stats
485W - 438L
1,514 Elo+
Solo
Artio
Artio
FirstShadowz
Artio
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Breyan
Bellona
15
6 / 3 / 8
10,721
825
14,355
17,326
18,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
17
10 / 2 / 2
11,811
909
11,073
11,290
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
16
2 / 1 / 6
9,388
722
11,116
10,686
5,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 16
10,454
804
6,841
12,019
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
TrueXLord
Nu Wa
17
3 / 3 / 7
10,153
781
15,440
8,485
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 4 / 2
9,863
759
9,030
24,716
21,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
 
Ravana
14
1 / 4 / 7
8,224
633
9,023
15,350
7,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
16
3 / 4 / 6
9,931
764
17,294
14,194
4,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 6 / 5
9,631
741
12,828
12,588
4,346
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 0
6,320
486
979
5,141
2,302
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
21
Kills
11
11
Deaths
21
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
4
2
1.25
L
Ravana
 
Ravana
1
4
7
1.13
W
Bellona
Breyan
Bellona
6
3
8
3.33
L
Hachiman
3
4
6
1.5
L
3
6
5
0.92
L
0
3
0
0
W
Fenrir
10
2
2
5.5
W
Anubis
2
1
6
5
W
0
2
16
4
W
Nu Wa
TrueXLord
Nu Wa
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,825
Damage
49,154
59,806
Taken
71,989
46,122
Mitigated
39,323
13,213
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,030
2,140
1,483
10,896
24,716
21,095
0
11,966
12,326
0
43,731
L
Ravana
 
Ravana
9,023
2,601
0
448
15,350
7,062
0
5,472
9,623
0
19,918
W
Bellona
Breyan
Bellona
14,355
7,227
1,270
1,932
17,326
18,002
1,217
2,118
14,732
666
29,630
L
Hachiman
17,294
10,483
0
6,669
14,194
4,518
0
8,113
5,836
0
48,690
L
12,828
637
0
1,518
12,588
4,346
0
4,510
7,832
46,255
0
L
979
326
128
389
5,141
2,302
0
2,688
2,271
1,510
0
W
Fenrir
11,073
2,441
0
1,449
11,290
5,362
0
2,444
8,654
0
27,690
W
Anubis
11,116
1,099
720
5,180
10,686
5,672
1,012
2,809
7,491
35,719
0
W
6,841
166
0
1,621
12,019
14,026
33
2,782
8,728
23,713
0
W
Nu Wa
TrueXLord
Nu Wa
15,440
3,631
192
849
8,485
3,060
1,248
3,522
4,731
44,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
43,969
284
Minions Killed
276
10
Camps Cleared
7
1,166,748
Distance Traveled
970,100
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,863
759
77
6
6
257,330
0
L
Ravana
8,224
633
29
2
0
228,889
2
W
Bellona
10,721
825
52
4
2
234,326
0
L
Hachiman
9,931
764
76
6
0
207,549
1
L
Agni
9,631
741
93
7
1
224,304
0
L
Artio
6,320
486
1
0
0
52,028
1
W
Fenrir
11,811
909
59
5
3
235,880
4
W
Anubis
9,388
722
86
7
0
220,427
2
W
Ganesha
10,454
804
1
0
0
254,704
0
W
Nu Wa
10,153
781
86
7
5
221,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role