Player Matchup

King Arthur
King Arthur
Casualdir
King Arthur
Level 11
God Stats
2W - 1L
1,562 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 1
Artemis
Artemis
Rovange
Artemis
Level 10
God Stats
1W - 1L
1,280 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1
Fafnir
Fafnir
Sezoo
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,538 Elo+
Party 1
Fenrir
Fenrir
icyQ
Fenrir
Level 55
God Stats
2W - 1L
1,555 SR
Queue Stats
22W - 27L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ðaraen
Morgan Le Fay
Level 21
God Stats
2W - 2L
1,409 SR
Queue Stats
25W - 24L
1,488 Elo+
Party 1
Team Averages
Level 21
1,461 SR
1,473 Elo+

VS

Team Averages
Level 17
1,539 SR
1,489 Elo+
Sun Wukong
Sun Wukong
BoingFlip
Sun Wukong
Level 18
God Stats
4W - 5L
1,531 SR
Queue Stats
5W - 7L
1,458 Elo+
Solo
Fenrir
Fenrir
GOW69
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,549 Elo+
Solo
Anubis
Anubis
XXXfEDOT
Anubis
Level 27
God Stats
87W - 81L
1,489 SR
Queue Stats
94W - 87L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
szVolcano
Baron Samedi
Level 9
God Stats
6W - 8L
1,438 SR
Queue Stats
30W - 24L
1,541 Elo+
Solo
Ymir
Ymir
theCoomer
Ymir
Level 8
God Stats
3W - 3L
1,735 SR
Queue Stats
13W - 16L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Casualdir
King Arthur
14
4 / 6 / 14
10,625
425
9,501
21,820
12,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Rovange
Artemis
15
1 / 3 / 10
10,115
405
10,853
9,251
4,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Sezoo
Fafnir
14
1 / 3 / 14
10,626
425
5,666
14,714
18,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
icyQ
Fenrir
20
17 / 4 / 6
13,699
548
21,680
18,300
12,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Ðaraen
Morgan Le Fay
18
12 / 4 / 14
12,830
513
35,942
21,228
10,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoingFlip
Sun Wukong
17
6 / 3 / 9
11,668
467
13,714
20,519
14,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
GOW69
Fenrir
20
7 / 9 / 8
12,913
517
13,087
21,313
10,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
XXXfEDOT
Anubis
15
2 / 10 / 7
10,044
402
12,007
18,961
9,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
szVolcano
Baron Samedi
13
3 / 8 / 1
9,055
362
10,309
18,198
8,819
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 5 / 11
10,406
416
8,332
25,013
30,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
56
35
Kills
20
20
Deaths
35
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoingFlip
Sun Wukong
6
3
9
3.5
W
King Arthur
Casualdir
King Arthur
4
6
14
1.83
L
Fenrir
GOW69
Fenrir
7
9
8
1.22
W
Artemis
Rovange
Artemis
1
3
10
2
W
Fafnir
Sezoo
Fafnir
1
3
14
2.67
L
Anubis
XXXfEDOT
Anubis
2
10
7
0.55
W
Fenrir
icyQ
Fenrir
17
4
6
5
L
Baron Samedi
szVolcano
Baron Samedi
3
8
1
0.44
L
Ymir
2
5
11
1.5
W
Morgan Le Fay
Ðaraen
Morgan Le Fay
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,642
Damage
57,449
85,313
Taken
104,004
57,408
Mitigated
74,089
19,566
Healing
27,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoingFlip
Sun Wukong
13,714
2,219
0
6,951
20,519
14,844
459
9,195
11,324
13,053
44,210
W
King Arthur
Casualdir
King Arthur
9,501
880
0
6,069
21,820
12,079
179
9,928
11,892
230
30,835
L
Fenrir
GOW69
Fenrir
13,087
2,149
0
6,067
21,313
10,899
710
6,938
14,375
0
86,506
W
Artemis
Rovange
Artemis
10,853
5,992
0
2,136
9,251
4,110
4,091
1,809
7,442
0
56,929
W
Fafnir
Sezoo
Fafnir
5,666
2,322
0
2,299
14,714
18,257
146
9,282
5,432
22,885
0
L
Anubis
XXXfEDOT
Anubis
12,007
668
90
3,392
18,961
9,019
56
8,740
10,221
66,291
0
W
Fenrir
icyQ
Fenrir
21,680
6,723
0
1,540
18,300
12,482
1,272
5,448
11,330
0
94,706
L
Baron Samedi
szVolcano
Baron Samedi
10,309
478
1,685
3,950
18,198
8,819
210
7,884
10,314
41,453
0
L
Ymir
8,332
633
232
4,909
25,013
30,508
0
9,006
16,007
33,762
0
W
Morgan Le Fay
Ðaraen
Morgan Le Fay
35,942
3,933
249
7,273
21,228
10,480
1,404
8,180
13,048
102,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,895
Gold Earned
54,086
379
Minions Killed
420
0
Camps Cleared
0
2,294,969
Distance Traveled
2,151,262
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,668
467
95
4
0
494,304
8
W
King Arthur
10,625
425
39
2
0
416,779
3
L
Fenrir
12,913
517
125
5
0
453,862
4
W
Artemis
10,115
405
95
4
0
439,018
0
W
Fafnir
10,626
425
23
1
0
464,015
5
L
Anubis
10,044
402
89
4
0
379,141
3
W
Fenrir
13,699
548
118
5
0
505,162
0
L
Baron Samedi
9,055
362
75
3
0
441,268
5
L
Ymir
10,406
416
36
1
0
382,687
5
W
Morgan Le Fay
12,830
513
104
4
0
469,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role