Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Choviventurax
Ullr
Level 128
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 2L
1,320 Elo+
Solo
Zeus
Zeus
ITS MICRO MEAT
Zeus
Level 62
God Stats
13W - 11L
1,596 SR
Queue Stats
169W - 174L
1,438 Elo+
Solo
Yemoja
Yemoja
N0rdOfTheRings
Yemoja
Level 104
God Stats
51W - 47L
1,568 SR
Queue Stats
114W - 109L
1,541 Elo+
Solo
Nemesis
Nemesis
R3al penguin
Nemesis
Level 126
God Stats
3W - 2L
1,516 SR
Queue Stats
114W - 122L
1,456 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,451 Elo+

VS

Team Averages
Level 109
1,533 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GageDK
Arachne
Level 158
God Stats
6W - 5L
1,505 SR
Queue Stats
251W - 227L
1,482 Elo+
Party 1
Hachiman
Hachiman
XxProspectoRxX
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Nu Wa
Nu Wa
jmrbowler99
Nu Wa
Level 88
God Stats
54W - 22L
1,658 SR
Queue Stats
185W - 177L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 2 / 0
6,084
761
4,280
7,227
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 2 / 2
6,902
863
8,083
9,336
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 3
6,641
830
6,346
6,362
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 3
6,193
774
2,024
5,975
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
R3al penguin
Nemesis
6
0 / 0 / 0
3,198
400
0
568
132

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 3 / 2
7,782
973
7,497
7,676
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
 
Ares
12
0 / 1 / 4
6,171
771
4,454
6,041
5,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
GageDK
Arachne
13
2 / 1 / 2
7,053
882
5,133
6,403
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
13
0 / 2 / 3
6,285
786
1,888
4,771
1,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 1
7,247
906
6,252
3,023
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
7
7
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
0
1
W
Baron Samedi
 
Baron Samedi
3
3
2
1.33
W
Ares
 
Ares
0
1
4
2
L
3
2
2
2
W
Arachne
GageDK
Arachne
2
1
2
3
L
2
3
3
1.17
L
0
0
3
1.5
L
Nemesis
R3al penguin
Nemesis
0
0
0
0
W
Hachiman
0
2
3
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
25,224
29,468
Taken
27,914
13,331
Mitigated
15,753
11,539
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,280
940
2,709
3,297
7,227
4,747
0
5,838
1,015
19,458
0
W
Baron Samedi
 
Baron Samedi
7,497
518
950
2,845
7,676
3,437
111
3,064
4,612
17,737
0
W
Ares
 
Ares
4,454
82
0
0
6,041
5,575
267
3,510
2,531
11,491
0
L
8,083
3,060
0
250
9,336
2,906
0
4,848
4,104
0
24,436
W
Arachne
GageDK
Arachne
5,133
2,776
0
2,636
6,403
3,820
0
3,152
3,251
0
13,369
L
6,346
504
0
818
6,362
2,432
0
3,063
3,129
25,050
0
L
2,024
414
1,623
2,842
5,975
3,114
1
3,056
2,681
13,309
0
L
Nemesis
R3al penguin
Nemesis
0
0
0
0
568
132
0
524
0
0
0
W
Hachiman
1,888
516
0
716
4,771
1,967
362
2,049
2,722
0
18,726
W
6,252
1,514
0
323
3,023
954
916
1,116
1,907
30,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
34,538
156
Minions Killed
189
6
Camps Cleared
6
597,673
Distance Traveled
813,466
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,084
761
35
4
1
152,719
3
W
Baron Samedi
7,782
973
33
4
0
158,220
0
W
Ares
6,171
771
14
2
1
177,766
2
L
Ullr
6,902
863
50
6
1
150,736
1
W
Arachne
7,053
882
21
3
2
161,194
4
L
Zeus
6,641
830
51
6
4
141,526
1
L
Yemoja
6,193
774
20
3
0
152,692
0
L
Nemesis
3,198
400
0
0
0
0
0
W
Hachiman
6,285
786
48
6
0
158,102
0
W
Nu Wa
7,247
906
73
9
3
158,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role