Player Matchup

Terra
Terra
 
Terra
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LadyThren
Eset
Level 108
God Stats
4W - 6L
1,572 SR
Queue Stats
353W - 355L
1,352 Elo+
Solo
Cthulhu
Cthulhu
MykariWoW
Cthulhu
Level 26
God Stats
3W - 2L
1,220 SR
Queue Stats
177W - 211L
1,151 Elo+
Party 1
Ullr
Ullr
fullekwypasek
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,179 Elo+
Party 1
He Bo
He Bo
mavvverick
He Bo
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 217L
1,170 Elo+
Party 1
Team Averages
Level 52
1,458 SR
1,270 Elo+

VS

Team Averages
Level 74
1,489 SR
1,326 Elo+
Terra
Terra
Arod2906
Terra
Level 58
God Stats
2W - 0L
1,697 SR
Queue Stats
94W - 87L
1,335 Elo+
Party 2
Scylla
Scylla
EZ_Drak_420
Scylla
Level 76
God Stats
1W - 0L
1,397 SR
Queue Stats
103W - 107L
1,294 Elo+
Party 2
Neith
Neith
Katsmasher14
Neith
Level 127
God Stats
4W - 4L
1,361 SR
Queue Stats
304W - 336L
1,371 Elo+
Solo
Bastet
Bastet
ShadowCurse303
Bastet
Level 33
God Stats
2W - 0L
1,272 SR
Queue Stats
39W - 61L
1,298 Elo+
Solo
Ganesha
Ganesha
frisay_33
Ganesha
Level 75
God Stats
5W - 3L
1,718 SR
Queue Stats
295W - 390L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
1 / 3 / 15
11,981
666
7,484
26,687
32,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
20
6 / 5 / 13
12,713
706
29,336
18,374
8,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
MykariWoW
Cthulhu
18
2 / 10 / 14
11,774
654
24,591
34,618
42,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 6 / 10
13,121
729
22,397
25,313
12,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
17
6 / 10 / 10
11,454
636
15,758
21,031
8,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arod2906
Terra
20
1 / 1 / 24
12,327
685
4,961
15,990
12,601
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
20
8 / 7 / 13
13,588
755
27,694
17,622
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 8 / 20
13,996
778
27,701
18,375
7,749
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 5 / 12
14,997
833
30,907
21,530
9,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
frisay_33
Ganesha
19
1 / 5 / 21
11,242
625
16,185
42,752
37,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
124
26
Kills
34
34
Deaths
26
62
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
15
2.83
W
Terra
Arod2906
Terra
1
1
24
13
W
Scylla
8
7
13
2.07
W
9
8
20
2.38
L
Eset
6
5
13
2.5
L
Cthulhu
MykariWoW
Cthulhu
2
10
14
0.9
W
15
5
12
4.2
W
Ganesha
frisay_33
Ganesha
1
5
21
2.3
L
11
6
10
2.67
L
He Bo
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,566
Damage
107,448
126,023
Taken
116,269
103,621
Mitigated
73,655
50,791
Healing
52,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,484
801
13,104
8,526
26,687
32,113
60
9,120
17,231
12,672
0
W
Terra
Arod2906
Terra
4,961
304
11,564
7,358
15,990
12,601
1,107
10,502
5,159
10,004
0
W
Scylla
27,694
2,157
1,667
3,482
17,622
6,303
1,182
11,507
5,635
47,174
0
W
27,701
18,153
1,174
2,255
18,375
7,749
1,707
11,063
6,710
0
54,054
L
Eset
29,336
1,358
5,745
2,818
18,374
8,566
38
6,898
11,384
55,956
0
L
Cthulhu
MykariWoW
Cthulhu
24,591
502
2,704
5,432
34,618
42,062
0
10,056
24,264
41,692
0
W
30,907
9,980
2,616
5,339
21,530
9,481
1,561
14,700
6,272
0
49,250
W
Ganesha
frisay_33
Ganesha
16,185
60
1,442
15,540
42,752
37,521
343
26,543
15,324
25,362
0
L
22,397
10,097
1,244
7,359
25,313
12,178
1,067
11,147
13,772
0
38,174
L
He Bo
15,758
3,713
359
3,500
21,031
8,702
0
10,239
10,532
23,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
66,150
190
Minions Killed
146
0
Camps Cleared
0
1,544,520
Distance Traveled
1,610,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,981
666
11
1
0
361,241
0
W
Terra
12,327
685
14
1
0
379,534
0
W
Scylla
13,588
755
39
2
0
285,240
0
W
Neith
13,996
778
55
3
0
269,639
3
L
Eset
12,713
706
67
4
0
331,061
3
L
Cthulhu
11,774
654
46
3
0
341,899
0
W
Bastet
14,997
833
38
2
0
363,593
0
W
Ganesha
11,242
625
0
0
0
312,039
0
L
Ullr
13,121
729
40
2
0
270,562
1
L
He Bo
11,454
636
26
1
0
239,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role