Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cubuh
Tsukuyomi
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 34L
1,418 Elo+
Party 2
Zeus
Zeus
InfernalBigSack
Zeus
Level 27
God Stats
5W - 5L
1,476 SR
Queue Stats
220W - 158L
1,607 Elo+
Party 4
Achilles
Achilles
ItzSlowseph
Achilles
Level 7
God Stats
5W - 4L
1,583 SR
Queue Stats
30W - 25L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
SycoeJoe
Heimdallr
Level 20
God Stats
14W - 10L
1,474 SR
Queue Stats
115W - 98L
1,549 Elo+
Party 4
Team Averages
Level 18
1,507 SR
1,500 Elo+

VS

Team Averages
Level 25
1,557 SR
1,461 Elo+
Chiron
Chiron
Pixelers
Chiron
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 18L
1,350 Elo+
Party 1
Tiamat
Tiamat
TheLengend629
Tiamat
Level 28
God Stats
30W - 24L
1,538 SR
Queue Stats
107W - 96L
1,408 Elo+
Solo
King Arthur
King Arthur
firstfather
King Arthur
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 20L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
reactedwhistle7
Cthulhu
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
109W - 123L
1,422 Elo+
Party 1
Bakasura
Bakasura
teshro
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
4,020
574
971
4,206
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Cubuh
Tsukuyomi
2
0 / 1 / 0
3,083
440
191
1,035
222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,734
676
2,066
2,821
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
ItzSlowseph
Achilles
6
0 / 2 / 0
3,685
526
1,426
3,226
1,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SycoeJoe
Heimdallr
7
1 / 0 / 0
4,184
598
3,605
3,515
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Pixelers
Chiron
7
0 / 0 / 1
4,388
627
1,678
3,504
797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 1
5,056
722
502
2,333
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
firstfather
King Arthur
9
2 / 0 / 0
5,252
750
1,867
3,332
1,462
7
1 / 1 / 1
4,361
623
1,440
5,709
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
teshro
Bakasura
7
2 / 0 / 1
4,734
676
1,978
2,961
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Tsukuyomi
Cubuh
Tsukuyomi
0
1
0
0
L
0
1
0
0
L
Achilles
ItzSlowseph
Achilles
0
2
0
0
W
Chiron
Pixelers
Chiron
0
0
1
0.5
L
Heimdallr
SycoeJoe
Heimdallr
1
0
0
1
W
0
0
1
0.5
W
King Arthur
firstfather
King Arthur
2
0
0
2
W
1
1
1
1.5
W
Bakasura
teshro
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,259
Damage
7,465
14,803
Taken
17,839
4,141
Mitigated
6,477
5,017
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
971
240
0
1,708
4,206
1,137
0
126
4,052
0
18,349
L
Tsukuyomi
Cubuh
Tsukuyomi
191
110
0
250
1,035
222
0
474
561
0
1,219
L
2,066
264
0
1,221
2,821
634
0
448
2,258
28,016
0
L
Achilles
ItzSlowseph
Achilles
1,426
483
0
126
3,226
1,191
0
0
3,216
0
11,221
W
Chiron
Pixelers
Chiron
1,678
776
145
2,029
3,504
797
47
0
3,504
0
21,558
L
Heimdallr
SycoeJoe
Heimdallr
3,605
1,153
0
1,712
3,515
957
0
840
2,675
0
18,389
W
502
81
0
1,222
2,333
751
321
1,507
826
26,916
0
W
King Arthur
firstfather
King Arthur
1,867
122
0
953
3,332
1,462
382
0
3,332
0
19,469
W
1,440
371
104
1,794
5,709
2,356
0
0
5,709
9,865
0
W
Bakasura
teshro
Bakasura
1,978
1,268
0
1,352
2,961
1,111
0
559
2,402
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,706
Gold Earned
23,791
174
Minions Killed
220
0
Camps Cleared
0
573,320
Distance Traveled
776,778
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,020
574
38
5
0
144,067
2
L
Tsukuyomi
3,083
440
2
0
0
38,586
0
L
Zeus
4,734
676
74
11
0
141,774
2
L
Achilles
3,685
526
25
4
0
128,706
3
W
Chiron
4,388
627
42
6
0
133,131
2
L
Heimdallr
4,184
598
35
5
0
120,187
1
W
Tiamat
5,056
722
68
10
0
136,096
3
W
King Arthur
5,252
750
53
8
0
140,557
0
W
Cthulhu
4,361
623
17
2
0
161,993
3
W
Bakasura
4,734
676
40
6
0
205,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role