Player Matchup

Cabrakan
Cabrakan
Jayy_Bigzz
Cabrakan
Level 102
God Stats
5W - 9L
1,345 SR
Queue Stats
537W - 601L
1,378 Elo+
Party 2
Neith
Neith
OopsMadeYouInk
Neith
Level 9
God Stats
2W - 2L
1,344 SR
Queue Stats
3W - 7L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
ShakyJim
Sun Wukong
Level 17
God Stats
4W - 5L
1,349 SR
Queue Stats
34W - 50L
1,232 Elo+
Party 3
Poseidon
Poseidon
dalthorpmatthew
Poseidon
Level 15
God Stats
1W - 1L
1,773 SR
Queue Stats
11W - 25L
1,142 Elo+
Party 3
Fenrir
Fenrir
jtakka
Fenrir
Level 46
God Stats
5W - 10L
1,312 SR
Queue Stats
40W - 67L
1,211 Elo+
Party 3
Team Averages
Level 38
1,425 SR
1,255 Elo+

VS

Team Averages
Level 25
1,459 SR
1,350 Elo+
Izanami
Izanami
AndreaMorello23
Izanami
Level 20
God Stats
11W - 9L
1,418 SR
Queue Stats
60W - 85L
1,328 Elo+
Party 4
Guan Yu
Guan Yu
Duderandom
Guan Yu
Level 8
God Stats
1W - 2L
1,288 SR
Queue Stats
10W - 8L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Igmanuel10
Gilgamesh
Level 27
God Stats
14W - 13L
1,617 SR
Queue Stats
81W - 110L
1,284 Elo+
Party 4
Fafnir
Fafnir
Lit_Nazzacolos07
Fafnir
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 107L
1,299 Elo+
Party 4
Ra
Ra
amisma
Ra
Level 44
God Stats
9W - 11L
1,471 SR
Queue Stats
46W - 50L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jayy_Bigzz
Cabrakan
15
4 / 8 / 9
11,904
458
19,053
27,514
41,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 8 / 5
10,552
406
16,747
18,621
7,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
ShakyJim
Sun Wukong
15
3 / 5 / 5
10,594
407
11,329
23,764
16,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
15
1 / 12 / 6
10,046
386
18,411
16,683
7,473
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
jtakka
Fenrir
16
5 / 7 / 5
11,067
426
12,906
22,948
14,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
10,787
415
17,261
20,394
7,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Duderandom
Guan Yu
17
3 / 4 / 8
11,301
435
6,421
22,262
27,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Igmanuel10
Gilgamesh
17
8 / 1 / 15
11,877
457
13,737
20,168
24,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 4 / 19
12,485
480
5,981
23,432
27,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
19
20 / 4 / 8
14,114
543
33,116
27,097
13,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
17
Kills
38
40
Deaths
18
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
W
Guan Yu
Duderandom
Guan Yu
3
4
8
1.75
W
Gilgamesh
Igmanuel10
Gilgamesh
8
1
15
15.5
L
Cabrakan
Jayy_Bigzz
Cabrakan
4
8
9
1.06
W
2
4
19
2.88
L
4
8
5
0.81
L
Sun Wukong
ShakyJim
Sun Wukong
3
5
5
1.1
W
Ra
20
4
8
6
L
Poseidon
1
12
6
0.33
L
Fenrir
jtakka
Fenrir
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,446
Damage
76,516
109,530
Taken
113,353
87,959
Mitigated
99,980
28,790
Healing
47,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,261
7,928
0
1,169
20,394
7,365
4,298
8,785
11,609
0
64,340
W
Guan Yu
Duderandom
Guan Yu
6,421
1,952
4,665
6,756
22,262
27,554
1,658
4,733
17,529
0
53,277
W
Gilgamesh
Igmanuel10
Gilgamesh
13,737
2,339
1,330
6,989
20,168
24,464
1,736
6,151
14,017
0
50,095
L
Cabrakan
Jayy_Bigzz
Cabrakan
19,053
2,327
1,018
5,823
27,514
41,931
404
7,941
19,275
46,072
0
W
5,981
2,918
0
2,634
23,432
27,521
967
7,720
15,712
25,307
0
L
16,747
12,174
0
4,396
18,621
7,082
938
8,586
9,635
0
61,964
L
Sun Wukong
ShakyJim
Sun Wukong
11,329
2,211
0
6,397
23,764
16,663
0
9,676
13,735
0
54,259
W
Ra
33,116
2,988
10,034
14,100
27,097
13,076
3,013
10,927
16,170
106,181
0
L
Poseidon
18,411
2,233
0
1,792
16,683
7,473
39
5,658
10,761
66,150
0
L
Fenrir
jtakka
Fenrir
12,906
3,238
0
9,364
22,948
14,810
374
5,760
17,027
1,233
71,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,163
Gold Earned
60,564
410
Minions Killed
441
0
Camps Cleared
0
2,150,502
Distance Traveled
2,309,311
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,787
415
81
3
0
429,580
1
W
Guan Yu
11,301
435
99
4
0
471,457
1
W
Gilgamesh
11,877
457
74
3
0
501,535
2
L
Cabrakan
11,904
458
43
2
0
401,728
0
W
Fafnir
12,485
480
24
1
0
469,449
1
L
Neith
10,552
406
108
4
0
379,331
0
L
Sun Wukong
10,594
407
87
3
0
487,987
0
W
Ra
14,114
543
163
6
0
437,290
1
L
Poseidon
10,046
386
78
3
0
371,861
2
L
Fenrir
11,067
426
94
4
0
509,595
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role