Player Matchup

Artio
Artio
Diamond II
 
Artio
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Masters
Obito-Uchiha_43
Guan Yu
Masters
Level 159
God Stats
35W - 17L
1,858 SR
Queue Stats
693W - 336L
2,500 MMR
Party 1
Thoth
Thoth
Masters
skrilla-_mob
Thoth
Masters
Level 152
God Stats
99W - 74L
1,817 SR
Queue Stats
695W - 373L
2,832 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,725 SR
2,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 70
1,515 SR
1,212 MMR
Chaac
Chaac
Silver V
JakeF1312
Chaac
Silver V
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,222 MMR
Solo
Merlin
Merlin
Gold III
Soya Boyy
Merlin
Gold III
Level 59
God Stats
9W - 5L
1,633 SR
Queue Stats
38W - 46L
1,659 MMR
Solo
Cernunnos
Cernunnos
Silver IV
belaida
Cernunnos
Silver IV
Level 68
God Stats
174W - 223L
1,411 SR
Queue Stats
327W - 479L
755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
7 / 1 / 5
8,453
845
5,707
12,135
12,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 8
7,466
747
6,523
9,200
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 7
7,757
776
10,960
5,742
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshAphroditeOdinBacchus

VS

Bans
FenrirHe BoCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JakeF1312
Chaac
9
0 / 2 / 1
5,777
578
6,565
8,822
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Soya Boyy
Merlin
10
1 / 3 / 0
6,138
614
4,236
7,623
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
belaida
Cernunnos
9
0 / 8 / 0
5,624
562
3,958
9,926
2,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
1
5
9.5
L
Chaac
JakeF1312
Chaac
0
2
1
0.25
W
3
0
8
7
L
Merlin
Soya Boyy
Merlin
1
3
0
0.33
L
Cernunnos
belaida
Cernunnos
0
8
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
14,759
27,077
Taken
26,371
23,953
Mitigated
9,659
14,109
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,707
252
1,931
5,309
12,135
12,281
346
2,713
8,920
15,824
0
L
Chaac
JakeF1312
Chaac
6,565
531
157
2,772
8,822
5,484
0
4,366
3,856
2,418
10,692
W
6,523
775
928
4,306
9,200
10,019
743
1,946
6,882
0
21,348
L
Merlin
Soya Boyy
Merlin
4,236
180
0
1,735
7,623
2,144
0
5,568
1,722
24,129
0
L
Cernunnos
belaida
Cernunnos
3,958
2,478
0
495
9,926
2,031
0
6,286
2,966
0
9,587
W
10,960
285
0
1,635
5,742
1,653
745
1,686
4,014
35,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,676
Gold Earned
17,539
111
Minions Killed
86
6
Camps Cleared
3
602,612
Distance Traveled
510,462
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,453
845
14
1
2
209,489
2
L
Chaac
5,777
578
16
2
0
182,819
1
W
Guan Yu
7,466
747
27
3
3
210,955
5
L
Merlin
6,138
614
53
5
2
167,457
5
L
Cernunnos
5,624
562
17
2
1
160,186
3
W
Thoth
7,757
776
70
7
1
182,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role