Player Matchup

Chiron
Chiron
BlastedMonkey64
Chiron
Level 42
God Stats
1W - 3L
1,552 SR
Queue Stats
71W - 98L
1,308 Elo+
Solo
Chang'e
Chang'e
uwudania
Chang'e
Level 42
God Stats
155W - 188L
1,412 SR
Queue Stats
220W - 293L
1,330 Elo+
Party 1
Loki
Loki
wafi_619_
Loki
Level 64
God Stats
66W - 83L
1,397 SR
Queue Stats
222W - 289L
1,303 Elo+
Party 1
Team Averages
Level 49
1,454 SR
1,314 Elo+

VS

Team Averages
Level 32
1,489 SR
1,431 Elo+
Guan Yu
Guan Yu
Buttholes89
Guan Yu
Level 22
God Stats
1W - 0L
1,276 SR
Queue Stats
55W - 13L
1,749 Elo+
Solo
Heimdallr
Heimdallr
PeachyBoyOnion12
Heimdallr
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
WafleHouseBandit
Baron Samedi
Level 25
God Stats
6W - 3L
1,690 SR
Queue Stats
19W - 27L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 5
7,666
639
6,763
13,480
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
uwudania
Chang'e
11
1 / 7 / 7
7,917
660
6,734
12,486
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
10
5 / 9 / 2
8,037
670
12,096
11,961
2,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Buttholes89
Guan Yu
16
14 / 1 / 9
10,921
910
19,692
17,982
18,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
13
4 / 4 / 12
9,177
765
6,696
9,395
6,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
WafleHouseBandit
Baron Samedi
13
6 / 3 / 11
9,623
802
7,502
9,173
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
24
24
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Guan Yu
Buttholes89
Guan Yu
14
1
9
18.5
W
Heimdallr
4
4
12
2.5
W
Baron Samedi
WafleHouseBandit
Baron Samedi
6
3
11
3.83
L
Chang'e
uwudania
Chang'e
1
7
7
0.64
L
Loki
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,593
Damage
33,890
37,927
Taken
36,550
8,365
Mitigated
28,410
7,775
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,763
2,585
225
1,409
13,480
2,386
0
4,006
9,281
0
23,533
W
Guan Yu
Buttholes89
Guan Yu
19,692
2,534
1,916
6,773
17,982
18,129
837
4,503
12,919
7,585
38,940
W
Heimdallr
6,696
1,629
681
2,004
9,395
6,382
478
878
8,451
0
22,816
W
Baron Samedi
WafleHouseBandit
Baron Samedi
7,502
442
1,353
2,003
9,173
3,899
445
1,144
7,977
22,054
0
L
Chang'e
uwudania
Chang'e
6,734
569
2,093
3,337
12,486
3,206
0
4,595
7,801
21,330
0
L
Loki
12,096
3,393
147
564
11,961
2,773
0
1,894
9,788
0
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
29,721
114
Minions Killed
121
4
Camps Cleared
6
628,493
Distance Traveled
648,304
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,666
639
42
4
1
178,306
2
W
Guan Yu
10,921
910
53
4
6
269,891
3
W
Heimdallr
9,177
765
33
3
0
210,257
2
W
Baron Samedi
9,623
802
35
3
0
168,156
0
L
Chang'e
7,917
660
42
4
0
193,151
0
L
Loki
8,037
670
30
3
3
257,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role